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  1. #1
    Player
    Join Date
    Aug 2019
    Posts
    445
    Yeah but I feel these weapons are really lame imo. Most of them are just straight damage increases over previous options... nothing unique or special or cool. The majority of mythics had some crazy buffs to jobs like WHM being able to aoe -na spells, BLU having infinite MP, etc. I just wish they did something unique for these weapons... like I find even the bonanza weapons to be more enticing lol.
    (1)

  2. #2
    Player Sp1cyryan's Avatar
    Join Date
    Mar 2011
    Posts
    1,113
    Quote Originally Posted by Immortal View Post
    Yeah but I feel these weapons are really lame imo. Most of them are just straight damage increases over previous options... nothing unique or special or cool. The majority of mythics had some crazy buffs to jobs like WHM being able to aoe -na spells, BLU having infinite MP, etc. I just wish they did something unique for these weapons... like I find even the bonanza weapons to be more enticing lol.
    I am sure you will work on them for all of your accounts.
    (0)

  3. #3
    Player Gwydion's Avatar
    Join Date
    Oct 2014
    Posts
    1,271
    Character
    Galkashield
    World
    Asura
    Main Class
    THF Lv 1
    I agree as well. I love the damage potential of the new weapons, but I find the unique offering of the mog bonanza weapons way more enticing.

    At the same time, if they would remove the RARE tag on Nyame gear, I feel like I'd have a lot more content to do. I could help other people get to V25 and rank 30 all of the odyssey gear. If I do that now, there's no incentive beyond capping RP ....which can't be spent once you augment a piece of armor.

    It's like SE wants to only play 1 way and that's it. I would love to see play-style augments come from prime weapons and the RARE tag on NYAME gear removed.
    (0)

  4. #4
    Player RichLester's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    133
    Character
    Leara
    World
    Sylph
    Main Class
    BLU Lv 99
    .. so how many people have managed to get prime weapon stage 2 (octahedrites) yet? What's the new weapon skill like & is it worth it comparing to REMA weapons maxed out? If it's not worth it, may as well just focus on getting empyrean +3 gear for several jobs, which defeats the point of the prime weapons. I just want a way of trading sapphires & eikondrites for gal. If they did that, that'll be good. It won't affect the balance of game at all as we need our empy+3 gear, along with a prime weapon.
    (0)

  5. #5
    Player Velner's Avatar
    Join Date
    Feb 2020
    Location
    San d'Oria
    Posts
    137
    Character
    Velner
    World
    Fenrir
    Main Class
    DRG Lv 99
    Quote Originally Posted by RichLester View Post
    .. so how many people have managed to get prime weapon stage 2 (octahedrites) yet? What's the new weapon skill like & is it worth it comparing to REMA weapons maxed out? If it's not worth it, may as well just focus on getting empyrean +3 gear for several jobs, which defeats the point of the prime weapons. I just want a way of trading sapphires & eikondrites for gal. If they did that, that'll be good. It won't affect the balance of game at all as we need our empy+3 gear, along with a prime weapon.
    I have the Greatsword at Stage 3. The Weaponskill is very powerful. So much so that I use it as my primary weapon on DRK in Sortie now. I still have occasion to swap weapons when certain Skillchains are an issue, but when I have my choice, it's Helheim all the way.
    (0)

  6. #6
    Player Sp1cyryan's Avatar
    Join Date
    Mar 2011
    Posts
    1,113
    I see far too many people desperately hoping and fervently projecting when it comes to Stage 4 NM changes being some bug etc. The likelihood is that while the idea was solid, but very poorly implemented. It is not a bug at all, and you can stop going: "MAYBE?!"
    (0)

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