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  1. #1
    Player Zattano's Avatar
    Join Date
    Jul 2023
    Posts
    36
    Character
    Zattano
    World
    Bismarck
    Main Class
    SAM Lv 99

    Bayeux Arrow and Bayeux Bullet RA/EX?!?!?

    Whyyyy SE. Why would you do this after the ranged aspect of the game has been neglected for so long.

    Both jobs designed around ranged attacks and ranged weapon skills cannot take multiple hits without being geared to do so, which majorly cuts their potential. This is justification upon having the -enmity usable in both ranged attack and Weapon skill sets in my opinion, as pulling hate in any end-game content on these jobs will likely result in 0 HP.

    While the +20 STR and AGL is fantastic, it would still be hard to keep up with melee players in the same party, still leaving them in a niche postion. Meanwhile Savage Blade builds benefit from this bullet 100%. Are you telling us not to ranged attack and Weapon skill on RNG?

    Can someone please explain the logic behind the decision to RA/EX the ammo instead of keeping it EX like all the other REMA ammuntion has been to date?
    (2)
    Last edited by Zattano; 12-11-2024 at 12:43 PM.

  2. #2
    Player Zenion's Avatar
    Join Date
    Nov 2021
    Posts
    432
    Character
    Zenion
    World
    Fenrir
    Main Class
    SMN Lv 99
    Well you see, if it weren't rare, one might stockpile multiple rounds in advance; if somebody did that, then they might actually be able to use the prime ammunition as ammunition on corsair. Obviously we can't have that, ranged weapons are for ranger only.
    (1)

  3. #3
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,736
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    rare ammo is designed to be used for weapon skills only.

    Its admittedly kind of a silly concept and takes equipment overload to another level. but that's the reason, at any rate.
    (1)

  4. #4
    Player Jabrolout's Avatar
    Join Date
    Dec 2024
    Posts
    1
    Character
    Jabrolout
    World
    Bismarck
    Main Class
    SCH Lv 99
    Being designed for melee weaponskills alone certainly seems like the odd design choice given the weapons they are associated with. Corsair can't even scavenge the bullet back in content like Odyssey Gaol if you wanted to try your luck on recycle procs for ranged ws
    (1)

  5. #5
    Player Zattano's Avatar
    Join Date
    Jul 2023
    Posts
    36
    Character
    Zattano
    World
    Bismarck
    Main Class
    SAM Lv 99
    Indeed, its like a hauksbok arrow, but not as good for nearly as good for damage, but can be scavenged every minute instead of farming Domain Invasion for 1000 points. What puzzles me is this is supposed to be the ultimate weapon, yet they put a quirky niche ammo attached to it instead of sticking with the usual "Dispenses 99 arrows per 1 hour" design.

    Speaking of Hauksbok Arrow... That would be better for Savage Blade (damage-wise) so what is the true intended purpose of this arrow?@Square-Enix?
    (0)

  6. #6
    Player Zattano's Avatar
    Join Date
    Jul 2023
    Posts
    36
    Character
    Zattano
    World
    Bismarck
    Main Class
    SAM Lv 99
    Quote Originally Posted by Jabrolout View Post
    Being designed for melee weaponskills alone certainly seems like the odd design choice given the weapons they are associated with. Corsair can't even scavenge the bullet back in content like Odyssey Gaol if you wanted to try your luck on recycle procs for ranged ws
    Corsair really got the tail-end of this design. I shudder at the thought of making COR ranged WS any worse by adding additional recycle gear to the WS set, considering how it already performs.
    (1)