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  1. #11
    Player Voidstorm's Avatar
    Join Date
    Apr 2015
    Posts
    434
    Character
    Voidstorm
    World
    Ragnarok
    Main Class
    SCH Lv 99
    Bump: Please do something to make Modus Veritas not worthless again.

    yes, it is worthless to iLv119+ players. If you can't hit >5k helix, you aren't magic bursting it in a magic burst equipset.

    Suggestion: Make it like Clobbering Wave: make it clear all the targets DoTs (poison, helix, dia, bio, kaustra, burn, etc), and in exchange deal damage based on the total DoT remaining.
    *1/2 total damage remaining, +5% per merit.
    *Excluding Kaustra which is tied to Tabula Rassa (a Special Ability), it would not exceed 99,999 dmg w/o merits, and even with them, not by very much. (140k~) In most places and situations melee DD are doing that much dmg every 4 seconds.
    *Kaustra does not make use of the "Magic Damage" statistic seen commonly on iLv weapons making it extremely difficult to deal good damage with it.
    If the entire party is built to help the SCH deal more damage, ignoring all other sources, then yes, this would become a semi-broken method of dealing damage. looking at up to 900k. This is where the 3min timer comes into play, with a COR, you're no longer going to need a 5 or 6 Wild Card to beat Bumba v25 + avoidance of MAB-/macc- aura.
    To ensure players don't turn to a SCH burn strat somewhere, simply make the enemy resistant to dark type damage. done.

    Yes, i am saying to make it break cap since it would not be normal damage, but instead an application of damage already stacked onto the target.
    (2)
    Last edited by Voidstorm; 09-25-2025 at 11:19 AM.