They really should just make ranged and melee attacks have the same cRatio ranges. But as not enough people play ranger, it's unlikely SE will ever change the damage formulars like they did with 2H weapons years ago.

(Vicious circle: Ranger has issues, majority dont play it > Majority dont play it, nothing is said to SE > Nothing said to SE, SE doesn't fix ranger > Ranger still has issues, majority still dont play it > ad infinitum)

Concidering the fundamental flaws in the damage calulations for ranged attacks most likely will never be changed, adding significant buffs to ranger is probably what SE should do. Key word: Significant. Giving us a +8% Crit damage trait (potential interpretation of update notes) is not Significant. The old Camouflage change was not significant.

Making Camouflage work like Super Jump and removing the "subsequent shots after a missed shot also miss" clause from barrage would be a good start.