This should be a non issue... No successful LS should have problems building time, you can easily get a TE within the first 20 minutes. This can be done with as few as one blue mage, or a pair of BLU + WHM to make it easier.
This should be a non issue... No successful LS should have problems building time, you can easily get a TE within the first 20 minutes. This can be done with as few as one blue mage, or a pair of BLU + WHM to make it easier.
Running out of stones has never been a problem for me. I hate the fact that I have to waste time zoning out and getting buffs again or farm TE. Should just remove Stones/Time, Its never a issues just annoying to do stuff around.
I have way to many stones now, and I have just about every atma and item I can ever want out of abyssea. I have 413 stones when I check Saturday.
99 Drk, 99 Sch, 99 Bst, 99 Geo and a ton of other jobs there
110 +5 Bonecraft
Level 99 Relic Scythe
Allowing you to buy stones with cruor or from extra time you have gained will make ppl create big FC parties and then sell the spots.
I would like to keep the stone distribution as is. I think you need to look at how effectively you or your members are spending their time in abyssea. Perhaps in future they can hang out in Dynamis to cool off and save up some stones?
Step 1: Cap Azure
Step 2: Have MNK AoE WS with Cataclysm on a Pluto's Staff
Step 3: Sift through the Boxes
There, TE for everyone.
There is a very simple, and very specific reason they limit time you can be in abyssea; Gilsellers.
In order to sustain yourselves in the environment, you need more than a few kills, and you need more than a few people (IMHO about 3 to 6 working -very- efficiently).
Even if gilsellers manage to accumulate a great deal of time they can't accumulate time and fight larger NMs effectively, even if they can, it still requires a number of active paid/hacked accounts to do so. Plus, having three different expansions to get into these areas means they have to shell out even more money to square to do so.
And even better, if you have all these accounts for this purpose, and the stones, your time and lights are re-set to 120 minutes at most when you exit. This makes it impossible to change zones.
Additionally, it makes it impossible to camp long-timer NMs without a whole dedicated party. Making for a slightly better player experience. (Linkshell monopolizing one NM in one area? Go to another!)
The accumulation of stones is simply icing on the cake. Even if you have a ton of stones amassed, you need to have time pass to acquire more. This brings me to my favorite part, math.
6 Characters 12*6 = $72
3 expansion packs *6 = $180
So this means, in order to cover all the zones in all the expansions, you'd need:
9 Zones * (72*180) = $2286 in startup investment costs!
72 * 9 = $648/month.
Don't forget the constant banning and new startup costs of accounts. And that's just on -one- server. For accounts that -will- run out of stones. If you were to take the time to optimize the characters to get stones faster, and you constantly exhausted stones, you wouldn't be able to make enough of these accounts to cover all the time in a day.
All that cash to monopolize one or two of the plethora of NMs in the Abyssea zones? Looks like someone's getting a paycheck to work a banhammer!
Last edited by Bahamut_Norm; 03-09-2011 at 02:16 AM.
If your running out of time in abyssea/in stones your doing it wrong.
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