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  1. #1
    Player Randwolf's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    429
    Character
    Randwolf
    World
    Sylph
    Main Class
    BLU Lv 99

    The Truly 'Elite' Player

    I hear all the talk about how this new breed of player, the post-Abyssea ones, are ruining the game with their quick leveling and lack of skills. I also hear from the post-Abyssea players that they are no different than the long-time players. They just leveled faster but are just as skilled. So, let's have S/E lay down the gauntlet. Throw out some ideas for mobs that require skill and little or no luck to beat or claim.

    I'll go first.

    I'd like to see an HNM that requires the elemental wheel be completed through skill chains and an MB done after each SC. The skill chain can be done in any order but must be topped off with a Dark SC >>> MB and a Light SC >>> MB, in either order. The entire elemental wheel has to occur within a certain time frame from beginning to end. After that task is complete, the mob will take full damage from magic and melee but not before.

    Other ideas. I'm sure if you are 1337, you can come up with ideas that separate the men from the boys.
    (3)
    All Jobs 99
    GS 54, BS 50, Alch 60, Bone 57, WW 60, Cloth 53, Cook 60, LC 60, Fish 51
    Playing Since NA PS2 Release

  2. #2
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    That sounds almost as retarded as the final boss for Chrono Cross.
    (3)

  3. #3
    Player Randwolf's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    429
    Character
    Randwolf
    World
    Sylph
    Main Class
    BLU Lv 99
    Quote Originally Posted by Neisan_Quetz View Post
    That sounds almost as retarded as the final boss for Chrono Cross.
    Quote Originally Posted by Neisan_Quetz View Post
    Brew with Aeolian - Gales / Ultimate / Hell's Guardian (Baying/Beyond I suppose, I don't see anything good past Gales)
    Brew with Flash Nova (requires Club Merits) - Beyond / Ultimate or Hell's Guardian / Sellsword
    Brew with Sanguine Blade (requires WAR DRK PLD or BLU sub) - Cosmos / Banisher / Ultimate

    Solo - Minikin / Beyond / Ultimate if casting, otherwise consider Dark Depths if straight tanking over GH if evasion isn't floored.
    DD - Razed / Apoc / Gnarled or Alpha/Omega
    Backup Healing: if curing and only curing, Minikin / Rescuer / Harmony (if no Rescuer pick a magic damage atma and nuke imo)
    Apoc if you think you're going to die alot and don't feel like bringing RR items.
    Well then, your idea? I see you prefer to brew everything. Any idea on how to actually create a challenge. Or, perhaps you'd rather avoid those.
    (2)
    All Jobs 99
    GS 54, BS 50, Alch 60, Bone 57, WW 60, Cloth 53, Cook 60, LC 60, Fish 51
    Playing Since NA PS2 Release

  4. #4
    Player Tamarsamar's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    305
    Character
    Tamarsamar
    World
    Carbuncle
    Main Class
    RDM Lv 95
    Quote Originally Posted by Randwolf View Post
    Well then, your idea? I see you prefer to brew everything. Any idea on how to actually create a challenge. Or, perhaps you'd rather avoid those.
    You took his quote out of context. The context was "hai, I'm brewing something, which atma set should I use for it? Also, what atma sets should I use for these other things . . ."

    Basically, he was commenting on the "what is," rather than the "what should be."
    (0)

  5. #5
    Player Randwolf's Avatar
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    Mar 2011
    Location
    Windy
    Posts
    429
    Character
    Randwolf
    World
    Sylph
    Main Class
    BLU Lv 99
    Quote Originally Posted by Tamarsamar View Post
    You took his quote out of context. The context was "hai, I'm brewing something, which atma set should I use for it? Also, what atma sets should I use for these other things . . ."

    Basically, he was commenting on the "what is," rather than the "what should be."
    Since I included his whole post, and I don't see any disclaimer to the way you interpret, I'm going to doubt that. And, his post in this thread wasn't adding anything to it. Just being rude. Honestly, people talk about how the new players are plain rude and simply shout if they don't like an idea. You don't find that statement rude? Where is his great idea? You wonder why every thread in here degrades to a shouting match. It's because people have nothing to add. Only to be negative.

    Anyway, the point is, what I see is all these supposedly 'elite' players complaining about how the post-Abyssea players are not skilled. And, the only thing they can seem to come up with is "we need to go back to the way it was." Instead of looking at ways to differentiate.
    (0)
    All Jobs 99
    GS 54, BS 50, Alch 60, Bone 57, WW 60, Cloth 53, Cook 60, LC 60, Fish 51
    Playing Since NA PS2 Release

  6. #6
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,116
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Randwolf View Post
    Well then, your idea? I see you prefer to brew everything. Any idea on how to actually create a challenge. Or, perhaps you'd rather avoid those.
    People can play the game however they want. Who are you to dictate how other people "should" play the game. If you want a challenge, there are plenty of them out there. If you don't care about challenge, then fine, whatever. Let them do things how they want, and you can do things how you want. Everyone wins.
    (2)

  7. #7
    Player Randwolf's Avatar
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    Mar 2011
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    Windy
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    429
    Character
    Randwolf
    World
    Sylph
    Main Class
    BLU Lv 99
    Quote Originally Posted by Alhanelem View Post
    People can play the game however they want. Who are you to dictate how other people "should" play the game. If you want a challenge, there are plenty of them out there. If you don't care about challenge, then fine, whatever. Let them do things how they want, and you can do things how you want. Everyone wins.
    Until they start whining because it takes skills to beat the tough stuff. Skills they never learned because it wasn't required. So, yeah. I agree with you as long as they don't mind not being able to do certain things in the game because they were added for the challenge factor.
    (2)
    All Jobs 99
    GS 54, BS 50, Alch 60, Bone 57, WW 60, Cloth 53, Cook 60, LC 60, Fish 51
    Playing Since NA PS2 Release

  8. #8
    Player MarkovChain's Avatar
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    Mar 2011
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    Windy
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    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Quote Originally Posted by Randwolf View Post
    Any idea on how to actually create a challenge. Or, perhaps you'd rather avoid those.
    You will not be able to achieve challenge as soon as competition with others is involved, wether it is against a ??? (sky,abyssea) or a NM (abysseahaha, NMs, sky, blabla). You don't offer challenge by cockblocking too much either ( tiered NM system like VnM, ZnM, sea) because people spend their time not killing stuff, which is not entertaining. The only thing left is instanced area with entry limitation. Once this is done, put a time limit and many NMs to kill (within reason, and without relying on 18-man, stick to 6-man) and give the final thing some kind of low droprate. Mix salvage dynamis and Nyzul pretty much.
    (0)

    Ultimate DPS simulator
    https://docs.google.com/file/d/0B7wbcilaHsTecldhZm94a1gtZnM/edit

  9. #9
    Player Rambus's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Quote Originally Posted by Randwolf View Post
    Well then, your idea? I see you prefer to brew everything. Any idea on how to actually create a challenge. Or, perhaps you'd rather avoid those.
    delevel and beat AV at 75?
    (1)
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  10. #10
    Player Corwin's Avatar
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    Mar 2011
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    54
    Character
    Corwin
    World
    Asura
    Main Class
    WAR Lv 90
    Truly "elite" players have G-Prime in their Boost macro.
    (1)

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