
Originally Posted by
Dihlyte
Anyway, I have a better suggestion.
Should solve everything without "changing" anything except the flow of the content.
1.) Zi'tah spawns at xx:20
2.) Ru'Aun spawns at xx:40
3.) Reisenjima spawns at xx:00
You can receive mobilzation 5 minutes prior to the start.
Skirmish/Boss cannot exceed 20 minutes, will despawn after 20 minutes.
Completing the fight grants 100 always.
Failing to complete the fight offers the minimum rewards based on current Mireu rewards boosts (as the current system is now, but only up to a maximum of 75, not 100.) This way new/newer/returning players easily understand why they aren't getting full completion points.
Mireu offers 100 points always, as normal, but can only spawn during the Reisenjima window, and can last up to 1 hour maximum. (Or even just the current maximum, but I think its 1 hour?)
This way you never have to rely on unity chat, you can join accordingly, the content makes sense, and all the bonuses, and rewards, make sense and retain their current adjustments, except the minor change of winning always means 100 Domain Invasion points. Everything else such as beads, and limit points remain the same values. Everyone that is a logical, sensible and reasonable person is happy.