When I say rage I mean at 20% hp all monsters in XI use TP moves as soon as they can, above that they do not.
So the closer you are to victory the higher the chance you'll fail.
That's not what a rage mechanic is. This behavior change is just to ensure that monsters don't sit on TP when they're about to die. It's also standard across the board. Rage mechanics are when a boss goes nuts because you're taking too long to kill it.When I say rage I mean at 20% hp all monsters in XI use TP moves as soon as they can, above that they do not.
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