Originally Posted by
CrAZYVIC
For me, there’s nothing better than variety and having been able to discover other amazing games while enjoying FFXI at the same time.
From Zelda 64 and Final Fantasy on the PS1, to Phantasy Star Online—the game that catapulted online gaming to stardom—and then moving on to Phantasy Star Universe before starting FFXI.
Being able to enjoy WoW-Vanilla with all its wonderful expansions while still doing events with my End-Game LS in FFXI was a beautiful experience. At the same time, I got to try other fantastic games like TERA Online and AION, before diving into Dark Souls, Monster Hunter, and other gems like FFXIV.
To this day, I play FFXI intermittently and still appreciate it, but I’m also happy that I got to experience so many wonderful online games simultaneously and didn’t limit myself to just one.
I believe it was a monumental mistake on Square Enix’s part during the WoTG expansion to not transition the code to Direct-X and let the game stagnate with obsolete PS2 code. If they had done that, we would have double or triple the "DLCs" like "Escha" right now. We’d have Dynamis Divergence Dreamlands, Xarcabard, Beaucedine, even Limbus, Einherjar, Nyzul, Salvage, and other content on the level of Divergence.
For me, it’s unacceptable to applaud and defend the mediocrity of a dev team that had at least 15 years to save FFXI but chose to let it die instead.