Quote Originally Posted by Byrth View Post
It's difficult to justify bringing a Paladin anywhere at the moment because nothing is damaging enough that a DD couldn't tank it. Making Paladin able to hold hate 100% of the time wouldn't really change this. The true "fix" to Paladin is just adding hard monsters to the game outside Abyssea.
Eh, it's arguable that a MNK, DRK, or WAR at the least could still tank better than/as well as PLD even on harder mobs outside Abyssea since they were doing so at 75 anyways. Shields aren't really anything special.