I agree Clamo people don't have the time any more, but at the same time Glavoid I don't think is so bad you can knock that out on 1-2 weekends if you spend some time at it (and are not on a high pop server) i have done it 2x now, to me that is an acceptable time sync. And Empy weapons are still really good (its why i have 3 and am considering another). But the Galli time sink is way to much imo. I'm not asking for it to go away, just make it reasonable.
I'm surprised SE didn't make it like how they did odyssey. IE those that early adopted odyssey gear paid alot more for the gear. Now, at least on asura the gear is at the minimal prices, 10% of the original cost. They could have done the same thing for the gallimaufry cost. IE the cost of stage 3 is high at first 1m, but decreases as more complete that stage, until it finally bottoms out at 10% of the original cost, 100k, or whatever percent they wish to have it bottom out at.
There is nothing wrong with how long it takes, there is everything wrong with how many times a week they expect people to do it.
They are burning people out and making them quit. MMORPG players are their own worse enemy, they will do something to a fault and then get mad and blame the game and quit. If you allow them to do it 7 times a week, they will do it 7 hours a week even if they don't want to because of "keeping up with the joneses" mindset.
You could take the approach, who cares let them quit. However that's bad for the rest of us cause Square Enix sucks.
I couldn't agree with you more. The whole reason i started this discussion was just try and bring this to the Devs attention.
Like I understand they want people to do and enjoy sortie, but you do not accomplish by locking them into the event 7/days a week for 6 months... that is 100% how you burn out even the die hards. I know For Oddy i was one of those people i wanted to climb and unlock more levels but we were doing 7 farms a week and 3-4+ boss fights and it eventually became mind numbing and we eventually cut down to 5/week then like 3-4, till the static fell apart. I eventually found a new one but we set clear limit on the number of farms per week so as to not burn people out. I do like parts off Oddy but at the same time doing it for month and months 5-7 days a week I also hate it at times...
I just don't want Sortie to become the same, because i actually enjoy Sortie, because you can do it what ever way you want, Kill NMs for chests, farm bosses, Wipe out mass mobs, you can do it any mix and match you want.
Last edited by ragnarzero; 06-16-2023 at 01:05 AM.
They basically don't post here anymore unless the sky is falling.I couldn't agree with you more. The whole reason i started this discussion was just try and bring this to the Devs attention.
With there not being a lot of content additions in the future, they need to get as much mileage out of current content as they can, and that means long grinds on it.
They created that secondary entry system so that you could skip a day here and there without losing efficiency. You don't have to do it 7 days a week.
Mobile gaming is estimated to generate $189.50 billion by 2024....Consoles are 20+ billion iirc.......PC=40+ billion, and expected to decline.
.......Should have just finished that Mobile XI title Nexon wanted to do, but SE didn't....yeah I said it......
(SE hates XI)
They cancelled the mobile game when they got the contract to make ff16.
If you want to make a prime weapon in any reasonable amount of time, yes you do. have you seen the math? you have your solos getting 10-14k, a not killing themselves decently geared group of friends can get 25-30k (this is where my group lands), a decent static can get 30-40k per run, and your hardcores getting 65k+. I'm going to guess most people are going to fall into the 25-30k gap. lets assume low end of the scale and an average of 25k. That is 40 Runes to get enough galli to get to stage 3, or a Month and a Half of 7 days a week worth of runs. Stage 4 is 2.5 mil or 100 runs at 25k per run, or 3 and half months. and if the last stage is what people are speculating (5-10 mil) then its 6-12 months of farming EVERY day at 25k which to me is WAY to grindy. Double those numbers for the poor solos, that is ALOT of time to make a prime weapon that we don't even know if it will be good or not (By the looks of other forums they do look kind of broken OP) but will they all be?
I realize the Devs might never see this, but maybe they will and maybe they will consider adjusting the number slightly to make it more reasonable or maybe the community mods will see it and bring it to the devs attention. This is a 20 year old game, and yes this is the last of their content, and they can make it a drag to to keep people entertained, but i really whole heartedly feel like the Gali numbers are way out of touch and the "grind" to keep people doing Sortie can changed in other ways...
Make +1 Boxes buyable to 250k Gali or something
Make Sapphires and Starstones tradeable to Gobbie for Gali (make it worth 1/5 of what the cost is to buy)
Make it so it takes more mats to upgrade but less Gali
what i am getting at is just make it easier to get gali or more ways to get it and it would be alot less of a grind that won't burn out people.
If these weapons are as strong as they might appear to be. People will want to make multiple of them so let them, they will do sortie over and over and over. If i knew that over the next 3-4 months i could make a T4 Prime i'd prob work to make 1-2 at least over the next year, but if its going to take me 6 months just to make 1 (with help) idk if i want to face that grind.
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |