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  1. #1
    Player Gwydion's Avatar
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    Galkashield
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    Asura
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    Can we give Shield Bash Skillchain properties?

    Hi SE,
    I have another suggestion for the game that I love so much. Could ShieldBash be augmented further to offer skillchain properties? (It can be level 1 or simply chainbound effects). This modification could be a new property of the Shield Bash job ability or a item modfiication to one ore more specific shields. (Even just one shield would be great. Perhaps Priwen? Or maybe an augment to the Afterglow feature of Aegis and Ochain?).

    I think folks may be concerned that Shield Bashes would interfere with skillchains, but I'm sure everyone is mostly just spamming Savage Blade anyway).
    (1)

  2. #2
    Player Alhanelem's Avatar
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    Tahngarthor
    World
    Shiva
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    SMN Lv 99
    Not sure what the point of this would be, a tanks hould always have the monster's attention, and thus they shouldn't really have TP problems and be ready to do WS when needed. Shield bash is an ability not a weaponskill and already has other effects which are its primary purpose already. If shield bash is used for skillchains, you'll end up with people using it for that purpose and potentially not having it ready for when it might be needed.

    If PLDs are currently having problems being ready to TP often enough, that should be addressed though other means.
    (0)

  3. #3
    Player Gwydion's Avatar
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    This has nothing to do with TP accumulation or "Just do a WS with your weapon". DRK's AF1+3 hands gives Weapon Bash chainbound, enabling the player to WS and skill chain off the opened Weapon Bash. I would use this to solo Darkness and Magic Burst Drain 3 for 9999 max HP.

    It would kind of cool if Paladin's had a light-based version of the same thing. Instead of max HP, maybe it could give a unique defense status?
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  4. #4
    Player Alhanelem's Avatar
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    Tahngarthor
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    Shiva
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    SMN Lv 99
    I just dont see the need for it. Weapon Bash is not Shield Bash, also that SC result is a property of the spell, it's not like it's some special power enabled by the use of that item. So as far as things it could do, well, you're limited to what PLD already does.
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  5. #5
    Player Gwydion's Avatar
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    Galkashield
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    Asura
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    Quote Originally Posted by Alhanelem View Post
    I just dont see the need for it. Weapon Bash is not Shield Bash, also that SC result is a property of the spell, it's not like it's some special power enabled by the use of that item. So as far as things it could do, well, you're limited to what PLD already does.
    You're wrong or mistaken or maybe just uninformed. Dark's Solo SC via weapon bash can be done with a few different weapons and is absolutely initiated by a property of the job ability Weapon Bash that is Enhanced by Ignominy Gauntlets +2/+3.

    Drain 3 Solo SC with Scythe:
    Weapon Bash > Nightmare Scythe = Compression
    Weapon Bash > Insurgency = Compression
    Weapon Bash > Infernal Scythe = Compression

    Drain 3 Solo SC with Great Axe:
    Weapon Bash > Upheaval = Compression
    Weapon Bash > Keen Edge = Compression


    Paladin has no such offensive offering. Our AF1+3 hands enables Shield Bash to dispel. It's an interesting offering because it's a non-elemental type of Dispel....but it's not a Skill Chain opening.
    (0)

  6. #6
    Player Alhanelem's Avatar
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    Tahngarthor
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    Shiva
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    I'm neither wrong nor misinformed. I'm talking about the effect of magic bursting Drain. It isn't different when you use bash vs using some other weapon skills to produce the skillchain.

    DRK can produce all levels of dark element skillchain, it's not like that ability modifier is the only way to do it.

    And literally anyone can do solo skillchains without trust by using /SAM.
    (0)
    Last edited by Alhanelem; 06-29-2023 at 02:59 AM.

  7. #7
    Player Gwydion's Avatar
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    Quote Originally Posted by Alhanelem View Post
    I'm neither wrong nor misinformed. I'm talking about the effect of magic bursting Drain. It isn't different when you use bash vs using some other weapon skills to produce the skillchain.

    DRK can produce all levels of dark element skillchain, it's not like that ability modifier is the only way to do it.

    And literally anyone can do solo skillchains without trust by using /SAM.
    You're right in that regard, but your methods of reduction aren't contributing to the discourse. Your opinion is: Paladin's can contribute to Skillchains with weaponskills, so they don't need to do it via their Shield Bash ability? Why?
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  8. #8
    Player Alhanelem's Avatar
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    Quote Originally Posted by Gwydion View Post
    You're right in that regard, but your methods of reduction aren't contributing to the discourse. Your opinion is: Paladin's can contribute to Skillchains with weaponskills, so they don't need to do it via their Shield Bash ability? Why?
    Because they have been doing just fine without it for 21 years? It doesn't really add anything to the job- it's primary purpose isn't to be a skillchain machine in the first place.

    PLD's role is to tank. The only consideration it needs to be given is how well it does its job and what the reasons are to choose it over other options (or lack thereof). You say "PLD has no such offensive offering." But Offense isn't PLD's primary role in the first place.

    Just because I don't agree with you doesn't mean "I'm not contributing to the discourse." By replying I'm contributing to discourse.

    The only logic behind adding this feature that I can see is "because DRK does it with their similarly-named ability." Which sounds nice, but DRK and PLD have different roles.
    (0)
    Last edited by Alhanelem; 06-29-2023 at 02:03 PM.

  9. #9
    Player Gwydion's Avatar
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    Quote Originally Posted by Alhanelem View Post
    Because they have been doing just fine without it for 21 years? It doesn't really add anything to the job- it's primary purpose isn't to be a skillchain machine in the first place.

    PLD's role is to tank. The only consideration it needs to be given is how well it does its job and what the reasons are to choose it over other options (or lack thereof). You say "PLD has no such offensive offering." But Offense isn't PLD's primary role in the first place.

    Just because I don't agree with you doesn't mean "I'm not contributing to the discourse." By replying I'm contributing to discourse.

    The only logic behind adding this feature that I can see is "because DRK does it with their similarly-named ability." Which sounds nice, but DRK and PLD have different roles.
    OK, granted. The Paladin's role is to tank. Let's say that a Paladin's Shield Bash is given a chain-bound-like effect, in that it simply just allows the skillchain window to be extended by 3-4 seconds and INSTEAD of damage, the mob immediately faces the Paladin. This would help a Paladin hold hate against over-zealous DDs who have more brawn then brains, because let's face it: Power-creep has made it way too easy for DDs to cap hate and grab it from a tank, almost entirely at will.
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  10. #10
    Player Alhanelem's Avatar
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    That's certainly true. And SE's made it clear the hate cap isn't going anywhere. as arbitrary and silly as it is. It's hard to say how much PLD really needs in this area, but I'm certainly more interested in what can make PLD a better tank, assuming that it needs to be.
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