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  1. #11
    Player Gwydion's Avatar
    Join Date
    Oct 2014
    Posts
    929
    Character
    Galkashield
    World
    Asura
    Main Class
    THF Lv 1
    I would request that:
    • Beastmaster be given Dual Wield 1 at 90 (or the ability to change Axes without TP-loss (Otherwise, you'll never have TP to weapon skill, because of Call Beast+Prime Weapon, Reward Axes, Mythic/MAB Axes + Pet Ready moves every 10-30 seconds).
    • Uncap jug pets, Replace Beast Affinity/Beast Healer with actual front-line abilities.
    • Ninja AF Legs bug fix and MAB boost
    • Let Dawn Mulsum stack to 12.
    (1)
    私の言葉に悪意があるとは考えないでください。
    Please do not consider my words to be malicious.

  2. #12
    Player Rinuko's Avatar
    Join Date
    Mar 2015
    Posts
    54
    Character
    Aeonova
    World
    Bahamut
    Main Class
    MNK Lv 99
    I understand it's a cute idea with what you would want after a full 40-hour work week. I don't know what background you have in development and agile workflows but I'm in this field and a week you don't get much done.

    Are we taking about 40 hour development hours after all analysis, and prep work is done? Or a week in total? If the latter you won't get anything done.
    (2)

  3. #13
    Player Gwydion's Avatar
    Join Date
    Oct 2014
    Posts
    929
    Character
    Galkashield
    World
    Asura
    Main Class
    THF Lv 1
    Quote Originally Posted by Rinuko View Post
    I understand it's a cute idea with what you would want after a full 40-hour work week. I don't know what background you have in development and agile workflows but I'm in this field and a week you don't get much done.

    Are we taking about 40 hour development hours after all analysis, and prep work is done? Or a week in total? If the latter you won't get anything done.
    You're right to bring this up as an important distinction. In agile workflows, sprints are typically 2 weeks. However, for the sake of conversation, let's say 40-hours of development time, after all analysis and prep-work is done.
    (0)
    私の言葉に悪意があるとは考えないでください。
    Please do not consider my words to be malicious.

  4. #14
    Player
    Join Date
    Aug 2022
    Posts
    8
    For me, one of 2 things......

    (Unlikely to not exceed 40 hours)
    1) Gonna piggyback off of LB, but actual FF traditional limit breaks. I understand XI has 2 hours, but I am referring to a powerful skill gained through mini quest for each job, called Limit Breaks. You can only have one per character (Which may give ppl a reason to lvl alts), 5-ish min recast and is the most powerful DD JA in the game.

    Example......

    -Ninja may have multiple shadows which fight with them for awhile (They cast, ws, do whatever the NIN does).
    -BST may be able to have a chance to catch monsters they or group beat in battle while active, which they can summon later then aka SMN Odin or Alex 2hrs
    -Dragoon's Wyvern temporarily ages into a huge Wyvern (Can Surge with it allowing for a Legend of Dragoon look or not.....)
    -MNK Super Boost (Temporary Super MNK mode)
    -PLD fires a conal light beam from its' shield which melts everything generating massive hate or something.....Just a few examples.

    (Likely to not exceed 40 hours)
    2) A quick mini scenario were the player goes back in time, visits the Zilart. The reward is a OP AF set for a specific job of your choice which resembles Kam'lanaut battle armor, but inspired by that specific job.
    (1)
    On my 3rd account (I think); the addiction is real (Monsuta-Man & Beastrizor).

  5. #15
    Player Dzspdref's Avatar
    Join Date
    Mar 2014
    Posts
    370
    Character
    Danallen
    World
    Asura
    Main Class
    PUP Lv 99
    Make achieving "Master" Level only for those that HAVE MASTERED the game.
    For example:
    1. Have completed ALL NPC quests in ALL towns and cities, so your Quest Log is complete and mastered.
    2. Have completed at least ONE craft to Lvl 100 and all others to Lvl 70, and reached Lvl 80 for Synergy, showing you've mastered crafting in one aspect.
    3. Have completed ALL 3 Starting City Ranks to 10, Fame Capped levels in all towns and cities, showing you've mastered your explorations.
    4. Have mastered raising at least One Chocobo.
    5. Have completed all Mission storylines, so your Mission quest log has been mastered.
    6. Have completed all Abyssea quests and defeated all final bosses (This is a HUGE one to do).

    How can you say you've mastered the game for that title other than grinding out exp → cp → jp → ml → etc... and not actually have done anything to experience the full game ... shall i continue or does this make sense?
    (0)

  6. #16
    Player Dragoy's Avatar
    Join Date
    Jul 2011
    Location
    Bastok
    Posts
    1,814
    Character
    Dragoy
    World
    Fenrir
    Main Class
    RNG Lv 69
    Quote Originally Posted by Dzspdref View Post
    Make achieving "Master" Level only for those that HAVE MASTERED the game.
    For example:
    1. Have completed ALL NPC quests in ALL towns and cities, so your Quest Log is complete and mastered.
    2. Have completed at least ONE craft to Lvl 100 and all others to Lvl 70, and reached Lvl 80 for Synergy, showing you've mastered crafting in one aspect.
    3. Have completed ALL 3 Starting City Ranks to 10, Fame Capped levels in all towns and cities, showing you've mastered your explorations.
    4. Have mastered raising at least One Chocobo.
    5. Have completed all Mission storylines, so your Mission quest log has been mastered.
    6. Have completed all Abyssea quests and defeated all final bosses (This is a HUGE one to do).

    How can you say you've mastered the game for that title other than grinding out exp → cp → jp → ml → etc... and not actually have done anything to experience the full game ... shall i continue or does this make sense?
    Well, there already is the Mastery Rank which tracks this sort of stuff, though as far as I remember right-like, it's only a number in the status/profile window and the Assist channel at this time...
    (0)
    Kind Regards,
    ~ The Noob Unlimited ~



    Sore wa sore, kore wa kore.

  7. #17
    Player VoiceMemo's Avatar
    Join Date
    Mar 2011
    Posts
    767
    Character
    Voicememo
    World
    Asura
    Main Class
    BRD Lv 99
    Add ability for ruspix to store all related stones to sortie. IE sapphires, starstones, eikondrite, octohedrite, hexahedrite, etc. They can just copy and paste the code they used for Monisette in Port Jeuno.
    (1)

  8. #18
    Player Gwydion's Avatar
    Join Date
    Oct 2014
    Posts
    929
    Character
    Galkashield
    World
    Asura
    Main Class
    THF Lv 1
    Quote Originally Posted by VoiceMemo View Post
    Add ability for ruspix to store all related stones to sortie. IE sapphires, starstones, eikondrite, octohedrite, hexahedrite, etc. They can just copy and paste the code they used for Monisette in Port Jeuno.
    This is an excellent quality of life adjustment. I agree. (I'm also very surprised Sortie doesn't have a way to spend gil or exchange different kinds of stones, cases or earrings, but you are 100% right).
    (0)
    私の言葉に悪意があるとは考えないでください。
    Please do not consider my words to be malicious.

  9. #19
    Player Sirmarki's Avatar
    Join Date
    Dec 2013
    Posts
    1,545
    Character
    Sirmarki
    World
    Asura
    Main Class
    WHM Lv 99
    Quote Originally Posted by Dzspdref View Post
    How can you say you've mastered the game for that title other than grinding out exp → cp → jp → ml → etc... and not actually have done anything to experience the full game ... shall i continue or does this make sense?
    It make sense but its too late. Players have obtained all the gear they need from Mercs and ML/CP/EXP by essentially just standing there.
    (3)

    Sirmarki, ex-Fenrir, a young warrior, in the heyday.

  10. #20
    Player RichLester's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    87
    Character
    Leara
    World
    Sylph
    Main Class
    BLU Lv 99
    Probably what they should've done is had Maat Fight v2 (no trusts allowed) to prove how good you are at level 119 before accessing Master Levels. They could still do it by temporarily locking it until you've completed the quest.

    Here is my wishlist atm (a few quick fixes):
    1) Sortie stones tradeable for gallimaufry
    2) "Content: Sortie" & "Content: Odyssey" ROEs like all 4 NMs on main floor in Sortie for gallimaufry & number of kills & NMs in Odyssey for mog segments. Both give Exempler pts, not Capacity points.
    3) Omen cards trading to be the ratio 1:1 so we can trade those useless ones we get in AMAN Trove
    4) REM Tales to be stored up to 1024 & Higher Tier Battlefields campaign gives as many REM Tales 6-10 as the Macrocosmic orb campaign gives for REM Tales 1-5
    5) Abyssea KIs to be sellable by Curio Vendor Moogle so we can skip some NMs in Abyssea if we have already completed Abyssea
    6) Synthesis to have much quicker skill rates. Kits are far too expensive to do the synthesis at higher levels.
    7) Synergy to be easier
    8) Kindred Crests/Sacred Kindred Crests Storer just outside Western Aoudlin mog house as we get loads & one there would be useful (Gorad is his name, at the moment).
    (2)
    Last edited by RichLester; 09-30-2023 at 09:44 AM.

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