No idea why they keep ignoring the Enmity issues with RNG.It's great that they are trying to fix our crit and Bounty shot issue. But all it really means is we will pull hate faster and lower not only our DD output but the other melee we are teaming up with.

We can't even truly take advantage of the extra dmg from the "sweet spot" nor True Shot. Granted, I'm not saying we should never pull hate at all but fixing Camouflage to work as Noodles355 suggested would greatly change how people look at RNG in a group setting and increase its overall performance the most.