Quote Originally Posted by Gwydion View Post
I can even think of a suggestion right now that will blow your mind and make everyone hate bring up this "Badge of Honor" nonsense. A new indicator / point system that counts how many players you helped. How many people did you help clear Dynamis mid-bosses for? (Everyone get's a personal pool for each player they helped, so if you're a helper, you get 10 Altriusm Points). Farming subjob items, Helping with missions, Helping with HTBFs, etc. etc. All of those things you don't need ==> Generate Altruism Points.

Let these Altruism Points be used to further upgrade Dynamis necks, REMA weapons, purchase new Gallimaufry Amplifiers, etc. etc. Boom, competency problem solved (but yes there will always be someone gaming the system).

At this point, your success and progression would be determined by how many people you help.
Define "people." Because I see a teeny-tiny itty-bitty little smidgen of a flaw if you say "characters" or even "POL accounts", and I'm not sure the game could handle "SE accounts"...