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  1. #11
    Player Juri_Licious's Avatar
    Join Date
    Mar 2011
    Posts
    369
    People aren't reading my post properly I suppose. For starters I said it's difficult to get into parties in the 60ish range.
    Also, people are telling me if I wish to level the normal way go to White Gate. This really doesn't make sense as i'm stating an idea to further how many players can enjoy themselves in Abyssea.

    So, if i'm making a topic about areas specific to 60-75ish range that take place in Abyssea, how would this mean I wish or am talking about leveling up the normal way? I stated that it's difficult to get into normal parties so why not modify a unused or add a new section to Abyssea that 60-75ish range can take part in.

    I hope people understand what i'm saying this time around.
    (2)
    Last edited by Juri_Licious; 04-25-2011 at 03:03 AM.

  2. #12
    Player Niklz's Avatar
    Join Date
    Mar 2011
    Location
    fern gully
    Posts
    89
    Character
    Niklz
    World
    Odin
    Main Class
    PLD Lv 90
    If you want the old FFXI experience, Colibri are still around. Go and kill a handful and then imagine doing that for 100+ hours.
    god forbid an MMO taking time out of your day.
    (1)
    "Do you sell the Internet?"

  3. #13
    Player Rambus's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    I want to know why it was 30 not 70 or 75.

    I want to know if they knew that making it 30 would cause harmful effects.

    also like to know where that idea came from wow does not do it
    (0)
    Last edited by Rambus; 04-25-2011 at 07:46 AM.
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  4. #14
    Player Seriha's Avatar
    Join Date
    Mar 2011
    Posts
    982
    Character
    Kalsena
    World
    Sylph
    Main Class
    BLU Lv 99
    Overall easier transportation at 30 (Can either BLM main for Warps or eventually /BLM and WHM for teles) so people don't need to be 70+ of these jobs. Some quests might just be sneaking around (repeatedly) to check ???s or talking to NPCs so you don't need to be 70+ on anything.

    Overall, the answer isn't to nerf, but to buff other things that have needed their fixes for ages. People just need to let the cap thing go.
    (0)

  5. #15
    Player hiko's Avatar
    Join Date
    Mar 2011
    Posts
    774
    Character
    Meuporg
    World
    Ragnarok
    Main Class
    BST Lv 99
    Quote Originally Posted by Sparthos View Post
    Doesn't matter. You cant always leech in an Abyssea EXP alliance (the ones actually composed of people who arent AFK in front of the dom ops npcs) and so Campaign being more like Bastion would be a reasonable EXP option. Drastically up the EXP rates, scale monsters for certain level spans in certain areas and increase the rate of Campaign battles.

    Each mob rewarding EXP in attention to a larger reward for the battle ending would result in an area for casual EXP, skillup and overall better conditions for the economy. It wouldn't eradicate leeching but it'd give people the option to level on their own time.

    That is the single greatest problem atm - you cant EXP lowbies unless you leech in FFXI atm.
    i leech in xp allis where 15 people afk.

    you can solo xp lowbies easier than before abyssea (with xp buff and no limit fov you can get lowbi xp solo faster than random full PTpre xp boost )
    (1)

  6. #16
    Player blowfin's Avatar
    Join Date
    Mar 2011
    Posts
    440
    Character
    Blowfin
    World
    Shiva
    Main Class
    COR Lv 90
    With the right atmas is there any reason you wouldn't be able to make a level 60-65+ party in Abyss?
    (1)

  7. #17
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    Even the best atmas don't make up for the fact that a lv 60 player has -100 acc (at least) compared to a lv80 in there. In addition, when they actually hit something, they will deal about 0 damage, maybe 10 if they land a critical hit.

    Unlimited FoV was a good idea, but with the new exp boost you are actually losing exp (compared to keep killing as fast as you can) if you run to the book every time you complete a page. Except the few pages where you can kill things real close to the field manual. For it to matter, they would probably need to double the exp rewards from pages like they did with exp in general. That also makes perfect sense to do if you ask me.
    (1)
    Last edited by Mirage; 04-25-2011 at 11:59 AM.

  8. #18
    Player
    Join Date
    Mar 2011
    Posts
    48
    Shout make a party if that does not work your out of luck. Most people wont stop xping in abyssea unless outside xp is better or its level caped higher only way.
    (0)

  9. #19
    Player Freebytes's Avatar
    Join Date
    Apr 2011
    Posts
    70
    Character
    Freebytes
    World
    Leviathan
    Main Class
    BLM Lv 99
    The obvious solution is the one that had been made repeatedly. The level cap for Abyssea should be 65+. The Dynamis level cap was to prevent people from leeching drops. The Abyssea level cap can be to prevent people from leeching experience.
    (1)

  10. #20
    Player Antanias's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    121
    Character
    Antanias
    World
    Valefor
    Main Class
    BLU Lv 99
    Why not block exp gains for jobs below a certain level in Abyssea rather than raising the required level to go in? Retain the exp gained from quests (NOT counting dominion ops) and maybe pepper in some additional stuff for low-levels so that they can enjoy Abyssea and not sprout from 30-90 in a matter of hours.

    I doubt this would ever happen because Abyssea is usually crowded with high-level players farming those zones for exp, atmas, and gear (heck I'm one of them ^^). Only way Abyssea turns into a complete turnoff would be SE lowering the entry level from 30 to 10...yeah, please don't do that

    --Antanias
    (0)

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