Quote Originally Posted by Cursed View Post
The thing that irks me about DRKs who complain about their DMG, and assume they should be the highest DD in the game is that its a hybrid job. Its not a pure caster or physical attacker.
It never was a pure anything.
It is more or less, a more physical sided RDM, just with different named spells/effects/weapon choices. Granted RDM excels in its role outside abyssea, and DRK has been lackluster for a few years.
But, my point is DRKs need to focus less on DMG and assume a more hybrid role.
I would love to see Absorb 2 spells from Lv.90-99. Very potent, effective Absorb spells that last longer, land 90% of the time, grant greater benefits to the DRK and hinder the mob more.
I think the only reason the FFXI DRK community took the melee route is because Abs-spells were so damn useless to start with. (well, that and because SE gave them access to all the gear WAR had access to such as ebody/ridill/hecatomb as well as the weapons)

When I see DRKs complaining about DMG, its like seeing RDMs complain about how their Nukes aren't as powerful as a BLM's.
Someone missed the boat.

By a month.