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  1. #11
    Player Jar's Avatar
    Join Date
    Mar 2011
    Location
    caitsith derp
    Posts
    503
    Character
    Lugat
    World
    Ragnarok
    Main Class
    DRK Lv 99
    Quote Originally Posted by Kagato View Post
    I disagree with BLU not being so useful. For survival's sake, it adds a lot of options. The only blue magic spells that wouldn't really be too beneficial are the ones that take a long time to cast mid-battle. Otherwise you can chuck out a stun and then cast it.

    Urteil would know more on the subject than me since he plans on giving it a shot. Otherwise, I'm in full agreement with what's written there.
    yeah phys blue magic is a waste /blu because blue magic skill is a huge factor in attack and base damage <_<

    the magic blu magic all has longercasting times and acc is blue magic skill..

    what did you want it for agian?

    oh right prob cocoon so usefull....................................
    (0)

  2. #12
    Player Dart's Avatar
    Join Date
    Mar 2011
    Posts
    481
    Character
    Limlight
    World
    Carbuncle
    Main Class
    DRK Lv 99
    you can land sheep song on jesus!

    God i hated that in ballista <_<
    (0)

  3. #13
    Player Urteil's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    909
    Character
    Urteil
    World
    Phoenix
    Main Class
    DRK Lv 99
    Quote Originally Posted by Dart View Post
    you can land sheep song on jesus!

    God i hated that in ballista <_<
    #!@$!@$!#$$

    /signed
    (0)

  4. #14
    Player Fyreus's Avatar
    Join Date
    Mar 2011
    Posts
    182
    Character
    Fyreus
    World
    Sylph
    Main Class
    SMN Lv 98
    The other thing is that headbutt is mainly an acc thing while the blu skill helps increase the proc rate. On rng/blu with axe i still get to stun dc lol so i guess it may or may not be an option to some but its nice to have here and there
    (0)

  5. #15
    Player Urteil's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    909
    Character
    Urteil
    World
    Phoenix
    Main Class
    DRK Lv 99
    The only reason I'd be considering /blu is because with Desperate Blows up all the time I don't really see much keeping hate off me, I don't want to waste time casting shadows and Third Eye is a PoS.

    You have the VIT (Especially with Caladbolg) to back up Cocoon's defense boost, VIT is going to be a better stat now with the modifications to critical damage.

    And there is some minimal utility I suppose from the Blue Magic spells we have access to/ traits.
    (0)

  6. #16
    Player Rezeak's Avatar
    Join Date
    Mar 2011
    Posts
    626
    Character
    Rezeak
    World
    Ragnarok
    Main Class
    DRK Lv 99
    With /THF sub there are time for me it adds alot more DMG than /SAM in abyssea.

    For example when i was fighting the mega boss cerb inside abyssea atlep i was there with another DRK/SAM using Caladborg his WS were doing 900-1.5k most of the time and i was doing 5k-6k WS which easily put me well ahead of him in DMG.

    Like i said it's not all the time.

    As for /BLU i don't think i'd ever use it unless i'm missing some job trait.
    (0)
    Main : 99 DRK
    Subs : 99 SMN COR SCH MELEEWHM
    Server : Ragnarök
    Relics : 95 Ragnarok and 95 Apoc
    Ironic that when i was young i never had enough video games but now i have too many and not enough time to play them .

  7. #17
    Player Apocalypse's Avatar
    Join Date
    Mar 2011
    Location
    San O'doria
    Posts
    19
    at events im usually told to come /nin but i usually play /sam.. as for /thf dmgs r nice but it slow you down abit vs mnk, war, sam, nin. and for /war its nice to have DA and all... when it all comes to bottom, id rather play as /sam.
    (0)
    Spikeikupo - Gilgamesh

  8. #18
    Player vedder's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    128
    when i didnt 2box my own whm i occasionally used /rdm, refresh fast cast stoneskin phalanx are decent spells and with fast cast jt plus when done killing u can rebuff/cure up with healing spells its got a nice niche

    leveling /sch atm to see how it works but its just a gimick sj i think similar to but not out performing /mnk in abyssea (25 mnk atm >< gdi knew i shoulda hit 30 all those years ago)
    (0)
    Respect given turns into respect shown.

  9. #19
    Player Dart's Avatar
    Join Date
    Mar 2011
    Posts
    481
    Character
    Limlight
    World
    Carbuncle
    Main Class
    DRK Lv 99
    as always it depends on what you're trying to do. For pure dmg. Nothing is beating /sam and x hit build. Nothing.

    /rdm is fun if i'm on stun duty or generally messing around but I almost never use it. Again it all depends on what you're trying to do. I play drk like a pure dd job so I'm always trying to maximize my damage output.

    never tried /blu outside ballista so I can't comment from personal experience.

    as previously mentioned. /mnk is a barrel of fun if you can keep hate.

    /war if i'm feeling suicidal and wanna play around a bit, but again I almost never go this route.

    I don't /nin anymore. I don't see a reason to on drk (or really any job) with whm's in god mode. If they claim that they can't handle it if you aren't /nin. Then you need to get better mages. I'm sorry, I know that is assholish but its just the plain truth. Have those people come on brd or blm for yellow and shut up.

    /thf is cute for spike dmg but it will never outdamage /sam on any type of extended engagement.
    (0)

  10. #20
    Player Rezeak's Avatar
    Join Date
    Mar 2011
    Posts
    626
    Character
    Rezeak
    World
    Ragnarok
    Main Class
    DRK Lv 99
    From my experience it has I mean I've even been in a couple of situation where it has been DRK/THF (with Espafut+2) and DRK/SAM (with Caladborg) and even with the empryan advantage i'm still well ahead because on the harder mobs your looking at 4-5X WS DMG.

    It looked like the SAM got just under double the number of WS off and had alot more melee DMG (mainly cause his aftermath and all but he had like 10-20% more hits off overall) but me getting 4-5x More DMG than his WS push me over by a fair distance.

    Really it's only true on the harder stuff in abyssea the avg day to day mob or lower tier mobs /SAM is what i'd use.
    But when i fight anything tough i find /THF always puts closer to the WARs and MNKs occasionally beating them but thats more to do with me surviving than DMG lol.

    Tho after the update i may drop /THF for /WAR i mean being able to cap pdif with berserk and last resort on the harder mobs could push /WAR over /THf in those sitituations i dunno i'll just try it when it comes out.

    As to you Dart you did say before you always have a BRD with you well if i did i'm sure i'd /SAM over /THF because i'm guessing ya always in a high haste situation and in that kind place hasso alone is adding about another 50% DMG
    (0)
    Main : 99 DRK
    Subs : 99 SMN COR SCH MELEEWHM
    Server : Ragnarök
    Relics : 95 Ragnarok and 95 Apoc
    Ironic that when i was young i never had enough video games but now i have too many and not enough time to play them .

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