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  1. #41
    Player IBHalliwell's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    92
    Character
    Ibhalliwell
    World
    Ragnarok
    Main Class
    SMN Lv 99
    Quote Originally Posted by Nadeu View Post
    If you are using any kind of software/hardware Internet Sharing service/device the following ports need INCOMING access to your PC: TCP 1024 - 65535, UDP 53, and 50000 - 65535. Also, check to make sure that the ports mentioned are not blocked by your ISP for INCOMING access. Proper configuration of any of the above items mentioned should be done by following the instructions in the software/hardware manual or calling the manufacturer's technical support..
    Hello,

    I'm not sure how to implement the above request / requirement given:

    1) My ISP (Comcast) only give me one (1) IP address.
    2) We have two Windows machines, two PS/2, and one PS3 machine that runs FFXI
    3) We have three acounts and use all three accounts at the same time.

    If I redirect port 53 to say machine 190, what about the other two machines and their need for port 53?

    Given what you say, how can anyone have more than one person play FFXI at the same time?

    One of the benefits for us is FFXI is a FAMILY game. If only one person can play at a time, then it is no longer a FAMILY game. We can't even belong to the same Dynamis LS or other adventuring LS that require people to show up at the same time!!!

    This isn't right!
    (0)
    Last edited by IBHalliwell; 05-26-2011 at 03:40 AM.

  2. #42
    Player IBHalliwell's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    92
    Character
    Ibhalliwell
    World
    Ragnarok
    Main Class
    SMN Lv 99

    Same freeze but for ONLY one character not others

    Hello,

    I have a slightly different perspective on this issue and it might HELP the developers find the route cause and a solution.

    We have three (3) accounts and over 30 or so different characters. Of all these 30 or so characters ONLY one of them has this PS2/PS3 FREEZE with NPC issue. The other 29 (or so) do NOT have the FREEZE when talking to NPCs in the Bastok Mines.

    My thought is there is something unique about this character. I'm not sure what it might be and these suggestions are simply shots in the dark and many won't be anywhere near. What makes characters unique .. the "guy" could be on a quest, have a rank, etc that causes the incoming port issue (or whatever it might be).

    Bottom line is out of all of our character only one -- turns out to be my Son's character that he's been using for years (we've been playing since 2004)). It might be worth having the developers see if there is something common with the characters having the issue.

    My Son's character is RAMRAT on Ragnarok (was on Caitsith).

    He keeps pointing out to me one question: Why is it that only his character has this issue. All the other characters on the three accounts we own never have this freeze issue. They can go up to the Bastok Mine NPCs all day long and talk to them without any issues.

    Honestly, I can't tell him why his character has the problem on the PS2 / PS3 systems and none of the others do ....

    SUGGESTION for other players: Maybe we should compare our characters and see there is something in common. Should there be one or more common items, we could try changing them (e.g. complete the quest, rank up, etc) to make them no longer common and see if the issue goes away.

    Any thoughts on this perspective and/or comment to my Son on why its just his character and not the other 29 or so characters we created.

    Thanks!! :-)
    (0)

  3. #43
    Player Octaviane's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    530
    Unfortunately, our Community reps/Devs/SE are not going to address this issue. They are very aware of the problems and as you can see are shifting the reports from In-Game Bugs to Technical Support and back. The standard responses are to check PlayOnline for further updates, there are none, run a file check, do a clean re-install etc. All these things have been attempted, some with a positive result, others not. Calling Tech Support only gives the exact same response.

    With respect SE, you know, have known for a very long time about these issues and have even acknowledged them. It's time to step up and give us an answer. Are you going to fix these issues? Are you going to continue/discontinue PS2 support? Or, are you going to continue to give us all the same non-response? You have had plenty of time to "Investigate" these matters, time for answers guys.
    (4)
    Proud to be "Old School" and to have completed CoP pre-nerf

  4. #44
    Player Boukenred's Avatar
    Join Date
    Mar 2011
    Posts
    1
    I actually found a way to avoid getting npc lock in Sandy and Bastok; it seems that after you click on the npc -- whether it's the OP npc, WG npc, or moogle npc -- you have a small window of chance to not get froze by it. Simply after clicking the npc, or trading items or gils to npc, simply spam the menu button open (rectangle button), then if menu pops quickly spam the x-button, to click on that menu option to go off; this will prevent you from getting npc lock. I chose the playtime option from the menu, but other menu option works well also; as for as I know, this trick been working for over a month now.
    (0)

  5. #45
    Player Octaviane's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    530
    Quote Originally Posted by Boukenred View Post
    I actually found a way to avoid getting npc lock in Sandy and Bastok; it seems that after you click on the npc -- whether it's the OP npc, WG npc, or moogle npc -- you have a small window of chance to not get froze by it. Simply after clicking the npc, or trading items or gils to npc, simply spam the menu button open (rectangle button), then if menu pops quickly spam the x-button, to click on that menu option to go off; this will prevent you from getting npc lock. I chose the playtime option from the menu, but other menu option works well also; as for as I know, this trick been working for over a month now.
    Ok I will give this a try thanks.^^ I have been having some fun levelling a mule and have gotten stuck at almost every NPC (quest givers, OP NPC, Chocobo NPC's), you name it, I am stuck at it.
    (0)
    Proud to be "Old School" and to have completed CoP pre-nerf

  6. #46
    Player Retiti's Avatar
    Join Date
    Mar 2011
    Location
    sandorian
    Posts
    23
    Character
    Retiti
    World
    Valefor
    Main Class
    WHM Lv 48
    ive noticed that on the outpost warp npcs, once someone else uses them to come back to town, they unfreeze.
    (0)

  7. #47
    Player Octaviane's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    530
    Quote Originally Posted by Boukenred View Post
    I actually found a way to avoid getting npc lock in Sandy and Bastok; it seems that after you click on the npc -- whether it's the OP npc, WG npc, or moogle npc -- you have a small window of chance to not get froze by it. Simply after clicking the npc, or trading items or gils to npc, simply spam the menu button open (rectangle button), then if menu pops quickly spam the x-button, to click on that menu option to go off; this will prevent you from getting npc lock. I chose the playtime option from the menu, but other menu option works well also; as for as I know, this trick been working for over a month now.
    I wanted to take the time to thank you for your solutions. I paid much closer attention to the OP NPC Conrad in Bastok Mines and also noticed that when someone OP'd back to him, I became unstuck. I also tried your method of spamming the Rectangle button and so far it has worked. Good job!
    (0)
    Proud to be "Old School" and to have completed CoP pre-nerf

  8. #48
    Player Legomike's Avatar
    Join Date
    Mar 2011
    Location
    Worm
    Posts
    96
    Character
    Legomike
    World
    Lakshmi
    Main Class
    DNC Lv 99
    you do mean square right
    (0)
    Lego-DNC99 BST82 BRD69 PUP53 Other40+
    Sparkel-BST99 DRG82 RDM75 PUP53 Other40+
    Cooking100+6 Alchemy83+5 Other70 Gold52 Smith30
    Waiting For Death With Open Arms.

  9. #49
    Player Octaviane's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    530
    Good catch. Haha! So glad SOMEONE has a sense of humor here.
    (0)
    Proud to be "Old School" and to have completed CoP pre-nerf

  10. #50
    Player katz's Avatar
    Join Date
    Mar 2011
    Posts
    290
    Character
    Katz
    World
    Lakshmi
    Main Class
    NIN Lv 57
    Issues with maws not loading, seen this on other systems too. I do like the moggle ghost that appears in Jeuno too. Sits in the middle of the street and will disappear when you click on him.
    (0)

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