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  1. #1
    Player Urteil's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    909
    Character
    Urteil
    World
    Phoenix
    Main Class
    DRK Lv 99
    Absorb-INT says hello in addition to many many pieces of +INT gear (Twilight/Icesoul/AF3 Boots . . . )

    SCH has better MAB gear than BLM? ...Wat? I guess but I find this hard to believe.

    8 Second cast time is hardly actually 8 seconds, do you not have a single piece of fast cast gear? Or a fast cast set?

    Are you even a career DRK? Do you have the add-on pieces slotted with 5% fast cast for your spells? I certainly hope so.



    Its always nice to have options, because options mean utility. Am I sitting here telling you to go out and chain cast Tier IV nukes and not swing your weapon? I don't think so.

    Why shouldn't DRK have flexibility in the ways it can deal damage? It would only serve to give the class another role it could fulfill in certain situations.




    Gear: DRK AF3 Boots, Twilight Cloak +15mab, or Twlight Armor/Helm for +25 INT, Hecate's, Moldavite, Novio, Relic body, MAB+ rings from Tahrongi [A] etc.

    MP Recovery: Aspir1, Aspir2, Meds, Twilight Armor, Bale Choker, Refresh Hairpin, Refresh II from RDM - sounds about like what everyone else has.




    As far as subbing RDM:

    What about Solo, Duo?

    Why is every argument against or for DRK when I am surrounded by fourty-fucking people? Why do I have to depend on other jobs to provide elements for my job and why is DRK expected to basically be everyone's bitch, where it only brings what other people want and 'need'.

    I want to go Solo shit DRK/RDM, I think if I had some Tier IV nukes it might make for a nice time.

    I don't care if a WHM can give me haste, I might want to sub WHM haste myself and go Torcleaver the piss out of things, after I kite/bind/Tier IV nuke them for TP.




    Would it really be so bad with 3 minute 25% balls to the wall JA haste? Because the only really cool thing that came from /SAM was Hasso and Sekkanoki.

    60% from Meditate is sort of a joke when you're lugging a 250~ delay 2hander around. 60$ Meditate seems to not really matter anymore with that kind of TP gain.

    Now that Hasso is kind of worthless, if you could speed cast a nuke in there that did 1000+ damage and gave you 26% TP return, how is that bad? ? ?

    What about instant cast Atma of Apocalypse procs? While you can't count on these as a DRK you should be full timing this atma, so it would form some minimal synergy with that.

    And how is having the option of nuking a problem anyway? Maybe I won't cast a single nuke during my melee phases, but how could DRK getting spells it seems to be designed for be a bad thing?




    You Melee on WHM but you can't grasp the DRK using Elemental magic when all the cards line up?

    Maybe it won't be integral to our damage dealing in a party, but honestly whats the harm?

    If DRK can't use it to melee or MOAR DEEPS. We shouldn't have it? What? Why?

    By that logic RDM shouldn't have sword skill, and your WHM sure as hell should not be able to Melee, at all.
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    Last edited by Urteil; 04-25-2011 at 03:36 AM.