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Thread: Absorb-Speed

  1. #31
    Player Dart's Avatar
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    Mar 2011
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    Character
    Limlight
    World
    Carbuncle
    Main Class
    DRK Lv 99
    Quote Originally Posted by Cursed View Post
    The thing that irks me about DRKs who complain about their DMG, and assume they should be the highest DD in the game is that its a hybrid job. Its not a pure caster or physical attacker.
    It never was a pure anything.
    It is more or less, a more physical sided RDM, just with different named spells/effects/weapon choices. Granted RDM excels in its role outside abyssea, and DRK has been lackluster for a few years.
    But, my point is DRKs need to focus less on DMG and assume a more hybrid role.
    I would love to see Absorb 2 spells from Lv.90-99. Very potent, effective Absorb spells that last longer, land 90% of the time, grant greater benefits to the DRK and hinder the mob more.
    I think the only reason the FFXI DRK community took the melee route is because Abs-spells were so damn useless to start with. (well, that and because SE gave them access to all the gear WAR had access to such as ebody/ridill/hecatomb as well as the weapons)

    When I see DRKs complaining about DMG, its like seeing RDMs complain about how their Nukes aren't as powerful as a BLM's.
    moon landing was in the 60s fyi
    (1)

  2. #32
    Player Monolyth's Avatar
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    May 2011
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    Character
    Monolyth
    World
    Leviathan
    Main Class
    DRK Lv 90
    Quote Originally Posted by Dart View Post
    moon landing was in the 60s fyi
    We landed on the moon?! No wai! :O
    </sarcasim>

    (note: I've read this thread from the begining and just had to reply to this, it was getting too funny not to.)
    (0)

  3. #33
    Player Kagato's Avatar
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    Mar 2011
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    San d'Oria
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    303
    Quote Originally Posted by Charismatic View Post
    I sure hope SE never listens to the DRK community if 'what's hot now' is the only thing people want to think about. Sure, Abyssea is what's in now but as they add new content, (and they will) unless we're getting the same buffs as we're getting in Abyssea... things are going to change. They can keep ping ponging us around all day or they can plan ahead and save time, effort and resources.
    Guess which one most people would do.
    Just quoting you again to point out that, once again, you're wrong.

    Why hello there, Atmacite!
    (0)

  4. #34
    Player vedder's Avatar
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    Mar 2011
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    Bastok
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    128
    lolz i knew it would happen but any idea if we're gonna be toting atma(cite) around or if its just active for the voidwalker fights?

    if its just for the fights its no biggie but if you can tote that shiz around well, idk how i feel about that unless its not job changing like RR was
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  5. #35
    Player Dart's Avatar
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    Mar 2011
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    481
    Character
    Limlight
    World
    Carbuncle
    Main Class
    DRK Lv 99
    i know it doesn't help, but we're on "wait and see" status. in the meanwhile enjoy the 100% crit dmg unless they fix it. Sanguine scythe/RR/AoA

    holy shit is all that i'll say.
    (0)

  6. #36
    Player Rezeak's Avatar
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    Mar 2011
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    626
    Character
    Rezeak
    World
    Ragnarok
    Main Class
    DRK Lv 99
    whats AoA ?
    (0)
    Main : 99 DRK
    Subs : 99 SMN COR SCH MELEEWHM
    Server : Ragnarök
    Relics : 95 Ragnarok and 95 Apoc
    Ironic that when i was young i never had enough video games but now i have too many and not enough time to play them .

  7. #37
    Player vedder's Avatar
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    Mar 2011
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    Bastok
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    atma of the apoc id guess (its what ive been usin AoA in referance to at least lol) alpha an omega is usually A&O (A+O)

    dart i keep seeing ppl saying DA can cancel out TA an vice versa, you see anything about that? some one also said it was aparser screwup from blah blah blah, an i cant find real solid info on this which saddens my beloved apoc/rr/a&o setup
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  8. #38
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    Mar 2011
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    DRK is still broken in abyssea, etc.
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  9. #39
    Player Dart's Avatar
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    Mar 2011
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    481
    Character
    Limlight
    World
    Carbuncle
    Main Class
    DRK Lv 99
    Quote Originally Posted by vedder View Post
    atma of the apoc id guess (its what ive been usin AoA in referance to at least lol) alpha an omega is usually A&O (A+O)

    dart i keep seeing ppl saying DA can cancel out TA an vice versa, you see anything about that? some one also said it was aparser screwup from blah blah blah, an i cant find real solid info on this which saddens my beloved apoc/rr/a&o setup
    yea kirschy and crew did some pretty good testing on da/ta rates/which overwrites what etc. I'd advise anyone who hasn't yet to go look it up if you haven't. BG, its in advanced. Good stuff~
    (0)

  10. #40
    Player vedder's Avatar
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    Mar 2011
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    apparently it was a problem with the parser having difficulty distinguishing between attack rounds, should anyone hear more about this plz post
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