A good example is Guild wars, when Arenanet released Gw2 they kept Gw running and it still is running with one guy in charge of it now.

The reason for that, is even if it runs at a loss now the loss of revenue is better than the bad PR and alienation of their Gw2 community that is the alternative.

If you have a beloved game that will stop working if the servers are closed, you will be directly blamed and reviled for that happening and for a company built on a fanbase that would be a really bad idea. For game that didn't last long, it's not a big deal. If you do it a long running game you're going to be despised.

Love for game > anger at loss > hatred for the billion dollar company who did it.

I think YoshiP is smart enough to know that.