I like every employee (outside of SE included) to be happy and doesn't really have to depend on customers. Personally, I enjoy the Lv75 cap more because I miss playing RDM75/NIN37.![]()
I like every employee (outside of SE included) to be happy and doesn't really have to depend on customers. Personally, I enjoy the Lv75 cap more because I miss playing RDM75/NIN37.![]()
Whatever you did at 75 you can do better at 99, its not like anything went away
I am the opposite, they took too long to increase the level cap and that's the real reason ppl got attached to it. I like the new range of abilities we gained in the process, it definitely did add more to some jobs than others though. All of my favorite jobs got a lot out of it, even PUP became considerably more useful. I accept that time goes on and MMOs change over time.
Nobody seems to miss 50 cap, or 65 cap, or 80 cap. Why? Because the game didn't stay in any of those spots for very long. 75 cap stayed for a long time, so people were used to it, it was that simple.
Last edited by Alhanelem; 04-25-2023 at 08:44 AM.
No, they already turned FFXI into XIV fast paced battle endgame. People use third party tools to track us and even on voice chat (I can't use it). Too much stressful being a RDM.I am the opposite, they took too long to increase the level cap and that's the real reason ppl got attached to it. I like the new range of abilities we gained in the process,
I like the old way. Slow paced battle that gives us time to type and chat.
What stupid logic honestly, lets all quit then en masse and see how it does for the game. Obiously they are going to shut it down, clearly a quitter like you couldn't care less. I hate those players that quit for years and come back and try to dissuade others from caring about the game. One day you aren't going to have something to return to. We don't just pay for an online service, theres an obvious obligation that comes with an online game and subscribers. If you don't have new content or things for them to do, you are going to get less revenue.
Only the hardest of fights like Odyssey v25 are like that. Everything else is still slow paced, you can easily chat in an Odyseey segment farm that doesn't take itself too seriously. You can chat in Ambuscade, you can chat in EP parties, you can chat in HtB. The list goes on, so really its a silly excuse.
What? lolNo, they already turned FFXI into XIV fast paced battle endgame.
Even with everything that's come since, FFXI doesn't have one tenth the pace of FFXIV. It's impossible when everything is menu and macro driven and everything takes like 3 seconds after pressing to happen. FFXI couldn't be as fast as FFXIV if it wanted to, the engine just wasn't designed for it, especially since the networking is deliberately bottlenecked at dialup speeds.
Sort of, you are right. Dynamis-D is a perfect example for that. Everything seems to go wrong by too many players and enemies. Unless upgrade the engine if SE must have to, FFXI was never meant for that. In reality, retail is very overwhelming for the most of FFXI veterans.
The only reason they play on an unofficial server is they feel Vana'diel is alive. Most of them are very helpful and friendly (unlike Asura) and are fun to play with. That's why they want a classic server even though the biggest issue is that SE couldn't able to police the game to keep everything civilized.
In America, it's very hard to sue HorizonXI due to the fact they all work for free. Like I thought maybe one day SE could just buy HorizonXI and make it official. They are the only experienced GMs I know that exist.
Last edited by Zehira; 04-25-2023 at 04:20 PM.
So was I supposed to pay a monthly subscription for a service I didn't use?
Of course they would lose money if they never added any new content. That doesn't mean new content is a right. It just means that it's probably a good business decision for as long as the people who actually have access to the company's financial data decide it's not.
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