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  1. #21
    Player Gradd's Avatar
    Join Date
    Mar 2011
    Posts
    66
    Character
    Gradd
    World
    Fenrir
    Main Class
    DRK Lv 90
    Well yea you dont cast when melee'ing thats just dumb, but if your sitting there with your thumb up your ass waiting on procs you could atleast help proc to give yourself something to do. Personally I only like 1 melee on things when waiting on grellow makes mobs less spammy, making it easier on the mages letting them do their jobs faster, after everything is proc'd that people want melee can zerg the piss out of whatever your fighting!
    (0)

  2. #22
    Player Urteil's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    909
    Character
    Urteil
    World
    Phoenix
    Main Class
    DRK Lv 99
    This discussion isn't about DRK being surrounded by a party, it was a statement as to what the job should have by itself.
    If it doesn't use these elements in a typical party setup who cares.

    I don't want to invalidate it or justify it by using a party scenario to explain why DRK should or should not have Tier IV nukes.

    I am saying it from the standpoint that our statistics, skill level and mp pool and gear available to us for mp recovery can handle them, so why don't we have them. When we see crazier shit like RDM getting Bio III. SCH and RDM getting the BLM spell Break.

    Low man, soloing, Ballista, there's all other kinds of activities in which it would be nice to have the utility of magical damage.
    (0)

  3. #23
    Player vedder's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    128
    id be stoked if they incresed greatsword to A+now that it has a weaponskill worth two shits(dont u dare bring up spinny cus in high buff situations u used guilly); im ok with how our elemental magic is, changing it now would be just whoa to me, im a galka my mp pool couldnt handle the shock of that (nor my heart), increased potency on drains a solid way of gettn mp back (why no autorefresh still q.q) a larger mp pool (heh galka dream) some tweaking of dreadspikes, not gonna even touch the absorb line since we all know what needs to be fixed there, and maybe some fastcast just for dark magic spells

    few ideas for spells im sure some ppl thought of but hell figure ill get flamed once might as well know its coming

    absorb speed- self haste + slow on target and hell who cares if it decays, balances it then
    siphon- <changename i dont care>- drains targets hp an adds it to your mp, amount surpassing cap is added on top temporarily (ala drain 2)
    "darkness damage nuke" - be like holys opposite, hell let it charge based on damage you've taken
    drainer- dark damge DoT that add the DoT taken by enemy to your hp (ala regen)

    just bored at home camping trial NMs for my 2-4 great sword (just for kicks an shit) gimme feedback if you like any ideas i had or flame on even i got thick enough skin
    (0)

  4. #24
    Player Rezeak's Avatar
    Join Date
    Mar 2011
    Posts
    626
    Character
    Rezeak
    World
    Ragnarok
    Main Class
    DRK Lv 99
    absorb speed is the only thing that would make me :Q___ but it's hard to see SE giving us an ability that if it was 10% haste would mean we'd attack at 4x attack(with a magic haste) speed for 3 mins lol

    I guess SE could balance it by giving it a 5 min recast time or make it 10% with neither void and 3-4% without which i would openly accept for such a powerful spell ^^
    (0)
    Main : 99 DRK
    Subs : 99 SMN COR SCH MELEEWHM
    Server : Ragnarök
    Relics : 95 Ragnarok and 95 Apoc
    Ironic that when i was young i never had enough video games but now i have too many and not enough time to play them .

  5. #25
    Player Urteil's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    909
    Character
    Urteil
    World
    Phoenix
    Main Class
    DRK Lv 99
    Quote Originally Posted by Rezeak View Post
    absorb speed is the only thing that would make me :Q___ but it's hard to see SE giving us an ability that if it was 10% haste would mean we'd attack at 4x attack(with a magic haste) speed for 3 mins lol

    I guess SE could balance it by giving it a 5 min recast time or make it 10% with neither void and 3-4% without which i would openly accept for such a powerful spell ^^
    So you want to waste Nether Void on a spell that is weaker than Refeuling? So what if RDM gets Haste II or some insane nuttery thats a 20% Magic Haste, are you still telling me that you want me to waste my mp on a 4% haste that probably lasts 1-2 minutes with a five minute recast?

    Good Christ.

    Absorb-Speed doesn't need balancing, five minute recast? Are you insane? I don't get it are you a troll in disguise or something?


    How about they just give us Absorb-Speed and make it 15%, then we'd get invites and have a good debuff magic that would stack with other forms of slow.
    (0)

  6. #26
    Player Rezeak's Avatar
    Join Date
    Mar 2011
    Posts
    626
    Character
    Rezeak
    World
    Ragnarok
    Main Class
    DRK Lv 99
    Quote Originally Posted by Urteil View Post
    So you want to waste Nether Void on a spell that is weaker than Refeuling? So what if RDM gets Haste II or some insane nuttery thats a 20% Magic Haste, are you still telling me that you want me to waste my mp on a 4% haste that probably lasts 1-2 minutes with a five minute recast?

    Good Christ.

    Absorb-Speed doesn't need balancing, five minute recast? Are you insane? I don't get it are you a troll in disguise or something?


    How about they just give us Absorb-Speed and make it 15%, then we'd get invites and have a good debuff magic that would stack with other forms of slow.
    Look Uteil i know i pissed you off because i disagreed with T4 nukes i'm only one person it doesn't matter at all if we differ in an opinion, if ya want to have a go just PM me on FFXIah rather than drag it over forums.

    I was considering it stacking with magic haste which refueling doesn't do.

    If ya read "10% haste would mean we'd attack at 4x attack(with a magic haste)"
    Btw X4 speed is 75% haste so that we'd be able maintain 75%-70% haste for 72% of the time is excessive so thats why i said it would need some balance.

    Also i was considering it stacking with slow but honestly i'm not that fussed in the way that it is in a Debuff.

    If it didn't stack with Haste then yea 20% is a decent number.

    Another thing ya didn't read when u said
    Quote Originally Posted by Urteil View Post
    are you still telling me that you want me to waste my mp on a 4% haste that probably lasts 1-2 minutes with a five minute recast?
    i said

    Quote Originally Posted by Rezeak View Post
    I guess SE could balance it by giving it a 5 min recast time [SIZE="7"]or[/SIZE] make it 10% with neither void and 3-4% without which i would openly accept for such a powerful spell ^^
    Either way all i'm asking is if your gonna call me a troll because i have a different opinion than you on what DRK should be please just read the post rather than read and then make something up.

    Edit : By magic haste i mean the WHM spell haste.
    (0)
    Last edited by Rezeak; 04-27-2011 at 08:20 AM.
    Main : 99 DRK
    Subs : 99 SMN COR SCH MELEEWHM
    Server : Ragnarök
    Relics : 95 Ragnarok and 95 Apoc
    Ironic that when i was young i never had enough video games but now i have too many and not enough time to play them .

  7. #27
    Player StingRay104's Avatar
    Join Date
    Mar 2011
    Posts
    284
    Character
    Kurdtray
    World
    Asura
    Main Class
    DRK Lv 99
    I wonder how many people on here who are for tier 4 nukes actually have blm sch or rdm lvled, cuz if you do then play those jobs. Drk was never meant for heavy nuking, remember back at 75 we had t2 nukes only? so you wan us to be a melee mage job, like blu or rdm? or straight up nuker like blm or sch? or perhaps you want to be a healer? Perhaps you should stop playing drk and play those jobs instead. Now if for some bizarre reason blm reaches t6 nukes and rdm gets t5's in the next 9 lvls then you would have a valid point, except you would be whining about not having t5's right? First off I love casting impact on my drk for a nice debuff, its fun and its dmg is rather pathetic but the debuff is great. If you were to ask me what type of nukes we should get they should be like mini impacts, debuffs based on elements and stat reduction, or things that take mp from mp and convert it to mp for you, or who knows some nice debuff/self buff combination that DRK has been about for many years now. As for soloability, well I can solo just fine, and no i don't have dnc sub. As for the raising of skills I agree Dark skill should be A+, enfeebling should be B+ and ele should be C, also I'm always for GS being A+.

    Now for more annoyance, Urt your claiming someone is a troll when he disagrees with you, when everyone of your posts is full of nothing but flat out troll happy rage and hate. Perhaps you should tone that down before calling some one a troll? Honestly IDC, I could care less about half the people who respond to this thread or what they think of me, mainly because I don't need people to agree with me to feel good about myself.

    Anyways Drk is based off this simply principle, its a DD job that does huge damage at the cost of his own physical wellbeing, and has the ability to used dark magics to hinder his opponents while strengthening himself. Notice how big flashy nuker wasn't in the description, stop playing drk and play the job that you wish you were, whatever it may be.
    (1)
    Last edited by StingRay104; 04-27-2011 at 05:02 PM.

  8. #28
    Player Dart's Avatar
    Join Date
    Mar 2011
    Posts
    481
    Character
    Limlight
    World
    Carbuncle
    Main Class
    DRK Lv 99
    again, without any native mab trait. Drk nuking just will not, and cannot work.

    yellow procs are about the most use you would get out of having t4.
    (0)

  9. #29
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    Maybe drk should be able to attack while casting, then they could do all sorts of stuff without losing melee dps and tp gain.
    (1)

  10. #30
    Player Dart's Avatar
    Join Date
    Mar 2011
    Posts
    481
    Character
    Limlight
    World
    Carbuncle
    Main Class
    DRK Lv 99
    meh so far i've gotten 1 out of the 2 things that I wanted to be changed for drk. Still hoping for that crit based ws..... Everything else is just window dressing to me.
    (0)

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