Platform limitations are often a good thing, they force developers to make better games to overcome the graphical limitations.
There is a reason the Switch is the weakest and most popular console.
Platform limitations are often a good thing, they force developers to make better games to overcome the graphical limitations.
There is a reason the Switch is the weakest and most popular console.
I know what you're getting at here and the sentiment and situation is closer to elderly gamers; because, Frankly: the people who basically invented console gaming proper (1990s-1980s) are like, now in their 65-70s(?). I know they got some fight still left in them but these games are really actually really cognitively intense for them. It's a different world when you're older, it just is. So I understand why and how there are different difficulty and accessibility levels within a game, but at the same time: you're going to end up with a generation full of mush-brained idiots who can't do a business transaction to save their own lives without that skillchain > MB knowledge, and the people are hungry for intelligence.
Where's the Final Fantasy that makes use of all of those new (circa 2000) protein and enzyme structures? There's 25 years of biological and chemical 3D asset classes that built up from 3D academic graphics and journals. That's 25 years of unexploited new asset *classes*.
I haven't seen a single game actually trying to display and or make use of those types of naturalized art styles and concepts! For shame! Tons of work in the biological sciences, porphyrins, receptor ligands, protein folding and chaperons, put THAT in the game in the artistic aesthetic sense, build the engine off what was just done for COVID. The purchasers know you can do FF8, give the scrutineers a taste of the actual power that 25 years of biological and chemical computational physics have created! It's about art style and communicating that SE can actually drop those educational price points down to something comprehensible by their own children.
No one has done anything with the DNA libraries; genetics information; and protein structures in gaming, EVER. You're missing out on really smart and well paid people.
And as a game design company: you're not constrained to function like, the scientists are; and they'd help you out too they live this kind've stuff; they're a different kind've production unit, but the databases should be literate to SE and the university PHDs equally.
Bring on creative business unit VIII!
I don't know what happened to creative business units 4 through 6.
Last edited by Jordache; 05-15-2024 at 02:54 AM. Reason: additions; clarifications
"Hold still while I seduce you! {Charm} '-')/ ~~~~<3 =^-^="
I find it funny because you're so blatantly bad that you failed to solicit help from literally the most helpful of community games, that I highly suspect you of lying or of ulterior motives.
A forewarning: You're not getting sympathy for your failures from me; don't read on, just don't, lol.
Well your sad experiences are sad, and rather quite mystifying to me because the situation seems like a pandering lie to be honest, a cry of boo-hoo-hoo: poor me that is all to common nowadays absolutely everywhere in California.
Like: everything circa 2010 was functional exp-wise, and your lack of adventuring fellow npc mentions, even pre-trust and or WOTG, is something unlikable and suspect. Like, I'm willing to bet the situation was actually you; which is hard for someone to actually confront in virtual and real life situations, you being at fault. You just sound like you want other people to play the game for you: which isn't that exciting and kind've lame.
Anyway, the past was the past and I'm happy that the trusts are working for you now, now: try getting other people to work for you: align your common interests and you'll have much more fun. /yell {auto-translate} {autotranslate} @2/6 {/tell} <me> works for everything and always has. >.>
Last edited by Jordache; 05-15-2024 at 02:58 AM. Reason: clarifications
"Hold still while I seduce you! {Charm} '-')/ ~~~~<3 =^-^="
Well that was the thing at the time but it turned into a sizeable investment in another persona, that's kind've having its way across society now. My experience is more like: you learn to be happy and content with yourself and your own adventures instead of trying to be someone else, you'll find that you're plenty exciting when you get your macros set up like the trusts.
/p YoU CaN EvEn TaLk LiKe ThIs!
I suggest writing your character's name on the next school exam so you see what that name actually learned. '-')-b
Last edited by Jordache; 05-15-2024 at 03:01 AM.
"Hold still while I seduce you! {Charm} '-')/ ~~~~<3 =^-^="
https://www.statista.com/statistics/...annual-income/
Pretty obvious who costed SE....do with this info as you will lol.
Oddly, Avengers sold as much as XVI iirc......Hmmmm.......Avengers did eventually shut doors, but it was not the only huge SE game to do that. When you get behind the eight-ball, it will have a snowball/bottle neck effect. You gotta put out hits. This is when they should have focused on XI. However, they continued to do various costly projects after XIV........which already costed them......
Feel an XI expansion run can give ya what XVI did, but less pricey......Accounting physical sales of a new expansion, and those who may not own the base game, along with monthly subs of every player.
It looks like they're officially saying "we're back to normal"; however, your however rings more bells than whistles with regards to the big projects. Basically the way I understand SE is that they shotgun franchises out; then, grow the ones that have a sustaining ground/base. Kind've like an orchard, there's a cycle to it.
"Hold still while I seduce you! {Charm} '-')/ ~~~~<3 =^-^="
@ "speak with your wallet doesn't work" : Believe what you want to believe, but the only way to convince a big corporation anything, aside from being a board member, is to hit them in the pocketbook. Declining sales makes investors run in the other direction and is really the only way ordinary people can effect change.
Obviously it takes way more than one or two people thinking the same thing. But if that sentiment is held by enough people it will compel action.
Then go play some MUDs (Multi-User Dungeons), those are text based games. But I haven't yet played a game with "perfect graphics," so I'll let you know when that happens.Originally Posted by Jordache
Graphics don't matter for imagination. Every game and in particular every story has blanks for you to fill in. When you're not talking to Gumbah you're wondering what he's doing. You come up with your own stories. You role play. This has nothing to do with graphics at all. Graphics only create a setting. You can do anything you want with that setting.
I thought the footmen in Warcraft II had cool armor. I roleplayed one of them in my head. It's because they looked cool that I got into it. If your imagination doesn't work when good visuals are present, you may need to revisit your approach to imagination. I became infaturated with the Yuke tribe in FFCC in no small part thanks to my namesake character whom I can thank for vocaublary I never really used before. Graphics are merely a starting point.
Last edited by Alhanelem; 05-15-2024 at 09:07 AM.
yeah but that's the problem, you can't hit big corporations in the pocket book: they're sovereign states now: they have amassed a fortune so large it is entirely self-sustaining with-or-without your purchasing inputs. They're sustained and supported by something like a 401(K) or pension fund: there's SO much money in the fund the dividends of the fund itself are so large that they dwarf the actual retail incomes of the games they're producing.
They don't need customers, they need friends, adventuring buddies.
The whole revenue and sales publications are just to act as badges of honor-like: something to indicate success to achievement to other individuals in the industry and to self-reflect their own competitive or technological shortcomings and or development strategies. It's full on Empire of Aht Urghan.
It never compels an action, and enough people never think that way. What happens is everyone fractionates because of real-life forces and then the ones who know better rebuild the system with them in charge, then the cycle repeats.
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Maybe you should buy a PS5. >.>
"Hold still while I seduce you! {Charm} '-')/ ~~~~<3 =^-^="
If you think companies like SE are too big to fail you haven't been paying attention to their finances. Or other well known companies- especially in the retail sector, with many massive and once beloved names failing to stay relevant and offer what their customers wanted having disappeared.you can't hit big corporations in the pocket book:
To influence them you have to show them that what they are doing isn't benefitting their continued existence. If you buy their products, you're telling them that they're doing something right.
On an individual level, yeah, you can't really do much. it takes the collective effort of their customer base being unhappy with their products. But it all starts with one unhappy person.
Never say never.
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