Hello SE, fellow FFXI players,
I personally do not have any problem people who like to merc content (sell wins, RP or clears to other players). However, there is a problem with the design of Odyssey. When a powerful team finally gains access to V25 and clears it, all 6 of these players can sell RP by using the following steps:
1.) V25 player invites 5 other players who need RP
2.) These 5 other players pay as much 1-3M for their spot in this party.
3.) The V25 player does 5% damage to the NM (say, Kalunga or Bumba) and after 15 minutes, every gains RP.
In general, I do not even have a problem with the steps above. The issue I have this:
Problem:
All 6 members of this powerful team are not incentivized help other players clear Odyssey V25 content, but to rather become 6 independent sellers of RP to people who are struggling to make the climb on their own or form a group!
Solution:
- Create an incentive for players to team up. For each person who gets the clear for the first time, a personal drops similar to Dynamis Wave 1 boss, where players who do not have the clear, increase the size of the treasure pool.
- Maybe this personal group could be a Primeval Brew for Odyssey? Sortie Gallimaufry bonus?
...I'm just at such a loss for words how this further segregates players.![]()