I seem to recall, the monstrosity lead was seen on XIV projects, after monstrosity was cancelled
I seem to recall, the monstrosity lead was seen on XIV projects, after monstrosity was cancelled
It was a long time ago and people talking on the forum, I have no idea how accurate it was, but this was the thread
https://forum.square-enix.com/ffxi/t...strosity-still
If you saw something offical, then that must be true
A quick google search suggests they are still at SE, but I can't verify the accuracy of any of this
Ryota Iwagami
Design
Final Fantasy VII: Remake (2020) (Battle System Designers)
Dragon Quest XI: Echoes of an Elusive Age (2017) (System Planners)
Final Fantasy XIV Online: Heavensward (2015) (Crafting, Gathering, and Item Planners)
Final Fantasy XI Online: Ultimate Collection - See... (2013) (Battle Planners)
Final Fantasy XIV Online: A Realm Reborn (2013) (Crafting, Gathering, and Item Planners)
This was the original post about the introduction of Monstrosity
https://forum.square-enix.com/ffxi/t...he-Test-Server
Monstrosity was never that popular because there was no gear rewards from it.
Even new missions, barely anyone does them until there is a reward. That's just how players are.
Actually, that's false, there were gear rewards from it, just nothing remotely remarkable. This was designed to be a "fun" content, and it succeeded at that. If they had followed through on it and finished it, it could have kept a lot of people busy for a long time. A grinder's paradise.
That pic about "my 12.95" is quite funny.
I still stand by the UI needing an upgrade. SE this request stands with me.
Signed,
Prof. Farnsworth:
That proves nothing! And furthermore, you'd think I could remember a thing like that!
Plus, who are you anyway?
Not sure if this quote from 2016 is the latest official reasoning to why it was abandoned:
I don't imagine they've received any more funding/people to work on it after that...
It was definitely quite a bit of fun to play with, even if it was far from finished...
If it were ever implemented on the live, production client, I think I'd still hope for the old one to stick around as well. I am rather fond of it in ways, but I guess I'd eventually use the new one more... maybe.
(By the by, not sure the website feedback and suggestions forum is the best choice for this topic... though I'm not entirely sure it makes a difference these days. ^^;)
I'm sure there are people (like me) who still have them around...
Kind Regards,
~ The Noob Unlimited ~
Sore wa sore, kore wa kore.
Thing is, I don't think RoV was actually in devleopment yet when we were testing this.
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