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  1. #11
    Player Stuzey's Avatar
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    Jun 2014
    Posts
    163
    Character
    Stoobey
    World
    Asura
    Main Class
    DRG Lv 99
    I seem to recall, the monstrosity lead was seen on XIV projects, after monstrosity was cancelled
    (0)

  2. #12
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,123
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Stuzey View Post
    I seem to recall, the monstrosity lead was seen on XIV projects, after monstrosity was cancelled
    No, I remember reading they left Square Enix entirely. I don't have the link off hand but I'm beyond certain that when asked why Monstrosity stopped getting updates this was the reason given.

    I will try to dig it up.
    (0)

  3. #13
    Player Stuzey's Avatar
    Join Date
    Jun 2014
    Posts
    163
    Character
    Stoobey
    World
    Asura
    Main Class
    DRG Lv 99
    It was a long time ago and people talking on the forum, I have no idea how accurate it was, but this was the thread

    https://forum.square-enix.com/ffxi/t...strosity-still

    If you saw something offical, then that must be true
    (0)

  4. #14
    Player Stuzey's Avatar
    Join Date
    Jun 2014
    Posts
    163
    Character
    Stoobey
    World
    Asura
    Main Class
    DRG Lv 99
    A quick google search suggests they are still at SE, but I can't verify the accuracy of any of this

    Ryota Iwagami

    Design
    Final Fantasy VII: Remake (2020) (Battle System Designers)
    Dragon Quest XI: Echoes of an Elusive Age (2017) (System Planners)
    Final Fantasy XIV Online: Heavensward (2015) (Crafting, Gathering, and Item Planners)
    Final Fantasy XI Online: Ultimate Collection - See... (2013) (Battle Planners)
    Final Fantasy XIV Online: A Realm Reborn (2013) (Crafting, Gathering, and Item Planners)

    This was the original post about the introduction of Monstrosity

    https://forum.square-enix.com/ffxi/t...he-Test-Server
    (1)

  5. #15
    Player
    Join Date
    Jul 2014
    Posts
    1,909
    Monstrosity was never that popular because there was no gear rewards from it.

    Even new missions, barely anyone does them until there is a reward. That's just how players are.
    (0)

  6. #16
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,123
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Pixela View Post
    Monstrosity was never that popular because there was no gear rewards from it.

    Even new missions, barely anyone does them until there is a reward. That's just how players are.
    Actually, that's false, there were gear rewards from it, just nothing remotely remarkable. This was designed to be a "fun" content, and it succeeded at that. If they had followed through on it and finished it, it could have kept a lot of people busy for a long time. A grinder's paradise.
    (0)

  7. #17
    Player Sp1cyryan's Avatar
    Join Date
    Mar 2011
    Posts
    1,101
    Character
    Spicyryan
    World
    Asura
    Main Class
    BLU Lv 99
    Quote Originally Posted by Pixela View Post
    Monstrosity was never that popular because there was no gear rewards from it.

    Even new missions, barely anyone does them until there is a reward. That's just how players are.
    Was rather popular for a bit. It should be updated more. Doesn't need rewards, but the PvM system to be finished.
    (1)

  8. #18
    Player Auriga's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    169
    Character
    Waterdust
    World
    Carbuncle
    Main Class
    THF Lv 99
    That pic about "my 12.95" is quite funny.

    I still stand by the UI needing an upgrade. SE this request stands with me.
    (0)
    Signed,

    Prof. Farnsworth:
    That proves nothing! And furthermore, you'd think I could remember a thing like that!
    Plus, who are you anyway?

  9. #19
    Player Dragoy's Avatar
    Join Date
    Jul 2011
    Location
    Bastok
    Posts
    1,844
    Character
    Dragoy
    World
    Fenrir
    Main Class
    RNG Lv 99
    Not sure if this quote from 2016 is the latest official reasoning to why it was abandoned:

    Quote Originally Posted by Gildrein View Post
    In order to reduce the time between version updates for Rhapsodies of Vana’diel we stopped the development of this user interface. Mainly this was because updating certain portions of the new client program would not make it in time.
    I don't imagine they've received any more funding/people to work on it after that...

    It was definitely quite a bit of fun to play with, even if it was far from finished...



    If it were ever implemented on the live, production client, I think I'd still hope for the old one to stick around as well. I am rather fond of it in ways, but I guess I'd eventually use the new one more... maybe.

    (By the by, not sure the website feedback and suggestions forum is the best choice for this topic... though I'm not entirely sure it makes a difference these days. ^^;)

    Quote Originally Posted by Pixela View Post
    I'm amazing nobody on the test server saved the files for the UI.
    I'm sure there are people (like me) who still have them around...
    (1)
    ...or so the legend says.


  10. #20
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,123
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Thing is, I don't think RoV was actually in devleopment yet when we were testing this.
    (1)

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