Given the questionnaire showed high numbers of solo players:
Dynamis Divergence is far too high level and too difficult for lots of the people who play the game, it was designed to be alliance content and barely anyone does it that way anymore.
The way it should work is that all the monsters in the zone are lower level, and statues spawn much fewer adds until the first boss is killed. Then all the monsters go back upto the level of difficulty we have now, once that boss is killed.
All treasure items also only drop after this point.
Players need to be able to make a group on random jobs and clear the first statue to get gear unlocks. Not be wiped out instantly by 10 monsters when they pull one statue, or have to level corsair with a large amount of good MAB gear in order to one shot them to circumvent the outrageous mechanics.