No pride, its just how I choose to play. I have lead an LS thru every era of this games life and now I consider myself retired and don't lead or really play as much due to RL. I have first hand experience with literally everything in this game and know it like the back of my hand.
Immortal is talking about 75-Era XP not being a badge of Honor, and I agree with it. Folks responding and arguing to his later comment are splitting hairs over a minor point: How busy is a Mage player at 75-era? Does that make them a quality player? Look, the point is moot. This is not related to the larger discussion: There are very few quality indicators for competent, human player (for any jobs). So, let's hear your opinion.
If I had a week of development and had to develop a solution that identifies a competent human player, I would create the Goblin Skillchain mini-game but relevant for each job. It would be boring as hell, but players would have to answer 10 questions their job by acting on it, i.e:
White Mage:
- Cast a spell with capped Fast Cast
- Cast a spell with capped Quick Magic
- Successfully remove Cursna on a dummy Cardian in front of you.
...etc
Red Mage:
- Hit a dummy cardian with enough enspell damage
- Successfully land enfeebles on a dummy cardian
- Stoneskin/Phalanx a total amount of damage from dummy Cardian in front of you.
- Recover a certain amount of RP in a particular encounter.
...etc
As you can see, this list would go on. It would be boring as hell and no one would really enjoy it. If you think you can do better, come up with content that makes it really easy to confirm that a player is worth partying with? Go ahead, I'll read every reply.
I can even think of a suggestion right now that will blow your mind and make everyone hate bring up this "Badge of Honor" nonsense. A new indicator / point system that counts how many players you helped. How many people did you help clear Dynamis mid-bosses for? (Everyone get's a personal pool for each player they helped, so if you're a helper, you get 10 Altriusm Points). Farming subjob items, Helping with missions, Helping with HTBFs, etc. etc. All of those things you don't need ==> Generate Altruism Points.
Let these Altruism Points be used to further upgrade Dynamis necks, REMA weapons, purchase new Gallimaufry Amplifiers, etc. etc. Boom, competency problem solved (but yes there will always be someone gaming the system).
At this point, your success and progression would be determined by how many people you help.
Last edited by Gwydion; 10-02-2023 at 06:54 PM.
私の言葉に悪意があるとは考えないでください。
Please do not consider my words to be malicious.
Given the 1 week limit, my requests would be related to mog garden:
1. Reduce the load time of Mog Garden.
2. When Mining or Harvesting the trees and selecting the multiple option, mine ALL and harvest ALL with one request vs. having to repeat it over and over despite picking the multiple option.
There are other QOL changes that I'd like, but I think those items would be well over a week. Hopefully, these might be shorter, particularly the mine all, harvest all.
Yes, I understand what you're getting at, which is why I said "People will always game the system." If we had to restrict Altruism points to an SE account, all POL accounts on the SE account would earn Altruism points. Those points would have to give items that indicate player competency/helpfulness. This could a special glowing appearance, perhaps a trailing/blazing footstep effect (there's so many effects in the DAT files). It could one bonus: Trade 500,000 Altruism points for a permanent Sub Job Level+1? It would really be up to SE's choosing. Sorry this couldn't be more helpful, but I'm open to suggestions.
These are good ideas. I personally would like to see Rank 8 in Mog Gardens but I'll take any quality of life improvement I can get.
私の言葉に悪意があるとは考えないでください。
Please do not consider my words to be malicious.
Also, regarding this point, I think most people have now already done all the missions so everyone getting these points that you suggest will be quite rare, indeed. It depends which server you're on & what time of day. It ain't gonna work. Also the possibility of people powering up their own mules, just to get the points.
I still think the best suggestion so far is what i suggested a while back about giving us more ROEs but for "Content: Sortie" & "Content: Odyssey" for exempler pts, gallimaufry & mog segments. It's a quick temporary solution but a needed one.
At this point, your success and progression would be determined by how many people you help.
Last edited by RichLester; 10-03-2023 at 06:53 AM.
From the latest update posting, they mention "... We have also made various other adjustments and bug fixes as part of the update". Other adjustments? What does that mean? I hope it's some of the suggestions I said like having Gorad being a Kindred Crest Storer & Abbysea NM KIs we can buy from the Curio Vendor Moogle once the last mission is completed so the particular Rhapsody KI is activated.
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