Assaults:
Requirements:
-Complete: ToAU Mission: "President Salaheem"
-Level 50+
-50 Imperial Standing
-Imperial Army I.D. Tag KI
_____(Obtain: Rytaal -Aht Urhgan Whitegate (K-10)
-Assault Orders KI
_____(Obtain: One of Six NPC's Listed below.)
Getting Started:
(WARNING: Read carefully all steps before starting assault misson.)
-Step 1.) Obtain: Imperial Army ID Tag KI + Assault Orders KI
-Step 2.) Form: Party 1-6 players (No trusts, but it can be solo'ed.)
-Step 3.) Teleport: Runic Portal (Must have previously visited portal)
_____(Note: Destination choice is automatic. Simply confirm you with to teleport.)
-Step 4.) Talk: Imperial Guard > Obtain "Assault Armband" KI by using 50 Imperial Standing.
-Step 5.) Read over specified Assault Objectives.
-Step 6.) Understand you must complete objectives > Examine "Rune of Release" to succeed.
-Step 7.) Examine: Runic Seal to initiate Assault
-Step 8.) Complete objectives
-Step 9.) Examine "Rune of Release" to activate "Success" status.
-Step 10.) Talk: Rytaal -Aht Urhgan Whitegate (K-10) to finalize mission/return Assault Orders KI.
Objective:
-Complete each different unique Assault mission once in order to obtain "Rank-up Points."
_____(WARNING: Read Carefully)
__________(Note: Complete 5 UNIQUE Assaults to earn 25 Rank-up points.)
__________(Note: To ACTUALLY rank up, buy associated KI -Curio Vendor Moogle.)
Assault Initiation NPC's:
Yahsra, Leujaoam Sanctum: -Azouph Isle Staging Point
Isdebaaq, Mamool Ja Training Grounds: -Mamool Ja Staging Point
Famad Lebros Cavern: -Halvung Staging Point
Lageegee, Periqia: -Dvucca Isle Staging Point
Bhoy Yhupplo, Ilrusi Atoll: -Ilrusi Atoll Staging Point
(For Nyzul Isle only)
Sorrowful Sage, Nyzul Isle: -Nyzul Isle Staging Point
Each assault mission has a different objective.
-Leujaoam Cleansing: Remove all threats
_____Kill all the worms.
-PFC Orichalcum Survey: Discover orichalcum ore
_____Obtain assault specific pickaxe from NPC, click node until it completely disappears + kill/wait for enemies dead body to disappear > Click node until it completely disappears.
_____Repeat until Orc. Ore found.
-Escort Professor Chanoix: Protect the professor
_____WHM/RDM constantly follow+heal professor. DD follow Prof+kill adds, or when Prof. stops moving/HP full > kill adds safely as WHM if solo.
-Shanarha Grass Conservation: Protect the vegetation
_____Kill enemies before vegetation is consumed. Enemies flee after 1-2 min. after engaged if not killed. Link by sight.
-Counting Sheep: Buy black sheep
_____WARNING: READ ALL INFO CAREFULLY before beginning the assault.
_____All items are assault specific.
_____Talk: Qiqirn Mine Baron > Mine until node disappears > Talk Qiqirn Mine Baron
_____Goal is to obtain 1 Imperial Gold Piece -or- 4 silver -or -20 bronze > Talk: Qiqirn Shepherd
_____Shepherd (might) ask for food while "working."
_____1 of 3 food types can be held per character at a time. Food is obtained like mining except through Greengrocer NPC/harvesting.
_____The Qiqirn Dealer is gambling. 5 bronze or 1 silver has a low chance to be gambled for a gold.
_____Guide the Sheperd to a ice blockade. Once he finishes, talk to the Sheep inside to win.
-Supplies Recovery: Retrieve the supplies
_____Objective: Kill more Imps/earn more "drops" than 2 BLU NPC competitors. It is a race.
_____Familiarize yourself with the map before starting the race by talking to the NPC.
_____Enter the large room > Go south > Go West > Go north. This is the only path you can travel.
_____Tip: Leave the first Imp for BLU's to "waste time" on, while you kill others.
-Azure Experiments: Become a test subject
_____(Note: It might be beneficial if solo/party to utilize a DD that can self buff/get party buffs.)
_____Talk to NPC > NPC casts spell granting 1 buff + 1 debuff.
_____Kill Lamia that spawn > Focus killing Prospector First > Repeat x 3 > Rune of Release spawns.
-Imperial Code: Retrieve the OGMA
_____Keep reraise up at all times. (One of the random mobs has a death attack.)
_____Widescan Find > Kill: Oko, Danzo, Saizo in any order.
_____Once last one dies, wait for body to disappear > click ??? to spawn rune of release.
_____Remaining enemies will not disappear.
-Red Versus Blue: Defeat Raubahn
_____Talk: Shailham NPC > Immediately run/flee to (I-6) > Kill Raubahn.
-Bloody Rondo: Defeat the count
_____Simply defeat the only enemy.
-Imperial Agent Rescue: Rescue the agent
_____Drag enemies near a gate with a "pot" on the other side, until they "accidentally" destroy it.
-Preemptive Strike: Destroy the assassins
_____Must kill all enemies on "top" floor first, then move to lower and kill. (Upper level is not accessible from lower level.)
-Sagelord Elimination: Defeat Sagelord Molaal Ja
_____Cast Sneak/invis Find Sagelord, kill it asap. If it "runs" simply find it again and kill.
-Breaking Morale: Steal the supplies
_____All enemies are true sight, will immediately send you to a prison upon aggro.
_____Objective: open 1 coffer, deliver item to NPC > Repeat > Talk NPC after delivering 2 items > choose "Give up" to win.
_____Coffer 1: Travel left(East) after exiting the starting tunnel > Up ramp to obtain very easy coffer item.
_____Coffer 2: Travel just south of starting tunnel behind a large tree. This coffer is surrounded by enemies so zoom out your camera and be careful.
-The Double Agent: Apprehend the spy
_____Talk to identical "Qiqirn Spy" NPC's > select "Question yooo"
_____Most will say nothing important. Few say "yalm" distance of target.
_____Selecting "Capture yooo" accuses the NPC, if correct, win, if wrong lower assault point reward.
-Imperial Treasure Retrieval: Recover the treasure
_____Find a coffer > Avoid "Sight" of Enemies > Deliver item to NPC > talk to NPC to end assault after 1 item is delivered.
_____If enemies "see" you they steal your item > teleport you to start.
_____You can also "talk" to Enemies to try to steal their item and teleport them.
-Blitzkrieg: Annihilate the enemy
_____Defeat all 200 enemies. (Wait in narrow tunnel, enemies will funnel in for battle automatically.)
-Marids in the Mist: Neutralize the marids
_____Kill 8 Marid, ignoring Mamooja.
-Azure Ailments: Gather pathological data
_____As DNC/BLM, Talk: Garjham > Travel: East (Hidden path) pull 1-3 Lindwurm + Spiders
_____Return to Garjham > Sleep all enemies.
_____Lower target enemy HP to 25%/induce TP moves receive status ailments, sleep enemy
_____Talk: Garjham with appropriate status ailment.
_____Leeches (north) and Lizards (South) also give status ailments. Avoid all other enemies.
_____Goal: Talk: Garjham with 3 status ailments (turn in 1 at a time) while enemies are slept to avoid "interrupted" while talking.
-The Susanoo Shuffle: Defeat Orochi
_____Simply defeat the only enemy.
-Excavation Duty: Remove the obstructions
_____Kill "Brittle Rocks" Either with multiple ch's or with help from DoT's.
-Lebros Supplies: Deliver the Provisions
_____Soldiers move around, and look the same, excluding their "shield" appearance.
_____Shield Appearances: "X" design, "Flat" design" or "Spiked design"
_____Food: Seafood Stewpot (Feed to large groups, as this fills entire group instantly full.)
_____Food: Bison steak: 5 pts > Coerul Sub: 4pts, > Bison: 3 pts,> Pea: 2 pts, > White:1 pt.
_____8 Points fills a Soldier to full.
_____Remember food you fed to soldiers "shield design" if unable to feed Stewpot to the group.
-Troll Fugitives: Destroy the Troll fugitives
_____Simply kill all the trolls. North H-9 is where Rune of Release will spawn.
-Evade and Escape: Discover alternate route
_____READ ALL INFO FIRST.
_____Utilize job/s with sufficient damage and movement speed. The more movement speed, the better.
_____Kill 3 roaming enemies. Find 3 switches at the dead end locations. Activate all 3 switches within 5 minutes of each other to unlock rune of release.
-Siegemaster Assassination: Assassinate Borgerlur
_____Kill enemies until Borgerlur spawns. > Kill Borgerlur.
-Apkallu Breeding: Match the apkallu
_____Match at least 1 Male Apkallu + 1 Female Apkallu whom speak "Apkallu code" > Talk NPC to end assault.
_____Refer to BGwiki map.
_____

-Wamoura Farm Raid: Remove the threat
_____Widescan to find and kill 16 Ranch Wamouracampa
-Egg Conservation: Drive out the hunters
_____Protect Apkallu > kill Qiqrn Eggler. Widescan helps. Qiqirn spawn travel from NW, SW, E tunnels
-Operation: Black Pearl: Rescue Princess Kadjaya
_____Protect NPC's who die in 1 hit. Swarms of enemies approach from all sides.
_____BLM or multiple BLM's can kill most all enemies with one II-ra/ga spell.
_____Going as a melee is ill-advised.
-Better Than One: Defeat Black Shuck
_____Simply defeat the only enemy. (Run of Release spawns behind the enemy.)
-Seagull Grounded: Escort the prisoner
_____One Ch. /follow NPC. Another Ch. kills all mobs, another Ch. "Watch guard" at entrance.
_____NPC complains of "Garlic" so, Ch. /following moves away until NPC moves then /follow again.
-Requiem: Destroy the undead
_____Kill all enemies.
-Saving Private Ryaaf: Find the survivors
_____There are 5 square rooms on the map. Visit each room. Kill any aggro you get traveling. Kill chigos in rooms. Stand near untargetable crouching figure in the room. It will turn into a NPC, or enemy. Kill if enemy. "Talk" if its a NPC, it will warp out as "rescued." Repeat until you find 3 NPC's/unlock rune of release.
-Shooting Down the Baron: Eliminate the Black Baron
_____Locate (widescan does not help) The Black Baron Imp enemy and defeat it.
_____Note: Killing it too slowly can result in the Imp teleporting to a new location.
-Building Bridges: Activate the bridge
_____Change jobs to utilize movement speed.
_____Best to utilize a party, difficult to solo.
_____Goal is to activate 4 switches in the N, S, W, E rooms without being "seen" by Lamia.
_____If you are "seen" you are instantly teleported back to the start.
_____Starting map is useless. Travel east to what looks like a dead end on the map.
_____(Lamia is guarding access to actual Assault map location.)
_____Easy method: Run as group, when one person is "caught" the others keep going until someone reaches a switch. Repeat until all 4 are activated. Lamia do not disappear after activating all 4, so same method must be employed until you reach the center room/Rune of release.
-Stop the Bloodshed: Exterminate the chigoes
_____Simply find and kill all 35 Chigoes.
_____Chigoes are not targetable before aggroed, do not show on widescan, so carefully scour the area to find all 35.
_____Note: Chigos can be behind, inside, or on top of the structures found inside rooms. Check carefully.
-Defuse the Threat: Clear the mine fields
_____Utilize movement speed (+Sneak/Inivis if you like to avoid needless combat.)
_____Move around map until messages about a mine appear.
_____Message: "Kachink....." or "Kachink..." mean you're close. The fewer ... the closer you are.
_____Find and click at least 1 mine to "diffuse" it and "win" assault.
_____Once 1 mine is diffused, run around map, ignoring messages to activate/explode mines to spawn Rune of Release.
-Operation: Snake Eyes: Locate the generals
_____This assault is a race to save a dying NPC.
_____Quickly dispatch 5 Qutrub (widescan) > Door will open once dead.
_____Quickly find (widescan won't help) Karazahm fighting Merrow No.16 before Kara- dies. Kill the No.16
_____Kill the aggroed minor Merrow, and find Lamia No.14 > Opens next door.
_____Find Umarid, do not kill > lower his HP to 50% to spawn Lamia No.17 > Kill No.17 to win.
-Wake the Puppet: Retrieve the Mark-IIs
_____Guide 4 Automatons to Adeeha.
_____Find 1 Puppet, /salute to activate, /clap to follow, find a Wight enemy and gain threat.
_____use /hurray to make Puppet attack the wight, drag both to Adeeha.
_____Once Puppet is next to Adeeha, use /goodbye to deactivate it. Repeat x4
_____If automaton stops "working" use the following to "fix" it.
_____Emotion ==> Response
_____Blushing ==> /doze
_____Bowing ==> /kneel
_____Cheering ==> /psych
_____Confused ==> /slap
_____Clapping ==> /angry
_____Dancing ==> /joy
_____Happy ==> /smile
_____Pointing ==> /no
_____Praising ==> /blush
_____Saluting => /praise
_____Shocked ==> /comfort
_____Waving ==> /welcome
-The Price is Right: Assassinate King Goldemar
_____Simply defeat the only enemy.
-Golden Salvage: Recover the figurehead
_____Open coffers until you find the desired item.
-Lamia No.13: Eliminate Lamia No.13
_____Zerg the Lamia, look away from "Bellydance" if needed.
-Extermination: Exterminate all monsters
_____Simply kill all enemies. No tricks or gimmicks for this assault. Use widescan.
-Demolition Duty: Demolish the shipwrecks
_____Talk to NPC > Guide Automaton to wooden barrier > watch Automaton destroy barrier >Talk to NPC again once all are destroyed.
_____Heal/haste the Automaton as needed. If Automaton dies, you fail.

-Searat Salvation: Save the Qiqirn Divers
_____Change jobs to utilize movement speed.
_____Goal is to guide at least 1 Qiqirn to the NPC.
_____Talk to 5 Qiqirn NPC's to have them /follow you.
_____If Qiqirn are "seen" by Oboro enemies they run away. Clicking them while close stops them from running.
_____Destination is (J-6) on the map.
-Apkallu Seizure: Capture the apkallu
_____WARNING Read all info before beginning this assault.
_____Create /bow and /welcome macros
_____Kill all Kelp Pugils on the available path
_____Examine ??? to obtain Assault specific "Hamsi" item.
_____Goal is to "escort" a Fairy Apkallu to the starting NPC.
_____Fairy Apkallu are very skittish.
_____To "capture" to attempt to start the "escort" you must stand in front of Apkallu and not move.
_____Apkallu will "Is staring at you" you must /bow then /welcome within 1 second, then "click" Apkallu.
_____If successful, quickly stand still behind it. Use lock on (make sure you retarget after clicking)
_____If you fail, and Apkallu runs away after clicking and giving it the Hamsi, you'll need another to try again.
_____If successful be extremely careful not to auto walk, but manually follow 1-2 steps directly behind the apkallu.
_____Apkallu can and will randomly stop, you must reposition yourself properly behind it. Possibly avoiding its "hitbox"
_____Apkallu can and likely will take a path up a hill you cannot take, and you must quickly get around the hil and get behind it. Toggling lock on as needed.
_____This assault "sounds" difficult but it is not as hard as it sounds. Apkallu are fussy, but tamable.
-Lost and Found: Find the ring
_____This is a "hot and cold" game with multiple ??? on the map.
_____Talk to NPC to initiate /follow (only 1 player at a time "controls/follows" NPC.)
_____Take NPC to different locations of the map and talk to her there for clues.
_____Kill enemies as needed.
_____Locate hidden ??? which only are targetable when extremely close. (Within 1' distance.)
_____Ignore finding the ??? when NPC says: ""But... I don't think this is it." or "Oh! There is a frighteningly powerful energy in the air here!..."
_____If you do find these, and click them it is a waste of time and nothing new will appear here.
_____Goal is to find a "hint" ??? to "upgrade" the NPC to telling you about the Eye of Zahak Ring's location through saying which players is closest to it.
_____Once at least 1 hint is found, spread out (if in a party) and talk to NPC to find which player is closest. (If solo, you will need a second "hint")
_____Continue spreading out while moving characters "closer" to the rings potential location.
_____To find the ??? ring and win assault, you must stand within 1' just as the other ??? thus far.
-Deserter: Locate the agents
_____Widescan > Find+Kill just 1 K22H3-LAMIA > Talk Raubahn "Abort mission" > Win.
-Desperately Seeking Cephalopods: Collect ahtapot
_____Equip Fishing rod + Bait (Backup or strong rod,+ 99 bait.)
_____Find 1 of 4 fishing NPC (Wide scan, last 4 NPC listed.) Talk to them once > Start fishing.
_____Fish 4+ enemies near NPC > Talk: NPC until seem "sad" or "excited." (or say something different.)
_____Determine if the NPC seems sad or excited in their "new" dialog. Find the excited fishing NPC.
_____Fish next to excited NPC until they say the following to find Orobo location.
_____Bhjaama:
__________"inlet to the east": Indentation on the W side of (H-8), on the island.
__________"inlet across from here. North edge of (G-9), north of Ulbuun.
__________"the area near Ulbuun": The NE corner of (G-9).
_____Walagarim:
__________"a short distance to my right": Inlet on the middle-N side of (G/H-7).
__________"little inlet behind me": Not far behind him, in the little inlet on the same side he is fishing. __________You should still be able to see Walagrim when fishing for the Orobon here. (H-7)
__________"inlet all the way to the north": Inlet on the bridge between (G-6) and (H-6).
__________"spot t' the left of me, yonder": S side of (H-7), beyond the bridge entrance but not across it.
_____Zawahf:
__________"inlet directly across from me": Indentation on the N side of (H-9).
__________"I do not know what could be wrong": In the same area.
__________"inlet behind me": Indentation at (H/I-7/8).
_____Zshahda:
__________"southern inlet": Inlet at SW corner of (I-9).
__________"inlet across from here": Indentation at (I-8/9).
__________"inlet to the left": Indentation on E side of (H-9).
_____Fish next to location until Orobo spawns, kill it, talk to Ulbuun (G-9) to win.
-Bellerophon's Bliss: Defeat Khimaira14x
_____Simply defeat the only enemy. (Rune of Release spawns behind enemy.)
End Game Content:
Omen:
Requirements
-Rhapsodies of Vana'diel Final Mission "The Orb's Radiance"
-Mystical Canteen Key Item
_____(Obtain: Talk: Incantrix -Reisenjima Ethereal Ingress #10)
Objective:
-Step 1.) Defeat Mobs
-Step 2.) Teleport utilizing "Ethereal Ingress"
-Step 3.) Defeat Mobs
-Step 4.) Choose "Smaller or Larger Light"
-Smaller Light = Defeat More Mobs.
_____("Smaller" Completed.)
-Larger = Mini-Boss arena.
-Larger = Defeat More Mobs.
-Larger = Defeat Final Boss.
_____("Larger" Completed/Possible chance of "Free Bonus" floor.)
Rewards:
(All Paths.)
-Job Cards (As the job you're playing, used to upgrade Artifact Armor.)
-Crystal of Swart Astral Detritus (Augment REMA/Sells for Massive Gil)
-Boss Scales (Used to Upgrade AF)
(Bosses)
-Equipment/Accessories.
Delve:
Requirements:
-3 Human Party members.
-"Zone" Yggrete > Yantric Planchette Key Item
_____(Obtain: Regular enemies in specified zone.)
__________Auction House "Others > Misc.2.)
-Trade: Zone Yggrete to Anomaly Expert -Eastern Adoulin (G-10)
-Seekers of Adoulin Expansion.
-Specified SoA Zone Access (See Below)
-Party Leader must have cleared Ceizak+Morimar+Foret to enter -Yorcia/Marjami/Kamihr
Objective:
Defeat the Numbered NM's in order.
Rewards:
-Plasm (Currency)
-Loot (Equipment/Misc)
-Relic Upgrade items.
Zones:
Ceizak Battlegrounds:
Celadon Yggrete Rock
_____(Celadon Yantric Planchette)
(Map)
Morimar Basalt Fields:
Alizarin Yggrete Rock
_____(Alizarin Yantric Planchette)
(Map)
Foret de Hennetiel:
Zaffre Yggrete Rock
_____(Zaffre Yantric Planchette)
(Map)
Yorcia Weald:
Russet Yggrete Rock
_____(Russet Yantric Planchette)
(Map)
Marjami Ravine:
Phlox Yggrete Rock
_____(Phlox Yantric Planchette)
(Map)
Kamihr Drifts:
Aster Yggrete Rock
_____(Aster Yantric Planchette)
(Map)