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  1. #1
    Player Shoopdawhoop's Avatar
    Join Date
    Aug 2011
    Posts
    13
    Character
    Certainly
    World
    Asura
    Main Class
    PLD Lv 99

    Paladins randomly take unusually high damage while wearing reforged Empyrean Body

    Operating System: Windows 11
    ISP: Netcologne
    Type of Internet Connection: DSL
    Internet Connection Speed: 250/50
    Date & Time: Every Saturday after 21:00 GMT (Event time)
    Frequency: Not always, but it occasionally happens
    Character Name: Certainly
    Race: Mithra
    World: Asura
    Main Job: PLD
    Support Job: WAR
    Area and Coordinates: Any zone with humanoid mobs, most notorious is Dynamis Divergence.
    Party or Solo: Party
    NPC Name: -
    Monster Name: Any humanoid foe

    Anyone on Paladin wearing reforged Empyrean Body (Chevalier's Cuirass) may randomly take an unusually high amount of damage from any weapon skill performed by a humanoid foe. Best examples are all the Fomors in Sortie and all the Fomors in Dynamis Divergence Wave 3.

    Examples:
    Disjoined Galka, Calamity, 9273 damage
    Volte Crusader, Sanguine Blade, 17538 damage
    Volte Conductor, Dancing Edge, 5943 damage
    Volte Sniper, Last Stand, 3393 damage
    Disjoined Galka, Spinning Axe, 6519 damage <- This is with Phalanx up AND a shield block!

    Ouch, right through my Phalanx.

    Over the previous 2+ years there have been numerous reports about this issue. I've abolished this piece of armor and replaced it with Eschite Breastplate because I really don't like being randomly bonked for no reason. With Eschite Breastplate, it has never happened again.

    My guess: It may have something to do with the calculation involving "Mitigates dmg. based on enmity". I'm curious though if there's any difference on how humanoid mobs calculate enmity, or whatever the effect of the calculation does to the modifiers of weapon skills performed by Fomors. Perhaps, in some cases, the enmity numbers are so high, that the calculation overflows somehow - and instead of mitigating anything, it increases the damage received.
    (9)
    Last edited by Shoopdawhoop; 03-07-2025 at 04:32 AM.