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  1. #1
    Player Zenion's Avatar
    Join Date
    Nov 2021
    Posts
    478
    Character
    Zenion
    World
    Fenrir
    Main Class
    SMN Lv 99
    Apparently there's some concern that if they could take damage, that could be exploited to cheat the Records of Eminence objectives that involve dealing specific damage amounts... I wonder if it would be viable to give them a 100% damage absorption trait? You still get TP back even if damage is absorbed, isn't it? But it would be negative damage for RoE purposes, so probably wouldn't trigger, say, "deal 500 damage", and it wouldn't be a healing type ability to trigger "heal for 500 HP" either. And then we'd be able to see our numbers, which is important for actually testing macros which involve switching between gear sets.

    (As an added bonus, I think I've seen absorbed damage break the 99999 cap in screenshots; it would be fun to see the uncapped damage in fully buffed weaponskill sets.)
    (4)

  2. #2
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,959
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Zenion View Post
    Apparently there's some concern that if they could take damage, that could be exploited to cheat the Records of Eminence objectives that involve dealing specific damage amounts... I wonder if it would be viable to give them a 100% damage absorption trait? You still get TP back even if damage is absorbed, isn't it? But it would be negative damage for RoE purposes, so probably wouldn't trigger, say, "deal 500 damage", and it wouldn't be a healing type ability to trigger "heal for 500 HP" either. And then we'd be able to see our numbers, which is important for actually testing macros which involve switching between gear sets.

    (As an added bonus, I think I've seen absorbed damage break the 99999 cap in screenshots; it would be fun to see the uncapped damage in fully buffed weaponskill sets.)
    Well the solution here would be to prevent progression on any RoE while engaged to one of these targets.
    (0)

  3. #3
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,959
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Zenion View Post
    Apparently there's some concern that if they could take damage, that could be exploited to cheat the Records of Eminence objectives that involve dealing specific damage amounts... I wonder if it would be viable to give them a 100% damage absorption trait? You still get TP back even if damage is absorbed, isn't it? But it would be negative damage for RoE purposes, so probably wouldn't trigger, say, "deal 500 damage", and it wouldn't be a healing type ability to trigger "heal for 500 HP" either. And then we'd be able to see our numbers, which is important for actually testing macros which involve switching between gear sets.

    (As an added bonus, I think I've seen absorbed damage break the 99999 cap in screenshots; it would be fun to see the uncapped damage in fully buffed weaponskill sets.)
    Well the solution here would be to prevent progression on any RoE while engaged to one of these targets. Assuming that's technically possible, I don't see any reason they couldn't just exclude these things from allowing any RoE progress. That being said, giving them 100% absorb to everything would probably work, and as you said you'd still get real numbers.

    The other thing they could do, which would admittedly be more work, would be a special training zone where RoE's wouldn't apply. Then you could go to town completely normally.
    (0)
    Last edited by Alhanelem; 02-14-2025 at 03:24 PM.