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  1. #1
    Player Marsipan's Avatar
    Join Date
    Oct 2025
    Posts
    1
    Character
    Nyxdelacroix
    World
    Asura
    Main Class
    PLD Lv 99

    Summoner Merit Rework

    A few simple changes could make SMN a little better over all and give SMN's more options for how they want to play.
    This is coming from a fully kited endgame SMN.

    Group 1:
    Avatar Physical ACC +4 per merit (max20)
    Avatar Magical ACC +4 per merit (max20)
    Avatar Blood Pact Damage +3% per merit (max15)
    Elemental Siphon Recast -6 per merit (max30)
    Apogee Recast -4 per merit (max20)
    Summon Magic Fast Cast +5% per merit (max25)
    Avatar Perpetuation Cost -1 per merit (max5)

    Group 2:
    Avatar Attributes +3 per merit (max15)
    Avatar Enmity +3 per merit (max15)
    Avatar's Favor Potency +1 per merit (max5)
    Avatar's Favor Charge Time -2% per merit (max10)
    Blood Pact Ability Delay III(or IV) -2 per merit (max10)
    Blood Pact Rage TP Bonus +400 per merit (max2000)
    Blood Pact Ward Duration +5% per merit (max25)

    Of course these are only suggestions and some may not be realistic. My main concern is group 2, it REALLY needs a full rework. We should not have to spend merits just to get blood pacts.
    (0)
    Last edited by Marsipan; 10-31-2025 at 10:56 AM.