could just level sync.
Even levelling the old way, you dont SC or MB anymore, so you'd not know how to.lulz. Also you're more than likely forced to level sync below your level, meaning no skillups. You also dont instantly have the knowledge to kill HNMs because you levelled the old way!
But who cares? At the end of the day, the best player is the one with the highest numbers and thats it. Cap your skills, (numbers), get some merits (numbers) get some pimp gear (more numbers) and you've got all the numbers to be elite.
My Simple suggestion as the level 95 limit Break to unlock the last levels to 99, is that for every job you want to get to 99. You have to go through a set of trials to prove you are skilled enough to be at the top tier. This culminates in a Fight with a Prominent NPC of that job. (For Example for Paladin's you would fight Curilla) But there would be so much whining and bitching about this that it would never be implemented.
You can already tell who is good and who is not just by how they play, if they brag about their Perle/Aurore/Teal gear, or just how they communicate in general in the party.
I think this game NEEDS challenges like AV. Since that is beaten we need a new one. One that does take years to beat. One that requires extensive trials and strategy reworking.
Most people wont ever fight it and most wont even want to fight it but it is THERE for those, who want, to butt their heads against in the valiant attempt!
There always has to the unattainable mountain to climb.
Experience is the key. Level isnt. I am, at best, a mediocre whm but I will put my experience up against any 6 month leech leveled whm in the game.
We all have our niches in the game. Abyssea is great. It lets people play it in all sorts of ways. What ever suits them best. Now we need the challenges for the aggressive experienced players. I am not one of them but I see them every day and they need something hard in the game to challenge them.
We should implement in-game DUIs.One that does take years to beat
Those things are fu**in challenging.
"Do you sell the Internet?"
I actually like this idea. I hope that we have to do that. That would be outstanding to have to fight the "best" NPC out there for our job.
I for one wouldn't mind taking a crack at Shantotto and stuffing my staff up her....you know.
That laugh always gets on my nerves.
I just wanted toss my 2 cents in being elite can be a new player or old. Its understanding your job and how you play with other ppl or solo or react to a nm. Of course having specific skill in something doesnt always need to be had. Example my friend smn burned his smn and uses it highly effect. To be elitest doesnt meen you have the best gear the best atmas its your ability to understand the game and your role in the party or solo and how you fit in. ( I for one dont always like being the so called best dressed best atma person... i would rather see others around me be that way )
The only true way I think would be to have a bcnm fight or simialr where the mob(s) did everything random and you had react against what they do. That way no stategy could be used off wikki or similar. Designing something needs a specific elemental wheel could be done by people who use windower or simialar (like your orginal idea). I actualy hate the term. i learn something everyday be it a old player or new. Every person might have a alternative way to do something. Some just more effective. I am a true beleiver you are only as strong as the friend you play with ... its a good ffxi motto ppl should incoperate ~
~just food for thought.
I don't think people would be bitching as long as the challenge was fair. Fair would be fighting a fully merited and skilled-up opponent of your same job. Unfair would be fighting an opponent with one-billion HP and some crazy one-shot special attack to which you have no access.
I exaggerate, but you get my meaning.
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