- The following additions and changes have been made to Besieged.
- Added Level 9 beastmen.
* The attacking monsters will feature a content level of 99.
- The following ally NPCs will be powered up according to the number of consecutive defenses.
General Rughadjeen / General Gadalar / General Zazarg / General Najelith / General Mihli
Volunteer / Imperial Trooper / Immortal Guard / Qiqirn Freelance / Qiqirn Mine / Goblin Lansquenet
Bastion Gate / City Gate
- The special attack Perdition that is used by some Ghosts now affects NPCs when they are targeted.
- The display priority for the Five Serpent Generals within Besieged has been increased.
- A new "Imperial Standing" currency has been added.
- About Imperial Standing
It can be obtained upon completion of Level 9 in Besieged.
- Imperial Standing can be exchanged for rewards with the following NPCs.
NPC Area Coordinates Asrahd Aht Urhgan Whitegate I-8 Famatar Al Zahbi F-7 Falzuuk Al Zahbi G-6 Nabihwah Nashmau H-6
- Adjustments have been made to the monsters within Besieged that appear in the following areas.
Mamook / Halvung / Arrapago Reef
* The strength of each monster changes based on their level and your number of consecutive defenses.
- New battlefields that enable you to earn the titles needed to craft Mythic Weapons have been added.
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- Requirements
- Be offered the "An Imperial Heist" quest.
- Have not yet obtained the titles from each of the beastman kings.
* You are unable to enter battlefields for titles that you have already acquired.- Content game flow
1.Examine the entrance to the battlefield for each of the beastman kings.Jade Sepulcher / Navukgo Execution Chamber / Talacca Cove2.Defeat the specified beastman king.
* You can check which titles you have obtained by speaking to the Traveling Bard in each area.
- Your party may consist of one to eighteen players.
* Alter egos can be summoned.
* If you are in an alliance, you are unable to summon alter egos.
* The "Imperial Heist" quest must either be offered or completed.
* The levels and behavior for each boss monster are the same as those present in each base up to Level 8.
- The time limit is thirty minutes.
* Players will exit the arena once the time limit is reached.- How to leave
- Defeat the beastman king.
- The time limit is reached.
- Three minutes elapse once all party members/alliance members have been knocked out.
- Use a warp/teleport spell or item.
- The following changes have been made to Dynamis – Divergence.
- One-fifth of the time exceeding 60 hours since your last Dynamis – Divergence attempt will be stored within the Empty Hourglass key item.
- The accumulated time can be used to reduce the amount of time needed before you can attempt the content again.
- You can check your total accumulated time in the following areas.
Southern San d'Oria (K-10) / Bastok Mines (I-9) / Windurst Walls (H-7) / Ru'Lude Gardens (F-9)
* The accumulated time is displayed in seconds within the game.
* The upper limit for the accumulated time is 216,000 seconds (60 hours), and cannot be exceeded.
- Ambuscade has undergone the following additions and adjustments.
- The foes in Normal and Intense Ambuscades have been swapped out.
* As such, the corresponding Records of Eminence objectives have changed.
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- The level difference adjustment has been removed for the following areas.
Mamook / Halvung
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