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  1. #11
    Player Alhanelem's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    10,123
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Yes, Yoran is a big part of my strategy
    Come up with a new strategy. I've not once ever used Yoran (i've been in invincible shield's unity since the beginning and never switched). There are multiple other trusts that can fufill his role.


    This should take 5 seconds
    It DOES take 5 seconds. Players are supposed to collectively use all of the unities. They SPECIFICALLY made several because of the technical limitations of the chat channels.

    While I doubt they'd do it, if any solution is necessary here (I don't think there is, but I'm humoring it), it would be just make the unity trusts permanently unlockable and then there's no special reason to be in one UC over the other.
    (0)
    Last edited by Alhanelem; 05-03-2023 at 03:37 AM.

  2. #12
    Player
    Join Date
    Apr 2022
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    261
    Quote Originally Posted by Sirmarki View Post
    Copy and paste the code used to project the Besieged message (as rewarded from the TVR mission). Edit it to reflect Domain Invasion.
    Since you apparently work at Square-Enix now and have an intimate knowledge of how their code works, why don't you implement this?
    (2)

  3. #13
    Player Sp1cyryan's Avatar
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    Mar 2011
    Posts
    1,101
    Character
    Spicyryan
    World
    Asura
    Main Class
    BLU Lv 99
    Quote Originally Posted by Tarmarkvar View Post
    Since you apparently work at Square-Enix now and have an intimate knowledge of how their code works, why don't you implement this?
    Heard his dad also works at Nintendo. Knows all the cheat codes for Tears of the Kingdom.
    (0)

  4. #14
    Player Sirmarki's Avatar
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    Dec 2013
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    1,572
    Character
    Sirmarki
    World
    Asura
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    WHM Lv 99
    Quote Originally Posted by Sp1cyryan View Post
    Heard his dad also works at Nintendo.
    Not likely, seeing as he passed away 6 months ago.
    (0)

    Sirmarki, ex-Fenrir, a young warrior, in the heyday.

  5. #15
    Player Sirmarki's Avatar
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    Dec 2013
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    1,572
    Character
    Sirmarki
    World
    Asura
    Main Class
    WHM Lv 99
    Quote Originally Posted by Tarmarkvar View Post
    Since you apparently work at Square-Enix now and have an intimate knowledge of how their code works, why don't you implement this?
    All code is based on the same concepts, if, then, else = do something.
    (0)

    Sirmarki, ex-Fenrir, a young warrior, in the heyday.

  6. #16
    Player
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    Apr 2022
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    261
    Quote Originally Posted by Sirmarki View Post
    All code is based on the same concepts, if, then, else = do something.
    That is an absolutely insane oversimplification of how programming works. This is like saying that all music writing is the same principle of "draw shapes on lined paper".
    (0)

  7. #17
    Player Alhanelem's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    10,123
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Sirmarki View Post
    All code is based on the same concepts, if, then, else = do something.
    If this is your view of what coding is, you've never done it before.

    This is literally just the very very very most basic concept. It is no trivial matter to just look at something someone else wrote, understand it immediately and then change it how you want it to be. It just does not work that way.
    (0)
    Last edited by Alhanelem; 05-03-2023 at 07:05 PM.

  8. #18
    Player Sirmarki's Avatar
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    Dec 2013
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    1,572
    Character
    Sirmarki
    World
    Asura
    Main Class
    WHM Lv 99
    Quote Originally Posted by Tarmarkvar View Post
    That is an absolutely insane oversimplification of how programming works. This is like saying that all music writing is the same principle of "draw shapes on lined paper".
    Quote Originally Posted by Alhanelem View Post
    If this is your view of what coding is, you've never done it before.

    This is literally just the very very very most basic concept. It is no trivial matter to just look at something someone else wrote, understand it immediately and then change it how you want it to be. It just does not work that way.
    Yes I have done coding before and do it now. My background is in IT. Of course it's a simplification, I'm not going to write a whole bunch of assembler to prove a point.
    Programming these days is a piece of cake to what it used to be.
    (1)

    Sirmarki, ex-Fenrir, a young warrior, in the heyday.

  9. #19
    Player Sp1cyryan's Avatar
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    Mar 2011
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    1,101
    Character
    Spicyryan
    World
    Asura
    Main Class
    BLU Lv 99
    Quote Originally Posted by Sirmarki View Post
    Yes I have done coding before and do it now. My background is in IT. Of course it's a simplification, I'm not going to write a whole bunch of assembler to prove a point.
    Programming these days is a piece of cake to what it used to be.
    Not when it comes to this game and its management team
    (2)

  10. #20
    Player Alhanelem's Avatar
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    Mar 2011
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    Bastok
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    10,123
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    I'm not going to write a whole bunch of assembler to prove a point.
    It's easy to understand code and script one wrote themselves.

    I made a custom map for an Unreal Engine 3 game which features a lot of Kismet (the engine's visual scripting system used for gameplay mechanics and prototyping stuff to be implemented later in native code) which is quite literally sphagetti code, and also includes custom elements written in unrealscript, a java-like language kismet itself was built from). This map won a contest and the developers of the game later incorporated it into the game. However, when they came to work with me to bring it up to professional spec, it was hard for them because none of it made sense to them - in part because I didn't really document a lot of it, but that's beside the point, the point is you can't just hand code to someone else and magically transform it into whatever you want it to be, because you have to study it first. And we already have a good idea how much of a mess the inner workings of the game are already.
    (0)

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