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  1. #1
    Player ManaKing's Avatar
    Join Date
    Mar 2011
    Posts
    940
    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99

    Please make the party list able to scale independently of the general ui scale

    I like most of my UI elements smaller so they don't obstruct my vision of the gameplay.
    The only exception to that is the party/alliance list because I want to be able to people's HP/MP easily for curing.

    I play on a larger wide screen display and it would really enhance my playtime if my party list wasn't very small and crammed into the corner to the point that I turn my head to focus on it. If it were at least larger I could glance easily with just my eyes to get the information I want while not losing focus on the gameplay or party chat. It would also be nice if you could move it to a different location, but since scaling UI is possible already in the config tool and moving isn't, I can understand why that could me more difficult. Even the forum post has the ability to scale things you want to highlight independently of the general scale for QoL which I have done for effect.

    The population playing this game is getting older and some need adjustable font for reading. I really should have thought about this when I was filling out the survey. Thank you for continuing to improve this game.
    (1)
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  2. #2
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,899
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    I use unspeakable things to make certain UI elements more visible for accessibility, because high screen resolutions make the UI too tiny and the UI scale feature just makes the pixels giant rather than properly scaling things.

    Actually the size of things would be less of an issue if I could move them around on the screen, which would have been possible with the New UI that was abandoned many years ago...
    And I think that would actually work better for you as well, since ultrawides move the UI elements as far as possible from your field of vision.
    (1)