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  1. #1
    Player ScreamingInDigital's Avatar
    Join Date
    Jan 2012
    Location
    Windurst!
    Posts
    9
    Character
    Shanree
    World
    Asura
    Main Class
    DRG Lv 75

    Returning ancient player. Just sayin' hi :)

    Hi all.

    Originally started with the NA PC launch. Was on Pandemonium (Asura now).

    I haven't really played since early in Abyssea, so most of my knowledge/memory of FF11 is still based in the 75 cap days. I know a ton has changed and been added since, so it's going to be an interesting, and probably overwhelming, ride getting caught up and figuring out where/how to jump back in. I don't even remember what I was doing when I last played heh.

    Anyhow! Cool to be back! Will see y'all in game perhaps
    (7)

  2. #2
    Player Zenion's Avatar
    Join Date
    Nov 2021
    Posts
    472
    Character
    Zenion
    World
    Fenrir
    Main Class
    SMN Lv 99
    I think I speak for half the active users on the forum when I say: No, don't, the game sucks now, 75 era was best don't defile your memories by playing in the horrible obscenity that is the item level post-99 age.

    Don't bother with level grinding unless you really want to waste a bunch of time, find a friendly blue mage and ask them to take you for a quick spin through Escha - Zi'tah (located past a portal thing on Qufim Island.) You can just catch your skills up with a low-level weapon, attacking uragnites just outside Adoulin later. It's very streamlined; maybe it's a shame to lose that experience of slowly building up levels and learning jobs as you go, but that's something you only really get to enjoy if there's a healthy population of new players joining the game month over month which... there isn't, really.

    If you left early in Abyssea, you missed Rhapsodies of Vana'diel; it'll start when you zone into any of the starter cities, and it's generally recommended now to chase that storyline for at least a little while because it's the gatekeeper for a lot of quality of life improvements. If you want things to feel more like the old days, skip it for a while, but you'll miss out on an 80% discount on home point warps, several experience points multipliers, access to vendors with a selection of basic food, medicine, and ammo, and... ultimately one of the nicest boss fights in the game (when you get to the finale, make sure you have music turned on, Wail of the Void is a gorgeous track.)

    Ambuscade... was the first stop for a new level 99 to get their starter gear, but it kept getting tweaked and "balanced" so now most months you either go in with a fully decked group, or you do the "repeat this fifty times to get one piece of gear" lower difficult versions of the fights. Domain Invasion in the Escha zones (see Rhapsodies of Vana'diel, you unlock access with the first cutscene though) is also a slow-but-steady option to get cheap starter gear and more expensive mid-to-high tier stuff.

    Pay attention to Records of Eminence and Unity Concord. Many, if not most, players make quick gil by hitting objectives from those (especially the limited-time Gain Experience objective that runs three times a week) to earn the related currencies (sparks of eminence and unity accolades) to turn in for items to dump on NPC vendors (acheron shield and prize powder are the usual favorites.) There's a cap on how much of that you can do per week because... well, at one point there wasn't, and it fried the economy.

    Also, mounts. Get to Upper Jeuno ASAP and talk to the taru in a chocobo costume to get started on those. Basically an infinite chocobo whistle you don't have to do the whole chocobo raising thing for.
    (1)

  3. #3
    Player
    Join Date
    May 2024
    Posts
    258
    I think I speak for half the active users on the forum when I say: No, don't, the game sucks now, 75 era was best don't defile your memories by playing in the horrible obscenity that is the item level post-99 age.
    What you're saying is complete nonsense, you speak for yourself.

    I quit in 2011 or so after Abyssea ruined the game for me as a HNM player (cause I had nothing to do anymore), and I came back when they added all the new things such as trusts years later with rhapsodies, and I love it and have been playing ever since. That was probably 8 years ago now, the game now is better than it has ever been. It's amazing, and I am so happy I came back.

    75 cap was good at the time because we were all teenagers with unlimited time, it's not good anymore at all and is borderline unplayable for most people. It's was not uncommon to login and not be able to do anything if you had 4 hours to play, cause you could not get a group or your timetabled endgame wasn't for another 10 hours. No thanks, get out of here.

    Sitting in Lower jeuno waiting 3-5 hours for a party (if you played a melee job, or key jobs like debuffers were not lfg or were afk with their flag up) was not good, being able to do nothing alone at all wasn't fun, having no options for making gil wasn't fun, having to beg and be vetted by some nerd with a superiority complex to get into the only 2-3 linkshells to do any serious endgame wasn't fun (and being denied cause you dared to camp near someone in the ls who missed his chain 100 merit party cause you were killing "his" mobs), having to have a written down timetable when your group did Limbus or Dynamis twice a week wasn't fun, waiting 6 hours for a HNM to pop and getting outclaimed by the usual suspects wasn't fun, having to farm Dynamis for 4 hours with 18 people for a hat with a 1% drop rate and 5 other people wanting it too wasn't fun (it took me 2 years to get a rdm af2 hat)

    Modern FFXI in 2024 >>> Nothing >>> old FFXI in 2024.

    Old FFXI was good at the time because it created a collectivist society within the game for a bunch of teenagers and not because of the game itself, the only people who could play old style ffxi today past level 40 are people who have nothing to do and no responsibilities at all.

    I love leveling jobs on modern XI, I love the laid back nature of it where you don't have to do quests and you have to explore and find camps. It's one of the most fun things in the game to me, cause I find it relaxing and love those +1 levels.

    Rhapsodies is one of the best storylines in the game, I love it and it has high production values.

    The new endgame they added is great, I really appreicate Ambuscade and think it's one of the best things they ever added, I love the escha NM system, Omen is good, Odyssey is great, DI is a great system for gearing.

    Records of eminence is awesome, trusts are awesome, new mount system is awesome, new gear is awesome.

    The game is better than ever, best decision I made was coming back to experience how good modern XI is after playing many modern mmorpgs and hating them, and this is from someone that played 10 hours a day 6-7 day a week during the HNM era.

    Few people from the community post here, reddit is more active btw.

    https://www.reddit.com/r/ffxi/
    (0)
    Last edited by radar; 09-11-2024 at 07:25 PM.

  4. #4
    Player Zenion's Avatar
    Join Date
    Nov 2021
    Posts
    472
    Character
    Zenion
    World
    Fenrir
    Main Class
    SMN Lv 99
    Quote Originally Posted by radar View Post
    What you're saying is complete nonsense, you speak for yourself.
    Actually, no, I don't speak for myself, I think 75 era... was a thing that existed, and had its charms, but it was an age where you were supposed to get excited about seven magic attack bonus on a piece of gear. Summoner gear barely even existed, like two pieces of blood pact delay stuff and a little bit of perpetuation down? No wonder it was usually treated like worse white mage with more MP.

    But if you hang around any place Final Fantasy XI players congregate, eventually you'll start hearing all the comments romanticisizing the "you can lot on one piece you might want, in six months, if it drops, maybe" stage of the game's history.

    Personally, the only thing that I can remember really liking about FFXI at 75 cap was the people I played with, who started disappearing because of Final Fantasy XIV, not the level cap increase.
    (1)

  5. #5
    Player Dihlyte's Avatar
    Join Date
    Jul 2022
    Posts
    159
    Character
    Emmih
    World
    Ragnarok
    Main Class
    BRD Lv 99
    Welcome back!

    The game is better than it ever has been, since I started in 2012.
    (2)

  6. #6
    Player
    Join Date
    May 2024
    Posts
    258
    Quote Originally Posted by Zenion View Post
    Actually, no, I don't speak for myself
    People have rose tinted glasses in regards to what XI was, and I remember it very well and accurately. It had positives (I made some great friends) but it had far more negatives and it would be totally unplayable in 2024 by most people. I literally would not play this game if it was still like it used to be, I'm not prepared to waste 60-75% of my time waiting for something to happen, and spending months or years to get a neck with 1 str on it.

    The game is better than it ever was, and if it still was like it was it would not exist anymore.
    (2)

  7. #7
    Player BobbinT's Avatar
    Join Date
    Nov 2012
    Location
    Gridania XD
    Posts
    344
    Character
    Bobbinthrdbare
    World
    Bahamut
    Main Class
    RUN Lv 99
    honestly, the grinding experiences didn't change much, instead of grinding xp pre99, now one has to grind 2 more, master jobs to 2100 job points, then master level, which honestly are much tougher.

    So yeah, like previous comments, it's really best just to PL jobs u need to 99 @ escha zitah, provided one got access far enough into Rhapsodies, then grind skillings needed to cap, which either by manual or taking advantage from skill scroll purchase-able @ Record of Eminence npcs or hoard them from auction house since they usually been very cheap anyways. After that, get some prelim i199 gears either from joining daily Domain Invasions which capped at 100 points, and/or ambuscade spamming, before one can actually able to start grinding on those master jobs, coz one need quite hefty amount of accuracy or else will be having really hard time. Or... if lucky enough having someone helps, getting prelim odyssey gears will be a tremendous boon.

    Also again to reiterate above posts: reddit are much more active, especially since it also has dedicated discord as well, where one from there can find a much more in depth group one can leisurely enjoy.
    (0)

  8. #8
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,933
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Zenion View Post
    Actually, no, I don't speak for myself, I think 75 era... was a thing that existed, and had its charms, but it was an age where you were supposed to get excited about seven magic attack bonus on a piece of gear. Summoner gear barely even existed, like two pieces of blood pact delay stuff and a little bit of perpetuation down? No wonder it was usually treated like worse white mage with more MP.

    But if you hang around any place Final Fantasy XI players congregate, eventually you'll start hearing all the comments romanticisizing the "you can lot on one piece you might want, in six months, if it drops, maybe" stage of the game's history.

    Personally, the only thing that I can remember really liking about FFXI at 75 cap was the people I played with, who started disappearing because of Final Fantasy XIV, not the level cap increase.
    This really confuses me, because it seems to be in direct contrast to your previous post.

    Anyway, while I'm certainly nostalgic about the 75 era, MMOs must progress and change to survive, and the 75 era dragged on too long. If the game had moved on it years earlier, there would probably be more players today.


    The virtual world aspect of FFXI, where things happen slowly (i.e. reail time waits for airships and travel) and make you think very carefully about every decision you make, was appealing when I was in college and had a lot more free time. Now that most of us work long hours in jobs, waiting for the sake of waiting is just not fun anymore and at this point, most of us have seen everything and thus those waits and slow grinding became less enjoyable. Early FFXI was fun because of the community- the stoires you swapped as you killed the 1000th crab for 150xp after a few hours in Qufim, the excitement of meeting someone new who started in a different city, and so on. Today, the gameplay itself is what matters a lot more.
    (0)
    Last edited by Alhanelem; 09-13-2024 at 03:24 AM.

  9. #9
    Player Zenion's Avatar
    Join Date
    Nov 2021
    Posts
    472
    Character
    Zenion
    World
    Fenrir
    Main Class
    SMN Lv 99
    Quote Originally Posted by Alhanelem View Post
    This really confuses me, because it seems to be in direct contrast to your previous post.

    Anyway, while I'm certainly nostalgic about the 75 era, MMOs must progress and change to survive, and the 75 era dragged on too long. If the game had moved on it years earlier, there would probably be more players today.


    The virtual world aspect of FFXI, where things happen slowly (i.e. reail time waits for airships and travel) and make you think very carefully about every decision you make, was appealing when I was in college and had a lot more free time. Now that most of us work long hours in jobs, waiting for the sake of waiting is just not fun anymore and at this point, most of us have seen everything and thus those waits and slow grinding became less enjoyable. Early FFXI was fun because of the community- the stoires you swapped as you killed the 1000th crab for 150xp after a few hours in Qufim, the excitement of meeting someone new who started in a different city, and so on. Today, the gameplay itself is what matters a lot more.
    It's in direct contrast to the opening paragraph of my post, though the rest, you may note, largely addresses "what to do when you return", and highlights things which make the modern FFXI experience more convenient than it was in the early Abyssea era (and points out a really really good song from the soundtrack because seriously Wail of the Void is right up there with Ragnarok.)

    It's a rhetorical device in which one claims a position or makes a statement with unusual emphasis or contradictory circumstances to convey an opposite sentiment; in English, I believe it's called sarcasm?
    (0)
    Last edited by Zenion; 09-13-2024 at 06:43 AM.

  10. #10
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,933
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Zenion View Post
    It's in direct contrast to the opening paragraph of my post, though the rest, you may note, largely addresses "what to do when you return", and highlights things which make the modern FFXI experience more convenient than it was in the early Abyssea era (and points out a really really good song from the soundtrack because seriously Wail of the Void is right up there with Ragnarok.)

    It's a rhetorical device in which one claims a position or makes a statement with unusual emphasis or contradictory circumstances to convey an opposite sentiment; in English, I believe it's called sarcasm?
    I don't think you realize how poorly sarcasm can come across in text without the audio emphasis.
    (0)

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