Thank you for opening this thread for feedback on Vana'bout. I enjoy the idea of Vana'bout with the community working towards a common goal. However, I feel like the implementation might have been too restrictive for widespread participation.
My main critique of Vana'bout is that the objectives do not compliment the content which is being highlighted. In this round, we are encouraged to participate in Ambuscade, where the main goal is to clear the monsters with a group as quickly as possible to earn Hallmarks and Gallantry, get a new Key Item, and run the fight again. However, because I do not play any job that can singularly clear every objective, in order to also earn the Plaudits for Vana'bout, I have found myself running Ambuscade alone just to clear all the various daily objectives without any focus at all on actually completing the Ambuscade. The result is that I'm either participating in Ambuscade OR I'm participating in Vana'bout. . . I am rarely actually doing both.
To address this, future rounds should remove the daily objectives and instead replace them with repeatable objectives. This would allow each player to set objectives appropriate for their roll in the party and we can continually earn plaudits while still focusing primarily on the content itself.
Another solution would be to allow for the objectives to be cleared for everybody no matter who accomplished an objective i.e. if one player does a 500 Wind Damage attack, every player in the party would get credit for it.
If both of these changes were implemented, we could simply form a party for the content, primarily focus on that content, and still participate in Vana'bout. And as a side bonus, the community could rally and push to complete the Vana'bout goals as the event closes. As it stands now, we don't really have any ability to push for the goal because we can only get 100 plaudits per day.
Thank you for your time.

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