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  1. #11
    Player thefinalrune's Avatar
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    Mar 2011
    Posts
    141
    The real problem you have here is a failure of hate control. Properly manage hate and a mob never moves.
    (0)

    10 years ago Squaresoft was great. 10 years ago Hironobu Sakaguchi left Squaresoft. 10 years ago Square's profits were at an all time high. In the last 10 years their profits have done nothing but decline. Coincidence, I think not. Do yourself and the fans a favor SE, bring back Sakaguchi. Bring back the awesome you once had.

  2. #12
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by thefinalrune View Post
    The real problem you have here is a failure of hate control. Properly manage hate and a mob never moves.
    It can still go wrong, as has been pointed out before, even if the mob doesn't move at all.

    Quote Originally Posted by Kavik View Post
    To the person that posted about attempting to ws on something 'miles' away, this isn't true. There is a distance that you will lose tp if you attempt to ws on the mob from, but beyond that it will say "the monster is out of range" and you will not lose tp, just like a spell not going off if the mob runs out of range.
    I was just exaggerating, but it's still quite far, up to 25' TP will be lost. The distance for ranged WS is 15' for example.
    (0)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  3. #13
    Player Coldbrand's Avatar
    Join Date
    Mar 2011
    Posts
    472
    Character
    Golovko
    World
    Leviathan
    Main Class
    DRG Lv 99
    It's stupid that they fix it for summoner avatars but not actual human players.
    (0)

  4. #14
    Player
    Join Date
    Mar 2011
    Posts
    503
    SE fixed Summoner so that when the mob was too far away, it wouldn't effect the Summoner's Blood Pact Timer, and they could go again.

    Why is Summoner the one job out of twenty that got a fix?

    I think that maybe there could be a slight time-penalty, so that if someone does a weaponskill and the mob is too far away, the player cannot perform a weaponskill for X-amount of time, but does not lose TP.
    (0)

  5. #15
    Player Leonlionheart's Avatar
    Join Date
    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    I agree with all of this, it's really stupid.

    But I appreciate that mobs lose their TP when you're too far away, I assume that would change if it was to change for the players too.
    (0)

  6. #16
    Community Rep Camate's Avatar
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    Mar 2011
    Posts
    1,712
    You’ll be happy to know that the development team is currently looking into ways to fix the issue where all your TP is lost when you are unable to fire off a weapon skill due to being too far away.
    (27)
    Devin "Camate" Casadey - Community Team

  7. #17
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Camate View Post
    You’ll be happy to know that the development team is currently looking into ways to fix the issue where all your TP is lost when you are unable to fire off a weapon skill due to being too far away.
    It's raining great announcements. Seriously, just came back home and suddenly so many good news in threads I thought long forgotten. Thanks a lot for saving a bad day for me.
    (0)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  8. #18
    Player Kraggy's Avatar
    Join Date
    Mar 2011
    Posts
    400
    Character
    Kraggy
    World
    Cerberus
    Main Class
    THF Lv 50
    You know, I wonder just how different (for the better) that game would have been had SE had forums like this and listened and acted upon feedback from players during the first 8 years of the game's life and not just, as it seems to me, as a result of their panic over the catastrophe FFXIV turned out to be, which was a class case of a developer totally refusing to listen to feedback even from the testers they actually recruited supposedly to do just that: give feedback.

    I guess we'll never know.
    (3)
    Last edited by Kraggy; 05-20-2011 at 03:53 PM.

  9. #19
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Kraggy View Post
    You know, I wonder just how different (for the better) that game would have been had SE had forums like this and listened and acted upon feedback from players during the first 8 years of the game's life and not just, as it seems to me, as a result of their panic over the catastrophe FFXIV turned out to be, which was a class case of a developer totally refusing to listen to feedback even from the testers they actually recruited supposedly to do just that: give feedback.

    I guess we'll never know.
    We can still guess. I'm guessing great. I'm still discovering things, small things, that bother me about the game, which I've totally forgotten. Or rather, not noticed, because I got so used to dealing with them. Inventory, Delivery, Treasure, AH interface, Chat log glitches, gameplay glitches, tons of think I simply learned to put up with. This idea, for example, I posted it two months after the forums went online, simply because I didn't think of it before, even though it's been annoying me for years. I just learned to put up with that. Maybe if these forums were there from the start, that wouldn't have happened in the first place.
    (0)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  10. #20
    Player Treasurehider's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria Rank 10
    Posts
    32
    Character
    Treasurehider
    World
    Bismarck
    Main Class
    THF Lv 99
    That's amazing news! Never thought about that, but it happens all the time to me! I blame the Rangers! >< /stare!
    (0)

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