Quote Originally Posted by RAIST View Post
Elemental paths are by no means DIFFICULT in any way, shape, or form--they are simply time consuming. All the weather bonus does is make them go FASTER. All you need to kill are EP mobs. At 76+, I think that cut off was lik 55/56 or something--ridiculously low levels to slaughter.
I dont think anyone said they were difficult. Strawman.

Some of those trials ACTUALLY go faster if you DON'T camp for weather.
Then why is everyone complaining about fire/light weather?


Diremites is a good example. I went to aydeewah one day and weather wasn't popping worth a flip. Teamed up with some NIN's that were there.
Glad to hear that 2 good solo jobs can kill diremites, Now go try 200 flans and 250 manticores.


As for the post about hitting the mobs everyday for 3 weeks...maybe it is the particular target you have chosen that is slowing you down.
It wasnt one trial it was all of them. took 3 weeks to get up to manticore stage. All of the later ones were with a group.

Even if you are only able to kill 20 mobs an hour solo, it would still only be 13 days to get 250 kills in, 15 for 300 killing on the right day.
LOL now I know you're trolling. It shouldn't take anywhere close to 13 hours to finish a single trial. Even empyrean trials are faster than that.

3 weeks is more likely less a problem with the game mechanic and more the process being used. It sounds like the people complaining about spending hours in a camp and getting no skillups--they need to do something different, either change gear or change target.
At the time there was no abyssea, only flans were in mt z, best spot for vermin were wamouras since there was another trial specific to those, etc.

I'm tired of arguing about this: I gave up on the damn thing as soon as my DNC started out damaging my RNG. If fire weather were more reliable i'd prob go finish that bow since i'm so close, but screw it I'm not gonna spend any more time on it.

As for the high kill counts killing per day without weather bonus versus killing them with only the day bonus.....try doing trials that require a pet kill in particular day/weather. Particularly mobs that can kill themselves, giving no kill credit because your pet didn't get the final blow. Do that for 250 kills by day only because it is not practical (or even possible in some cases) to get weather. And yet, they can still be done in a couple days (even at only one game day per RL day due to real life constraints) if you pick a good balance of mob level and repop time.
Those trials should be made easier too. I dont know why you seem to think it has to be a zero sum game. Everyone can feel the love.

In the bigger scheme of things....compare the resources (time, gil, need to make parties for some stages, having to run the missions and kill the NM's and such) required to complete a Relic or Mythic against these trials. These are simply |Too Weak| in comparison to that time sink (or at least |Easy Prey|....
Sure and if I had the time to do one of those I would (well actually I wouldn't, SCH mythic/emp is shit).