Introducing new content that will be reasonably hard, require more than 2 jobs and where players need to pay attention - without the atma-crutch - will suffice for me. Hopefully that's what we are getting next update.
Introducing new content that will be reasonably hard, require more than 2 jobs and where players need to pay attention - without the atma-crutch - will suffice for me. Hopefully that's what we are getting next update.
Last edited by Tamoa; 04-24-2011 at 04:33 AM.
Originally Posted by SpankWustler
Randwolf I like your suggestion. The example you gave however could be achieved by bot programs because of the str8 forward nature of the challenge. It would need to be something spontaneous, and unpredictable to require true skill. Thinking, and reacting on the fly. Mid battle strategy change etc.
~Party Rock Anthem~
Thanks, I had contemplated that. I figure others might have more complex ideas that would be a real challenge. It makes me think about AV and the challenge that was where very few seemed to figure out the strategy S/E had in mind. If you remember, the players answer was the DRK zerg, which S/E said was not what they had in mind.
p.s. - The SC MB idea was because it seems that those skills are a lost art. Something the most rudimentary player used to be able to do yet people seem to not do now because of the perceived waste of TP and MP and/or the lack of ability.
Last edited by Randwolf; 04-24-2011 at 04:41 AM.
All Jobs 99
GS 54, BS 50, Alch 60, Bone 57, WW 60, Cloth 53, Cook 60, LC 60, Fish 51
Playing Since NA PS2 Release
Elite players hahaha dont make me laugh. I haven't even seen too many players who who know how to play their jobs properly.
That's pretty much the idea. Get S/E to add stuff that if you can't play your job correctly, you can't beat the boss, battle, quest, bcnm, whatever. Although they will whine about it, there is no reason people shouldn't be able to play their jobs. Well, at least there shouldn't be as many as we have who can't play their jobs currently.
All Jobs 99
GS 54, BS 50, Alch 60, Bone 57, WW 60, Cloth 53, Cook 60, LC 60, Fish 51
Playing Since NA PS2 Release
Thanks. That confirmed my first thought.
While even back in the day there were things at which you could just throw bodies, there were quite many more that required the people in your alliance to at least be competent, if not down-right good. And, yes, there were ways to cheat. But, the skilled players wouldn't use them because the whole idea was to prove yourself. It's also why people in elite armor do not absolutely mean an elite player. Because winning legitimately is not always required to win.
I used to avoid PUG's for things like DM (I did mine in a mixed Melee/Mage group) because you had no idea whether or not that one or two idiots would ruin the run. Now, I definitely won't join a PUG that is doing something hard. You usually get 3 - 4 players who don't have ws's, magic, or know how to use their JA's (have to love Thieves who never Collaborate even when the WHM is getting beaten to crap).
So, yeah, I'm not really looking for 'elite' players. I just want ones who can competently do their jobs. And, it would be nice if some of the new gear dropped from hard mobs which required you to actually use basic skills. And since I have been playing for longer than 6 months, I can say with assurance, the game did used to require more skill than it does now.
All Jobs 99
GS 54, BS 50, Alch 60, Bone 57, WW 60, Cloth 53, Cook 60, LC 60, Fish 51
Playing Since NA PS2 Release
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