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  1. #20
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,176
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    "Number goes up" and "arbitrary goal". That's it. That's the game. That's why we're playing.
    You might personally reduce this down to "number goes up" but the game means more than that to nearly all of us.

    Your overtly dramatic oversimplification does nothing for your case.


    Just because you, personally, don't see any particular value in Records of Eminence doesn't invalidate the experience of a player who has decided that their one true goal, their whole reason for playing the game, is to see each and every one of those particular arbitrary progress trackers completed.
    Yeah, well I can point out to you a lengthy list of unobtainable items, removed/changed content, that literally make the goal of "achieving/getting" everything impossible. Strangely, though, you're still here. I figured if they made your personal objective impossible that you'd quit.

    There are a multitude of merch related items, many of which were only ever available in Japan, and the codes expire, so even if you found one that hadn't been used, well too bad for you. Contents change, game gets updated. Like I said, they don't "need" to "address" anything. The best you can ever do is just accept that MMOs change and evolve over time and they don't have to cater to you any more than they have to cater to me. Based on your own logic you should really be thankful they gave you new content with more upgrades to collect for the sake of collecting, rather than mad that some other number can't get as high as you want it to.


    Now, as for the question of what they could do... well, the minimum effort approach would have been to remove the objectives whether completed or not - if nobody can do the thing, then the thing doesn't count for anyone, those completions should be revoked.
    While this is the more balanced approach, I think anyone who cares about this statistic will not be happy to see it go down, even if this solution more equally affects everyone. It still effectively forgets a past accomplishment for some players.

    After FFXIV 1.0, many of the achievements found in the game prior to A Realm Reborn were suddenly no longer relevant or attainable. Others were impacted in irrepreable ways, such as the rate at which we earn gil changing having an effect on how difficult achievements relating to gil were to obtain. Ones that could be adjusted were and kept in the game, but all the others, rather than being removed, were simply relegated to a "legacy" category instead. This honors the efforts those players made playing the game when most people didn't want to. I don't really agree that that stuff should just be forgotten because the game changed, even if it is the most "fair" way to do it.



    The slightly more involved approach would be, and I know this one's going to be pretty wild and out there but... not rendering the objectives impossible to complete. The chips may not do anything any more, but they could have been obtainable as treasure obtainable after completing certain subsets of the "kill x monsters" gameplay loop of new Limbus. Ancient beastcoins may not really be relevant any more, but who would have complained about occasionally picking up something they could trade in for a couple of them?
    Thing is this rather changes the meaning of those items, which used to have significance but now exist solely to complete these RoEs. I don't really think an otherwise useless item that doesn't even have any novelty / asthetic / other value should really be retained just for the sake of an objective that probably the vast majority of us never bothered to complete- Limbus was mostly irrelevant before those objectives were even added.
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    Last edited by Alhanelem; 06-11-2025 at 06:16 PM.