Greetings!
We can relate to those of you who have wanted to extend the third person camera distance especially when fighting larger monsters. I wish we could just say "Let's do it!" but there are quite a few obstacles we must overcome before we can make this possible.
The geographical data and game system are designed around the current camera system, so if we allow the camera to zoom out more or allow for more viewing angles, there is a risk that you will view things you are not supposed to, or the camera can even get stuck!
Moving forward, there are a few things we need to consider before we can make such adjustments to the camera:
- When using the page up/down keys, it may seem that the position of both character and camera are moving, but the actual position remains the same. It's just the angle that is being adjusted. If we were to make it so the angle becomes wider while the distance remains the same, the view can become so obscured that players may actually get sick from the 3D graphics while the character is moving.
- If we were to add a function allowing to physically move the camera away from the character, you should be able to see more, but again there are concerns for geographical conflicts.
Nevertheless, the Development Team would like to implement this feature so they are going test out what will happen when physically moving the camera backwards, along with a variety of settings in order to verify this. We can't guarantee anything but we'll be sure to keep you updated as we progress!