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Thread: Raise

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  1. #1
    Player Morgantisthedon's Avatar
    Join Date
    Mar 2011
    Posts
    135
    Character
    Morgantis
    World
    Phoenix
    Main Class
    BLU Lv 95
    I personaly would rather just see a spell that removes weakness instead chaning all the other stuff .
    Be it for a 99 whm super merrit or w/e i dont care just want see it
    Dont increase weakness timers thats lame. 3 mins is fine dont mess with it if anything rasie 2 = 2 mins weak raise 3 one minute weak. Being useless for 5 mins in a pt as the above suggested idea meens alot of downtime . Then after you get unweakened you got heal. So 3 mins now is about equivalant 5 mins especialy in a wipe . To increase that would be horrible,,,, just plain horrible.


    Am i wrong its 3 mins being weak not 5 btw....
    (0)
    Last edited by Morgantisthedon; 04-27-2011 at 09:32 PM.

  2. #2
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Morgantisthedon View Post
    I personaly would rather just see a spell that removes weakness instead chaning all the other stuff .
    Be it for a 99 whm super merrit or w/e i dont care just want see it
    Dont increase weakness timers thats lame. 3 mins is fine dont mess with it if anything rasie 2 = 2 mins weak raise 3 one minute weak. Being useless for 5 mins in a pt as the above suggested idea meens alot of downtime . Then after you get unweakened you got heal. So 3 mins now is about equivalant 5 mins especialy in a wipe . To increase that would be horrible,,,, just plain horrible.


    Am i wrong its 3 mins being weak not 5 btw....
    It's 5 minutes.
    (0)

  3. #3
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    Quote Originally Posted by Morgantisthedon View Post
    I personaly would rather just see a spell that removes weakness instead chaning all the other stuff .
    Be it for a 99 whm super merrit or w/e i dont care just want see it
    Dont increase weakness timers thats lame. 3 mins is fine dont mess with it if anything rasie 2 = 2 mins weak raise 3 one minute weak. Being useless for 5 mins in a pt as the above suggested idea meens alot of downtime . Then after you get unweakened you got heal. So 3 mins now is about equivalant 5 mins especialy in a wipe . To increase that would be horrible,,,, just plain horrible.


    Am i wrong its 3 mins being weak not 5 btw....
    What are you talking about? A normal weakness lasts 5 minutes now. Reducing it to 3 minutes with Raise 3 would make the weakness duration nearly halved.
    (0)