Good day, everyone.
Thank you all for your feedback on my previous post.
Let me first offer a dual apology: first, for failing to provide a sufficient explanation before implementing the system the way we did, and second for causing confusion and disappointment for those of you who were so passionate about upgrading your prime weapons.
Having pored over all of your comments, questions, and concerns, I sat down with the development team and discussed your various opinions and proposals on the following two issues:
- The difficulty change is automatic, and thus party members who aren’t looking to upgrade their Prime Weapon to stage 4 are unwillingly roped into a higher difficulty boss.
- The lack of notification surrounding the difficulty adjustment before entering Sortie.
The way the system currently works is that ownership of a stage 4 Prime Weapon triggers the change in difficulty. We are going to adjust this system, as we believe it is causing the most consternation amongst all of you.
- The difficulty of notorious monsters in Lower Sortie E-H will no longer be increased if someone with a stage 4 Prime Weapon is in the party.
Even if we were to add a difficulty selection toggle for the notorious monsters in Lower Sortie E-H like with the last boss, the last bosses’ toggle would be independent of the individual HMs, so there would be no reason for players to go out of their way to defeat “hard mode” NMs. Simply removing their adjusted behavior is the more sensible option.
* While it would be possible for us to add two different difficulty options, doing so would require all party members to have access to both options, which would make finding the appropriate party members even more different than currently, so we believe that this option is off the table.
- We will add an option for players to choose hard/normal mode difficulty when entering the #? boss area in cases where one or more players possess a stage 4 Prime Weapon.
* This option will not display if no stage 4 Prime Weapon bearers are present.- Hard Mode:
- Aminon’s behavior will change and he will gain 25% damage reduction
- Materials needed to upgrade Prime Weapons will have a chance to drop when he is defeated.
- Normal Mode:
- Aminon’s behavior will not change.
- Materials needed to upgrade Prime Weapons will not drop.
This adjustment is being made with the intent of making it easier for people to form parties based on their objectives, whether it be to earn gallimaufry or to obtain items needed to upgrade Prime Weapons.
The goal is not to make it easier for players to upgrade stage 4 Prime Weapons, so the adjustments to Aminon are intended to keep the difficulty roughly equivalent even though players are no longer required to tackle harder difficulty NMs in Lower Sortie E-H.
Notes:
The difficulty of the Lower Sortie boss is intended as trial for those wishing to upgrade stage 4 Prime Weapons, and once the Prime Weapons have reached their final stage this difficulty adjustment is no longer necessary. The upshot of this is that players looking to upgrade their second and subsequent Prime Weapons will not have to continuously face powered-up versions of bosses, so there is no need to worry about being endlessly locked into hard mode content.
These changes are currently scheduled to go live in the September version update.