They do need to be forced at this point, and the Devs clearly agreed.When and where exactly did they show this?
Your opinion is not a fact, it's an opinion. No one needs to be "forced" to do anything. If you do, that's just another sign of bad game design, as the best/intended way of doing something should always come naturally, not be "forced." Particularly if it's just the way you think a battle should go, rather than what was obviously intended by the developers. These "walls" are a bad solution to balance problems, if the devs think a job is too strong they should fix that problem, not just build a "wall" into content to prevent the use of that job (or role, as the case may be). If the only way to steer players away from a certain battle strategy is to throw up a wall to cripple it, they need to re-evaluate how they are balancing things.
As for the "lot of words" bit, these "lots of words" apply generally to the game, I don't need to spend hours and hours in Odysseey to be able to comment.
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