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  1. #1
    Player NeoLionheart's Avatar
    Join Date
    Mar 2011
    Posts
    52
    Character
    Leondimas
    World
    Lakshmi
    Main Class
    DRK Lv 99

    Another cry for help thread, but with a lot of junk to read!

    Wow, SE has official forums now. And they get to hear all my suggestions for DRK.

    Over the course of.....let's say a long period of time, I came up with some ideas for DRK that I think people might like. If not, they can discuss it I suppose. I mostly drew inspiration from other "Black Knight" type classes from other games and npc's from FFXI such as Zeid and Shadowlord.

    I just cancelled my account recently and it will stay that way until DRK gets the niche and respect that it deserves. Go easy on me plz, I tried my best to keep things balanced.



    ----------------------------------------------------------------------------------
    FFXI Dark Knight Re-Imagining By Leondimas (Lakshmi Server)


    Final Fantasy XI Advanced Job Overview - Dark Knight (DRK)
    ----------------------------------------------------------------------------------

    Available after completing the Quest: Blade of Darkness. Dark Knights (DRK) are powerful damage dealers who have the capability to further their damage by using select Black Magic spells.
    ----------------------------------------------------------------------------------

    Job Abilities
    Level Name

    01 Blood Weapon - Causes all attacks to drain enemy's HP. Duration is increased to 45 seconds and 15% magical haste is granted.

    15 Last Resort - Increases user's attack. Defense is not lowered and duration is extended to 1 minute.

    20 Weapon Bash - Delivers an attack that can stun the target. Damage from attack increases in correlation to users level, STR, and weapon DMG.

    40 Insidiousness: Reduces an enemy's attack speed, casting speed, and Magic defense when in front of target. Also grants access to Darkness: Submit. Effect scales at certain intervals as player levels up. Recast: 1 min. Duration: 10 min.
    Original interpretation credit to Zicdeh from FFXIAH.com. Revisions by Leondimas.*

    50 Call Bat Familiar - Calls a Giant Bat to fight by your side. Inflicts Drain Daze on current target. Uses all Giant Bat TP attacks. Recast: 20 min. Bat Familiar gains effects/job traits when traded vials of blood. Two trades per summon. E.g. Vial of Beastman Blood = Double Attack Trait.

    60 Malevolence: Increases Critical Hit Rate, Weapon Skill Damage, and reduces casting and recast time of Dark Magic spells by 50% when striking target from behind. Also grants access to Darkness: Channel. Effect scales at certain intervals as player levels up. Recast: 1 min. Duration: 10 min. *Original interpretation credit to Zicdeh from FFXIAH.com. Revisions by Leondimas.*

    85 Abyssal Strike - Delivers a ranged attack to target enemy. Additional effect: stun. Ranged weapon required. Recast: 1 min. Duration: 1 min. Instant.
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    40 Darkness: Submit - Displays abilities and spells available when using Insidiousness.

    Job Abilities
    Level Name

    40 Elemental Aftermath - Enhances your next Elemental Magic spell to inflict a negative status based on its elemental properties. Potency is increased based on level of tier. Duration: 1 min. Recast: 5 min.

    E.g. Blizzard = Weak Paralyze Effect / Blizzard II = Moderate Paralyze Effect / Blizzard III = Strong Paralyze Effect.

    Earth: Slow Water: Poison Aero: Silence Fire: Plague Blizzard: Paralyze Thunder: Stun

    75 Doppelganger - Calls a shadow of your own self. Shadow engages/disengages current enemy in reponse to players actions. Shares the Dark Knight's stats. Is affected by equipment haste.
    Is not affected by job abilities/friendly magic/bard songs/corsair rolls/atma. Duration: 1 min or until
    shadow takes damage. Recast: 15 min.


    Spell List
    Level Name

    52 Terra Absorption - Player Physical DMG taken- / Target Physical damage taken+. Spell element: Earth. Spell cost: 45 MP

    58 Torrent Absorption - Player Magic Def. Bns.+ / Target Magic Def. Down. Spell element: Water. Spell cost: 45 MP

    70 Cyclone Absorption - Player Movement speed+/ Target Weight effect. Spell element: Wind. Spell cost: 45 MP
    ----------------------------------------------------------------------------------

    60 Darkness: Channel - Displays abilities and spells available when using Malevolence.

    Job Abilities
    Level Name

    60 Deathblow - Deals critical damage on your next weaponskill. Duration: 1 min. Recast: 3 min.

    80 Blood Magic - Causes your next Elemental Magic spell to drain enemy's HP. Effective on Undead. Duration: 1 min. Recast: 3 min.


    Spell List
    Level Name

    64 Plasma Absorption - Player Increases attack speed / Target Reduces attack speed. Spell element: Lightning. Spell cost: 45 MP

    76 Glacier Absorption - Player Magic Atk. Bns.+ / Target Magic Atk. Down. Spell element: Ice. Spell cost: 45 MP

    82 Inferno Absorption - Player Physical DMG+ / Target Physical DMG-. Spell element: Fire. Spell cost: 45 MP

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    Job Traits
    Level Name
    35 Magic Accuracy Bonus I - Grants a bonus of 10 magic accuracy.

    55 Vicious Resolve - Grants a chance to intimidate aggressive enemy into skipping an attack
    when current HP < 25%. Effect becomes nullified once HP recovers back to a certain level.

    72 Magic Accuracy Bonus II - Grants an additional bonus of 10 magic accuracy.

    99 Weapon Mastery - Melee attacks occur during spellcasting when engaged to an enemy.

    Group 2 Merits
    Level Name

    Merit Desperate Blows - Delay reduction applies to one-handed and two-handed weapons.

    ----------------------------------------------------------------------------------

    Combat Skill Ratings
    Scythe A+
    Great sword A-
    Axe B+
    Great Axe B-
    Sword B+
    Dagger C
    Club C-
    Marksmanship C
    Evasion C
    Shield B+
    Parrying C-

    ----------------------------------------------------------------------------------

    Spell List
    Level Name
    25 Endark (We get this spell way too late in the game)

    50 Bleed - Gradually steals an enemies HP. Spell element: Dark. Spell cost: 28 MP. Recast: 1 min.

    58 Restitution - Transfer a detrimental magical effect to target enemy. Spell element: Dark. Spell cost: 36 MP. Recast: 2 min

    70 Dispel

    75 Bio III

    95 Break (DRK is supposed to get this next update actually)
    (0)
    Last edited by NeoLionheart; 03-10-2011 at 05:52 AM. Reason: Cleaned things up a bit. I just copy pasted from wordpad earlier. :p