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  1. #5
    Player Dihlyte's Avatar
    Join Date
    Jul 2022
    Posts
    166
    Character
    Emmih
    World
    Ragnarok
    Main Class
    BRD Lv 99
    Congratulations on Level 99 and completing every mission!
    (Note: The above is not a full list of every mission, this is a work in progress.)

    The game has really only begun!

    (Info on skillchainings/magic burst and other info important for getting started at endgame.)

    Fast + efficient Skillup Methods:

    Weapon Stat:
    _____(Dagger, Sword, Club, etc.)
    Subjob Dancer/Dual Wield if possible, any form of haste/Double attack and attack Colonization Reive barrier with low level/level 1 weapon.

    Enhancing:
    Cast Protect > Shell on a trust
    _____(Note: This is more effective than casting on yourself or another PC.)

    Bard:
    String/Wind
    Cast Foe Requiem > Foe Requiem II > Foe Requiem III > Etc on an enemy/Colonization Reive barrier.

    Shield:
    Pull multiple enemies, cast Phalanx and Reprisal heal if needed.
    _____(Note: PLD works best here.)

    ____________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________

    REMA Related Content:

    Assaults:

    Requirements:
    -Complete: ToAU Mission: "President Salaheem"
    -Level 50+
    -50 Imperial Standing
    -Imperial Army I.D. Tag KI
    _____(Obtain: Rytaal -Aht Urhgan Whitegate (K-10)
    -Assault Orders KI
    _____(Obtain: One of Six NPC's Listed below.)

    Getting Started:

    (WARNING: Read carefully all steps before starting assault misson.)
    -Step 1.) Obtain: Imperial Army ID Tag KI + Assault Orders KI
    -Step 2.) Form: Party 1-6 players (No trusts, but it can be solo'ed.)
    -Step 3.) Teleport: Runic Portal (Must have previously visited portal)
    _____(Note: Destination choice is automatic. Simply confirm you with to teleport.)
    -Step 4.) Talk: Imperial Guard > Obtain "Assault Armband" KI by using 50 Imperial Standing.
    -Step 5.) Read over specified Assault Objectives.
    -Step 6.) Understand you must complete objectives > Examine "Rune of Release" to succeed.
    -Step 7.) Examine: Runic Seal to initiate Assault
    -Step 8.) Complete objectives
    -Step 9.) Examine "Rune of Release" to activate "Success" status.
    -Step 10.) Talk: Rytaal -Aht Urhgan Whitegate (K-10) to finalize mission/return Assault Orders KI.

    Objective:
    -Complete each different unique Assault mission once in order to obtain "Rank-up Points."
    _____(WARNING: Read Carefully)
    __________(Note: Complete 5 UNIQUE Assaults to earn 25 Rank-up points.)
    __________(Note: To ACTUALLY rank up, buy associated KI -Curio Vendor Moogle.)



    Assault Initiation NPC's:
    Yahsra, Leujaoam Sanctum: -Azouph Isle Staging Point
    Isdebaaq, Mamool Ja Training Grounds: -Mamool Ja Staging Point
    Famad Lebros Cavern: -Halvung Staging Point
    Lageegee, Periqia: -Dvucca Isle Staging Point
    Bhoy Yhupplo, Ilrusi Atoll: -Ilrusi Atoll Staging Point

    (For Nyzul Isle only)
    Sorrowful Sage, Nyzul Isle: -Nyzul Isle Staging Point

    Each assault mission has a different objective.

    -Leujaoam Cleansing: Remove all threats
    _____Kill all the worms.
    -PFC Orichalcum Survey: Discover orichalcum ore
    _____Obtain assault specific pickaxe from NPC, click node until it completely disappears + kill/wait for enemies dead body to disappear > Click node until it completely disappears.
    _____Repeat until Orc. Ore found.
    -Escort Professor Chanoix: Protect the professor
    _____WHM/RDM constantly follow+heal professor. DD follow Prof+kill adds, or when Prof. stops moving/HP full > kill adds safely as WHM if solo.
    -Shanarha Grass Conservation: Protect the vegetation
    _____Kill enemies before vegetation is consumed. Enemies flee after 1-2 min. after engaged if not killed. Link by sight.
    -Counting Sheep: Buy black sheep
    _____WARNING: READ ALL INFO CAREFULLY before beginning the assault.
    _____All items are assault specific.
    _____Talk: Qiqirn Mine Baron > Mine until node disappears > Talk Qiqirn Mine Baron
    _____Goal is to obtain 1 Imperial Gold Piece -or- 4 silver -or -20 bronze > Talk: Qiqirn Shepherd
    _____Shepherd (might) ask for food while "working."
    _____1 of 3 food types can be held per character at a time. Food is obtained like mining except through Greengrocer NPC/harvesting.
    _____The Qiqirn Dealer is gambling. 5 bronze or 1 silver has a low chance to be gambled for a gold.
    _____Guide the Sheperd to a ice blockade. Once he finishes, talk to the Sheep inside to win.
    -Supplies Recovery: Retrieve the supplies
    _____Objective: Kill more Imps/earn more "drops" than 2 BLU NPC competitors. It is a race.
    _____Familiarize yourself with the map before starting the race by talking to the NPC.
    _____Enter the large room > Go south > Go West > Go north. This is the only path you can travel.
    _____Tip: Leave the first Imp for BLU's to "waste time" on, while you kill others.
    -Azure Experiments: Become a test subject
    _____(Note: It might be beneficial if solo/party to utilize a DD that can self buff/get party buffs.)
    _____Talk to NPC > NPC casts spell granting 1 buff + 1 debuff.
    _____Kill Lamia that spawn > Focus killing Prospector First > Repeat x 3 > Rune of Release spawns.
    -Imperial Code: Retrieve the OGMA
    _____Keep reraise up at all times. (One of the random mobs has a death attack.)
    _____Widescan Find > Kill: Oko, Danzo, Saizo in any order.
    _____Once last one dies, wait for body to disappear > click ??? to spawn rune of release.
    _____Remaining enemies will not disappear.
    -Red Versus Blue: Defeat Raubahn
    _____Talk: Shailham NPC > Immediately run/flee to (I-6) > Kill Raubahn.
    -Bloody Rondo: Defeat the count
    _____Simply defeat the only enemy.

    -Imperial Agent Rescue: Rescue the agent
    _____Drag enemies near a gate with a "pot" on the other side, until they "accidentally" destroy it.
    -Preemptive Strike: Destroy the assassins
    _____Must kill all enemies on "top" floor first, then move to lower and kill. (Upper level is not accessible from lower level.)
    -Sagelord Elimination: Defeat Sagelord Molaal Ja
    _____Cast Sneak/invis Find Sagelord, kill it asap. If it "runs" simply find it again and kill.
    -Breaking Morale: Steal the supplies
    _____All enemies are true sight, will immediately send you to a prison upon aggro.
    _____Objective: open 1 coffer, deliver item to NPC > Repeat > Talk NPC after delivering 2 items > choose "Give up" to win.
    _____Coffer 1: Travel left(East) after exiting the starting tunnel > Up ramp to obtain very easy coffer item.
    _____Coffer 2: Travel just south of starting tunnel behind a large tree. This coffer is surrounded by enemies so zoom out your camera and be careful.
    -The Double Agent: Apprehend the spy
    _____Talk to identical "Qiqirn Spy" NPC's > select "Question yooo"
    _____Most will say nothing important. Few say "yalm" distance of target.
    _____Selecting "Capture yooo" accuses the NPC, if correct, win, if wrong lower assault point reward.
    -Imperial Treasure Retrieval: Recover the treasure
    _____Find a coffer > Avoid "Sight" of Enemies > Deliver item to NPC > talk to NPC to end assault after 1 item is delivered.
    _____If enemies "see" you they steal your item > teleport you to start.
    _____You can also "talk" to Enemies to try to steal their item and teleport them.
    -Blitzkrieg: Annihilate the enemy
    _____Defeat all 200 enemies. (Wait in narrow tunnel, enemies will funnel in for battle automatically.)
    -Marids in the Mist: Neutralize the marids
    _____Kill 8 Marid, ignoring Mamooja.
    -Azure Ailments: Gather pathological data
    _____As DNC/BLM, Talk: Garjham > Travel: East (Hidden path) pull 1-3 Lindwurm + Spiders
    _____Return to Garjham > Sleep all enemies.
    _____Lower target enemy HP to 25%/induce TP moves receive status ailments, sleep enemy
    _____Talk: Garjham with appropriate status ailment.
    _____Leeches (north) and Lizards (South) also give status ailments. Avoid all other enemies.
    _____Goal: Talk: Garjham with 3 status ailments (turn in 1 at a time) while enemies are slept to avoid "interrupted" while talking.
    -The Susanoo Shuffle: Defeat Orochi
    _____Simply defeat the only enemy.

    -Excavation Duty: Remove the obstructions
    _____Kill "Brittle Rocks" Either with multiple ch's or with help from DoT's.
    -Lebros Supplies: Deliver the Provisions
    _____Soldiers move around, and look the same, excluding their "shield" appearance.
    _____Shield Appearances: "X" design, "Flat" design" or "Spiked design"
    _____Food: Seafood Stewpot (Feed to large groups, as this fills entire group instantly full.)
    _____Food: Bison steak: 5 pts > Coerul Sub: 4pts, > Bison: 3 pts,> Pea: 2 pts, > White:1 pt.
    _____8 Points fills a Soldier to full.
    _____Remember food you fed to soldiers "shield design" if unable to feed Stewpot to the group.
    -Troll Fugitives: Destroy the Troll fugitives
    _____Simply kill all the trolls. North H-9 is where Rune of Release will spawn.
    -Evade and Escape: Discover alternate route
    _____READ ALL INFO FIRST.
    _____Utilize job/s with sufficient damage and movement speed. The more movement speed, the better.
    _____Kill 3 roaming enemies. Find 3 switches at the dead end locations. Activate all 3 switches within 5 minutes of each other to unlock rune of release.
    -Siegemaster Assassination: Assassinate Borgerlur
    _____Kill enemies until Borgerlur spawns. > Kill Borgerlur.
    -Apkallu Breeding: Match the apkallu
    _____Match at least 1 Male Apkallu + 1 Female Apkallu whom speak "Apkallu code" > Talk NPC to end assault.
    _____Refer to BGwiki map.
    _____
    -Wamoura Farm Raid: Remove the threat
    _____Widescan to find and kill 16 Ranch Wamouracampa
    -Egg Conservation: Drive out the hunters
    _____Protect Apkallu > kill Qiqrn Eggler. Widescan helps. Qiqirn spawn travel from NW, SW, E tunnels
    -Operation: Black Pearl: Rescue Princess Kadjaya
    _____Protect NPC's who die in 1 hit. Swarms of enemies approach from all sides.
    _____BLM or multiple BLM's can kill most all enemies with one II-ra/ga spell.
    _____Going as a melee is ill-advised.
    -Better Than One: Defeat Black Shuck
    _____Simply defeat the only enemy. (Run of Release spawns behind the enemy.)

    -Seagull Grounded: Escort the prisoner
    _____One Ch. /follow NPC. Another Ch. kills all mobs, another Ch. "Watch guard" at entrance.
    _____NPC complains of "Garlic" so, Ch. /following moves away until NPC moves then /follow again.
    -Requiem: Destroy the undead
    _____Kill all enemies.
    -Saving Private Ryaaf: Find the survivors
    _____There are 5 square rooms on the map. Visit each room. Kill any aggro you get traveling. Kill chigos in rooms. Stand near untargetable crouching figure in the room. It will turn into a NPC, or enemy. Kill if enemy. "Talk" if its a NPC, it will warp out as "rescued." Repeat until you find 3 NPC's/unlock rune of release.
    -Shooting Down the Baron: Eliminate the Black Baron
    _____Locate (widescan does not help) The Black Baron Imp enemy and defeat it.
    _____Note: Killing it too slowly can result in the Imp teleporting to a new location.
    -Building Bridges: Activate the bridge
    _____Change jobs to utilize movement speed.
    _____Best to utilize a party, difficult to solo.
    _____Goal is to activate 4 switches in the N, S, W, E rooms without being "seen" by Lamia.
    _____If you are "seen" you are instantly teleported back to the start.
    _____Starting map is useless. Travel east to what looks like a dead end on the map.
    _____(Lamia is guarding access to actual Assault map location.)
    _____Easy method: Run as group, when one person is "caught" the others keep going until someone reaches a switch. Repeat until all 4 are activated. Lamia do not disappear after activating all 4, so same method must be employed until you reach the center room/Rune of release.
    -Stop the Bloodshed: Exterminate the chigoes
    _____Simply find and kill all 35 Chigoes.
    _____Chigoes are not targetable before aggroed, do not show on widescan, so carefully scour the area to find all 35.
    _____Note: Chigos can be behind, inside, or on top of the structures found inside rooms. Check carefully.
    -Defuse the Threat: Clear the mine fields
    _____Utilize movement speed (+Sneak/Inivis if you like to avoid needless combat.)
    _____Move around map until messages about a mine appear.
    _____Message: "Kachink....." or "Kachink..." mean you're close. The fewer ... the closer you are.
    _____Find and click at least 1 mine to "diffuse" it and "win" assault.
    _____Once 1 mine is diffused, run around map, ignoring messages to activate/explode mines to spawn Rune of Release.
    -Operation: Snake Eyes: Locate the generals
    _____This assault is a race to save a dying NPC.
    _____Quickly dispatch 5 Qutrub (widescan) > Door will open once dead.
    _____Quickly find (widescan won't help) Karazahm fighting Merrow No.16 before Kara- dies. Kill the No.16
    _____Kill the aggroed minor Merrow, and find Lamia No.14 > Opens next door.
    _____Find Umarid, do not kill > lower his HP to 50% to spawn Lamia No.17 > Kill No.17 to win.
    -Wake the Puppet: Retrieve the Mark-IIs
    _____Guide 4 Automatons to Adeeha.
    _____Find 1 Puppet, /salute to activate, /clap to follow, find a Wight enemy and gain threat.
    _____use /hurray to make Puppet attack the wight, drag both to Adeeha.
    _____Once Puppet is next to Adeeha, use /goodbye to deactivate it. Repeat x4
    _____If automaton stops "working" use the following to "fix" it.
    _____Emotion ==> Response
    _____Blushing ==> /doze
    _____Bowing ==> /kneel
    _____Cheering ==> /psych
    _____Confused ==> /slap
    _____Clapping ==> /angry
    _____Dancing ==> /joy
    _____Happy ==> /smile
    _____Pointing ==> /no
    _____Praising ==> /blush
    _____Saluting => /praise
    _____Shocked ==> /comfort
    _____Waving ==> /welcome
    -The Price is Right: Assassinate King Goldemar
    _____Simply defeat the only enemy.

    -Golden Salvage: Recover the figurehead
    _____Open coffers until you find the desired item.
    -Lamia No.13: Eliminate Lamia No.13
    _____Zerg the Lamia, look away from "Bellydance" if needed.
    -Extermination: Exterminate all monsters
    _____Simply kill all enemies. No tricks or gimmicks for this assault. Use widescan.
    -Demolition Duty: Demolish the shipwrecks
    _____Talk to NPC > Guide Automaton to wooden barrier > watch Automaton destroy barrier >Talk to NPC again once all are destroyed.
    _____Heal/haste the Automaton as needed. If Automaton dies, you fail.

    -Searat Salvation: Save the Qiqirn Divers
    _____Change jobs to utilize movement speed.
    _____Goal is to guide at least 1 Qiqirn to the NPC.
    _____Talk to 5 Qiqirn NPC's to have them /follow you.
    _____If Qiqirn are "seen" by Oboro enemies they run away. Clicking them while close stops them from running.
    _____Destination is (J-6) on the map.
    -Apkallu Seizure: Capture the apkallu
    _____WARNING Read all info before beginning this assault.
    _____Create /bow and /welcome macros
    _____Kill all Kelp Pugils on the available path
    _____Examine ??? to obtain Assault specific "Hamsi" item.
    _____Goal is to "escort" a Fairy Apkallu to the starting NPC.
    _____Fairy Apkallu are very skittish.
    _____To "capture" to attempt to start the "escort" you must stand in front of Apkallu and not move.
    _____Apkallu will "Is staring at you" you must /bow then /welcome within 1 second, then "click" Apkallu.
    _____If successful, quickly stand still behind it. Use lock on (make sure you retarget after clicking)
    _____If you fail, and Apkallu runs away after clicking and giving it the Hamsi, you'll need another to try again.
    _____If successful be extremely careful not to auto walk, but manually follow 1-2 steps directly behind the apkallu.
    _____Apkallu can and will randomly stop, you must reposition yourself properly behind it. Possibly avoiding its "hitbox"
    _____Apkallu can and likely will take a path up a hill you cannot take, and you must quickly get around the hil and get behind it. Toggling lock on as needed.
    _____This assault "sounds" difficult but it is not as hard as it sounds. Apkallu are fussy, but tamable.
    -Lost and Found: Find the ring
    _____This is a "hot and cold" game with multiple ??? on the map.
    _____Talk to NPC to initiate /follow (only 1 player at a time "controls/follows" NPC.)
    _____Take NPC to different locations of the map and talk to her there for clues.
    _____Kill enemies as needed.
    _____Locate hidden ??? which only are targetable when extremely close. (Within 1' distance.)
    _____Ignore finding the ??? when NPC says: ""But... I don't think this is it." or "Oh! There is a frighteningly powerful energy in the air here!..."
    _____If you do find these, and click them it is a waste of time and nothing new will appear here.
    _____Goal is to find a "hint" ??? to "upgrade" the NPC to telling you about the Eye of Zahak Ring's location through saying which players is closest to it.
    _____Once at least 1 hint is found, spread out (if in a party) and talk to NPC to find which player is closest. (If solo, you will need a second "hint")
    _____Continue spreading out while moving characters "closer" to the rings potential location.
    _____To find the ??? ring and win assault, you must stand within 1' just as the other ??? thus far.
    -Deserter: Locate the agents
    _____Widescan > Find+Kill just 1 K22H3-LAMIA > Talk Raubahn "Abort mission" > Win.
    -Desperately Seeking Cephalopods: Collect ahtapot
    _____Equip Fishing rod + Bait (Backup or strong rod,+ 99 bait.)
    _____Find 1 of 4 fishing NPC (Wide scan, last 4 NPC listed.) Talk to them once > Start fishing.
    _____Fish 4+ enemies near NPC > Talk: NPC until seem "sad" or "excited." (or say something different.)
    _____Determine if the NPC seems sad or excited in their "new" dialog. Find the excited fishing NPC.
    _____Fish next to excited NPC until they say the following to find Orobo location.
    _____Bhjaama:
    __________"inlet to the east": Indentation on the W side of (H-8), on the island.
    __________"inlet across from here. North edge of (G-9), north of Ulbuun.
    __________"the area near Ulbuun": The NE corner of (G-9).
    _____Walagarim:
    __________"a short distance to my right": Inlet on the middle-N side of (G/H-7).
    __________"little inlet behind me": Not far behind him, in the little inlet on the same side he is fishing. __________You should still be able to see Walagrim when fishing for the Orobon here. (H-7)
    __________"inlet all the way to the north": Inlet on the bridge between (G-6) and (H-6).
    __________"spot t' the left of me, yonder": S side of (H-7), beyond the bridge entrance but not across it.
    _____Zawahf:
    __________"inlet directly across from me": Indentation on the N side of (H-9).
    __________"I do not know what could be wrong": In the same area.
    __________"inlet behind me": Indentation at (H/I-7/8).
    _____Zshahda:
    __________"southern inlet": Inlet at SW corner of (I-9).
    __________"inlet across from here": Indentation at (I-8/9).
    __________"inlet to the left": Indentation on E side of (H-9).
    _____Fish next to location until Orobo spawns, kill it, talk to Ulbuun (G-9) to win.
    -Bellerophon's Bliss: Defeat Khimaira14x
    _____Simply defeat the only enemy. (Rune of Release spawns behind enemy.)

    End Game Content:

    Omen:

    Requirements
    -Rhapsodies of Vana'diel Final Mission "The Orb's Radiance"
    -Mystical Canteen Key Item
    _____(Obtain: Talk: Incantrix -Reisenjima Ethereal Ingress #10)

    Objective:
    -Step 1.) Defeat Mobs
    -Step 2.) Teleport utilizing "Ethereal Ingress"
    -Step 3.) Defeat Mobs
    -Step 4.) Choose "Smaller or Larger Light"

    -Smaller Light = Defeat More Mobs.
    _____("Smaller" Completed.)

    -Larger = Mini-Boss arena.
    -Larger = Defeat More Mobs.
    -Larger = Defeat Final Boss.
    _____("Larger" Completed/Possible chance of "Free Bonus" floor.)

    Rewards:
    (All Paths.)
    -Job Cards (As the job you're playing, used to upgrade Artifact Armor.)
    -Crystal of Swart Astral Detritus (Augment REMA/Sells for Massive Gil)
    -Boss Scales (Used to Upgrade AF)
    (Bosses)
    -Equipment/Accessories.




    Delve:

    Requirements:
    -3 Human Party members.
    -"Zone" Yggrete > Yantric Planchette Key Item
    _____(Obtain: Regular enemies in specified zone.)
    __________Auction House "Others > Misc.2.)
    -Trade: Zone Yggrete to Anomaly Expert -Eastern Adoulin (G-10)


    -Seekers of Adoulin Expansion.
    -Specified SoA Zone Access (See Below)
    -Party Leader must have cleared Ceizak+Morimar+Foret to enter -Yorcia/Marjami/Kamihr

    Objective:
    Defeat the Numbered NM's in order.

    Rewards:
    -Plasm (Currency)
    -Loot (Equipment/Misc)
    -Relic Upgrade items.

    Zones:

    Ceizak Battlegrounds:
    Celadon Yggrete Rock
    _____(Celadon Yantric Planchette)

    (Map)

    Morimar Basalt Fields:
    Alizarin Yggrete Rock
    _____(Alizarin Yantric Planchette)

    (Map)

    Foret de Hennetiel:
    Zaffre Yggrete Rock
    _____(Zaffre Yantric Planchette)

    (Map)

    Yorcia Weald:
    Russet Yggrete Rock
    _____(Russet Yantric Planchette)

    (Map)

    Marjami Ravine:
    Phlox Yggrete Rock
    _____(Phlox Yantric Planchette)

    (Map)

    Kamihr Drifts:
    Aster Yggrete Rock
    _____(Aster Yantric Planchette)

    (Map)
    (2)
    Last edited by Dihlyte; 07-05-2024 at 09:33 AM.