Quote Originally Posted by Alhanelem View Post
While you certainly can leave feedback on these forums, it in fact is NOT the primary focus.
Quote Originally Posted by Dragoy View Post
Well, going by Welcome to Forum: General Discussion! [1]:
The purpose of this forum is for players to discuss various topics on FINAL FANTASY XI with other players.
As for the forums in general, here's a quote from Welcome to the official FINAL FANTASY XI forums! [2]:
I personally choose not to argue. Sorry.

You're more then welcome to disagree, and make your points, but this will be the end of me responding in terms or appearing to argue.

I welcome you to reply with how ever you like, as much as you like, but I personally will not be participating in further arguing. I don't enjoy it and find it unproductive.


Quote Originally Posted by Dragoy View Post
Gamepads don't work wireless?
Not on windows PC without 3rd party software. I mean they do work, but they have input lag. So you need to turn them off, and connect them with a wire for it to work properly.


Quote Originally Posted by Dragoy View Post
Curious about this one. What exactly do you mean by bouncing off the walls?

Like, if you stand close to a wall, turn the camera, and it gets closer to you?

When you stand near a wall your camera just doesnt get closer. Your camera will actually persistently bounce off the wall continuously so that its constantly zooming in and out on its own in a very erratic manner. I'm sure you've see this.


Quote Originally Posted by Dragoy View Post
I kind of like the fact that we actually need to face the enemy... the thing I don't like is how the lag I have to the servers can make it... well, something I need to take into account for when I do things. ^^;
I wasn't referring to the need to face the enemy. I was referring to when you pull multiple enemies and the one you're targeting gets so close to you that it keeps going "out of view" partially behind you so that your character is unable to attack. The enemies will move around constantly which results in you unable to perform any weapon skills. Its a very awkward experience. Even if you constantly move backwards the game still registers the enemy behind you even if its in front of you visually. It is very strange.

It only happens when you pull multiple mobs. It just would be a nice fix if they couldn't do that. Same with trusts, they get "inside" your character and constantly spin around on top of your character and its very odd.



Quote Originally Posted by Dragoy View Post
Is it not already possible to hide them via Chat Filters?

I did not test just now, but as far as I can remember, and look at the list of them, it should be doable? Maybe I am missing something.
I'm not referring to chat filters.

Quote Originally Posted by Dragoy View Post
For the shiny spots, I think I kind of appreaciate them for logging and mining and harvesting points for example.
I mean quest marker locations. Gathering locations are fine.


Quote Originally Posted by Dragoy View Post
Is this the issue where you start combat, but your character just stands still while getting bombarded?
Yes. Regardless if you can move or not, this can result in death to many new players, and is really an unnecessary animation lock. I can personally circumvent this issue with practice, but it is odd, hurts new players, and unnecessary. (In my opinion of course.)